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1.1.127
#7004 opened
2024-06-27 07:41:47 +00:00
by
AliasAlreadyTaken
1.1.127
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1. kind/other
1.2 yl_cities public discussion
#5009 opened
2023-07-25 18:21:52 +00:00
by
AliasAlreadyTaken
1.2 Cities and Invasions
1. kind/breaking
1. kind/enhancement
1. kind/node limit
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Water mechanics
1. kind/balancing
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4
#7680
opened
2024-11-20 08:19:21 +00:00
by
AliasAlreadyTaken
0 / 6
try_114 reports: please disable creepers? explo ...
1. kind/balancing
2. prio/controversial
4. step/ready to QA test
ugh/QA OK
8
#7672
opened
2024-11-18 14:43:59 +00:00
by
yourland-report
1.1.126
Alias@work
Nether redesign
1. kind/balancing
1. kind/enhancement
1. kind/protocol
2. prio/controversial
3
#7492
opened
2024-10-08 09:32:03 +00:00
by
AliasAlreadyTaken
1.4 Classes and abilities
Alias@work
Is it technically possible and sensible to send the /tag ...
1. kind/protocol
2. prio/controversial
4. step/discussion
1
#7366
opened
2024-08-29 18:08:50 +00:00
by
Boot
daydream reports: A player was in the nether and ...
1. kind/bug
2. prio/controversial
1
#7347
opened
2024-08-25 16:46:31 +00:00
by
yourland-report
AspireMint reports: Mobs will not drop valuable it ...
1. kind/balancing
2. prio/controversial
1
#7252
opened
2024-08-08 00:12:36 +00:00
by
yourland-report
**Proposal for Node Breaker Limit and Privilege Reduction**
1. kind/enhancement
2. prio/controversial
2. prio/interesting
4. step/discussion
12
#7114
opened
2024-07-16 16:48:22 +00:00
by
TheMadModder
Alias@work
mrminer reports: invis pot should make you comp ...
1. kind/bug
2. prio/controversial
3. source/integration
4. step/discussion
11
#7089
opened
2024-07-11 03:07:38 +00:00
by
yourland-report
1.4 Classes and abilities
LadyPixels reports: suggestion /ignore is a great ...
1. kind/enhancement
2. prio/controversial
2
#6939
opened
2024-06-12 07:38:28 +00:00
by
yourland-report
AliasAlreadyTaken reports: Should we introduce a way to t ...
1. kind/protocol
2. prio/controversial
4. step/discussion
6
#6796
opened
2024-05-12 14:13:06 +00:00
by
yourland-report
tweak dragon spawn rates
1. kind/balancing
2. prio/controversial
2. prio/elevated
3. source/integration
4. step/discussion
19
#6665
opened
2024-04-17 19:28:09 +00:00
by
flux
tagtraum reports: players that can't handle have ...
1. kind/construction
2. prio/controversial
3. source/lag
3
#6634
opened
2024-04-09 16:55:31 +00:00
by
yourland-report
rheo reports: maybe smartshops (and signs/it ...
1. kind/balancing
2. prio/controversial
4. step/discussion
3
#6592
opened
2024-03-30 02:11:10 +00:00
by
yourland-report
flux's TODO list
Discussion: Remove falling block mechanic?
1. kind/enhancement
2. prio/controversial
4. step/discussion
7
#6422
opened
2024-03-09 00:25:31 +00:00
by
AliasAlreadyTaken
Crazylad reports: Simple Recycle I think it woul ...
1. kind/enhancement
2. prio/controversial
4
#6338
opened
2024-02-23 16:27:20 +00:00
by
yourland-report
Regarding "Area too close"
1. kind/protocol
2. prio/controversial
4. step/discussion
#6215
opened
2024-02-03 23:17:35 +00:00
by
Sokomine
rheo reports: water nodes in the nether shou ...
1. kind/balancing
1. kind/breaking
1. kind/enhancement
2. prio/controversial
11
#5739
opened
2023-12-19 02:39:13 +00:00
by
yourland-report
make werewolves colorblind
1. kind/balancing
1. kind/enhancement
2. prio/controversial
2. prio/interesting
3. source/mod upstream
5
#5654
opened
2023-12-12 01:05:17 +00:00
by
flux
flux's TODO list
proposal: disable home points in the nether
1. kind/enhancement
2. prio/controversial
3. source/integration
4. step/discussion
5
#5566
opened
2023-11-28 22:26:06 +00:00
by
flux
annah reports: Mod suggestion: xdecor. Yourla ...
1. kind/enhancement
1. kind/node limit
2. prio/controversial
4. step/ready to QA test
21
#5428
opened
2023-10-28 21:35:08 +00:00
by
yourland-report
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