Nether redesign #7492

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opened 2024-10-08 09:32:03 +00:00 by AliasAlreadyTaken · 3 comments
  • Drop all nether mapblocks: Basically a wipe <- survey topic
  • Lower ceiling to 30000
  • Add mobs to different heights/biomes
  • Stop structure generation above nether ceiling
  • mob and loot redistribution: #5226
  • mob fighting against each other
  • dragon rebalancing: #6665
  • Remove those nasty 1 block high mapgen artifacts

We need to give notice way ahead of time before we alter anything. At least 6 month.

Most controversial ist most likely the mapblock wipe. If there are elaborate builds somewhere in the nether, we either need to save them or otherwise make sure that no-one's hard work is taken away.

Issue will be edited if new tasks emerge

* Drop all nether mapblocks: Basically a wipe <- survey topic * Lower ceiling to 30000 * Add mobs to different heights/biomes * Stop structure generation above nether ceiling * mob and loot redistribution: #5226 * mob fighting against each other * dragon rebalancing: #6665 * Remove those nasty 1 block high mapgen artifacts We need to give notice way ahead of time before we alter anything. At least 6 month. Most controversial ist most likely the mapblock wipe. If there are elaborate builds somewhere in the nether, we either need to save them or otherwise make sure that no-one's hard work is taken away. Issue will be edited if new tasks emerge
AliasAlreadyTaken added this to the 1.4 Classes and abilities milestone 2024-10-08 09:32:23 +00:00
AliasAlreadyTaken added this to the Alias@work project 2024-10-08 09:39:42 +00:00

I'm wondering,
Would we implement all of them at once, or would they have a sequence?

Another question would be,
If we decided to not wipe the map, how would other fixes, such as

  • Lower ceiling to 30000

and

  • Stop structure generation above nether ceiling

and

  • Remove those nasty 1 block high mapgen artifacts

be done?

I'm wondering, Would we implement all of them at once, or would they have a sequence? Another question would be, If we decided to not wipe the map, how would other fixes, such as > * Lower ceiling to 30000 and > * Stop structure generation above nether ceiling and > * Remove those nasty 1 block high mapgen artifacts be done?
Member

There is no epic builds there, but wiping Atlantis Research Center nether base would be sad (the place where Specimen 101 was caught and some expedition logs based on).

DragonsVolcanoDance also has pretty big place which many people helped secure/expand...

I understand the wipe, but feel that there should be a way to preserve some of this too (maybe not in the "new" nether, but somewhere? idk).

On the other hand, maybe those places should be left only in the books (but with pictures ;p).

There is no epic builds there, but wiping Atlantis Research Center nether base would be sad (the place where Specimen 101 was caught and some expedition logs based on). DragonsVolcanoDance also has pretty big place which many people helped secure/expand... I understand the wipe, but feel that there should be a way to preserve some of this too (maybe not in the "new" nether, but somewhere? idk). On the other hand, maybe those places should be left only in the books (but with pictures ;p).
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If we know of such places, we can entirely work around them ... or at least test what the new nether would look like and how well they fit in.

If we know of such places, we can entirely work around them ... or at least test what the new nether would look like and how well they fit in.
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Reference: your-land/bugtracker#7492
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