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1.1.127
#7004 opened
2024-06-27 07:41:47 +00:00
by
AliasAlreadyTaken
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1. kind/other
1.2 yl_cities public discussion
#5009 opened
2023-07-25 18:21:52 +00:00
by
AliasAlreadyTaken
1.2 Cities and Invasions
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1. kind/node limit
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check nodes with custom on_dig
1. kind/documentation
2. prio/interesting
3. source/mod upstream
#8026
opened
2025-01-16 19:02:07 +00:00
by
tour
7 / 13
Laurii reports: Suggestion: Make a safe area a ...
1. kind/enhancement
2. prio/interesting
3
#7960
opened
2025-01-02 01:37:23 +00:00
by
yourland-report
Alias@work
flux reports: we need a bot API. registered ...
1. kind/enhancement
2. prio/interesting
#7662
opened
2024-11-17 07:06:37 +00:00
by
yourland-report
testmineweirdo reports: ImageError while going through ...
1. kind/bug
2. prio/interesting
12
#7410
opened
2024-09-12 07:10:23 +00:00
by
yourland-report
Alias@work
Haven needs significantly more ships and boats in the harbour ...
1. kind/enhancement
2. prio/interesting
3. source/ingame
#7401
opened
2024-09-08 10:48:22 +00:00
by
Boot
Parrish reports: logging into Haven a few times ...
2. prio/interesting
3. source/lag
4. step/needs confirmation
2
#7350
opened
2024-08-26 01:15:29 +00:00
by
yourland-report
hud_elem_type replaced by type
1. kind/enhancement
2. prio/interesting
3. source/engine
1
#7315
opened
2024-08-15 18:43:37 +00:00
by
AliasAlreadyTaken
minetest 5.9.0
0 / 135
**Proposal for Node Breaker Limit and Privilege Reduction**
1. kind/enhancement
2. prio/controversial
2. prio/interesting
4. step/discussion
12
#7114
opened
2024-07-16 16:48:22 +00:00
by
TheMadModder
Alias@work
Bailiffs should be able to remove protected chests, doors and the like ...
1. kind/protocol
2. prio/interesting
#7034
opened
2024-07-02 15:16:12 +00:00
by
Boot
Find duplicate mods or mods that do a lot of things similar to others
1. kind/breaking
1. kind/documentation
1. kind/enhancement
1. kind/node limit
2. prio/interesting
3. source/integration
#7032
opened
2024-07-02 08:53:45 +00:00
by
AliasAlreadyTaken
Alias@work
Bailiff Academy and much more to come ...
1. kind/documentation
1. kind/protocol
2. prio/interesting
3. source/ingame
4. step/at work
4. step/discussion
4. step/want approval
6
#6941
opened
2024-06-12 16:52:06 +00:00
by
Boot
Please move the space under the Public Farm ...
1. kind/construction
1. kind/enhancement
2. prio/interesting
3. source/ingame
4. step/needs confirmation
4. step/question
2
#6911
opened
2024-06-08 09:14:03 +00:00
by
Boot
rheo reports: let's short-track making a new ...
1. kind/construction
1. kind/enhancement
2. prio/interesting
22
#6431
opened
2024-03-10 03:46:49 +00:00
by
yourland-report
Voice Battle Book Prize
1. kind/protocol
2. prio/interesting
3. source/ingame
1
#6334
opened
2024-02-23 10:41:20 +00:00
by
daydream
Deprecate
get_objects_inside_radius()
API function
2. prio/interesting
3. source/engine
2
#6326
opened
2024-02-21 09:56:13 +00:00
by
whosit
Make sure detached inventories are handled properly
2. prio/interesting
3
#6313
opened
2024-02-18 09:26:51 +00:00
by
whosit
flux reports: /dice should allow specifying ...
1. kind/enhancement
2. prio/interesting
1
#6309
opened
2024-02-18 04:24:01 +00:00
by
yourland-report
flux's TODO list
flux reports: figure out where the "ambient" ...
1. kind/protocol
2. prio/interesting
3. source/engine
4. step/blocked
11
#6299
opened
2024-02-16 00:57:13 +00:00
by
yourland-report
minetest 5.8.0
flux's TODO list
disable the on_use of petz kennels
1. kind/bug
2. prio/interesting
3. source/integration
#5738
opened
2023-12-19 02:29:44 +00:00
by
flux
flux's TODO list
mob spawn balancing
1. kind/balancing
2. prio/interesting
4. step/at work
4. step/discussion
4. step/help wanted
23
#5691
opened
2023-12-14 07:16:29 +00:00
by
AliasAlreadyTaken
flux's TODO list
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