Make sure detached inventories are handled properly #6313
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Reference: your-land/bugtracker#6313
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Detached inventories I get on join to test:
some other can appear after players interact with stuff like NPCs
Alias wrote in other thread:
Need to look it up...
Seems that there's no way to make additional inventories for the player, except detached ones?
i think "trash" is the "main" trash inventory, the location where you can drag items to destroy them, while trash_review is tab where you can pull the last few things out of the trash.
no, note that the bag contents are already player inventories. imo these things should be player inventories, though it might be tough to get such a change merged upstream.
when final-checking #6235, i noticed that personal_log is sending a detached inventory from every player to every player. those should probably be made player inventories or at least restricted to the individual player.