• Joined on 2021-04-07
whosit commented on issue your-land/bugtracker#6547 2024-03-22 14:26:04 +00:00
whosit reports: y_bows: different sounds for d ...

I played a bit with https://rxi.itch.io/sfxia and https://iznaut.itch.io/bfxr and https://lmms.io/

and made different sounds, but I'll just upload this one: [glance_bows_quality_1.zip](/attachme…

whosit commented on issue your-land/bugtracker#6547 2024-03-21 22:18:05 +00:00
whosit reports: y_bows: different sounds for d ...

Maybe differentiate when damage is done and when it's just a "hit" (pvp-off player or a target?)

Someone suggested making different sounds for players vs mobs... But I think it's the damage…

whosit commented on issue your-land/bugtracker#6541 2024-03-21 19:19:41 +00:00
wither explosions seem to generate large packet spikes

Wither blast is using tnt:boom, which:

  • plays sound
  • destroys nodes (updates map)
  • spawns drops
  • updates speeds of existing entities
  • adds a couple of particle spawners and one single…
whosit commented on issue your-land/bugtracker#6536 2024-03-21 05:35:22 +00:00
AspireMint reports: Arrows do 0 damage to Scout in ...

I feel the right question to ask here is what would be better as a game mechanic: do we want to allow people use bows underwater or not?

whosit commented on issue your-land/bugtracker#6510 2024-03-21 04:37:26 +00:00
whosit reports: normal digistuff:touchscreen s ...

Well, even when new client is out, significant number of people will still use older versions. So, if the goal is to never let anyone crash because of this, then release of 5.9.0 is not when this…

whosit opened issue whosit/waypoint_announce#2 2024-03-20 15:21:09 +00:00
Random crash when removing a waypoint
whosit commented on issue your-land/bugtracker#6535 2024-03-20 12:13:57 +00:00
testserver itemframes/init.lua:199: attempt to index local 'e' (a nil value)
	settings->setDefault("max_objects_per_block", "256");

it's a setting, and you already increased it 10x :D

whosit commented on issue your-land/bugtracker#6535 2024-03-20 09:29:07 +00:00
testserver itemframes/init.lua:199: attempt to index local 'e' (a nil value)

Wait, if there's a limit of 2400 per mapblock, does that mean that you can't have a full mapblock of item frames? (well, you can, but entities won't be saved...)

whosit commented on issue your-land/bugtracker#6535 2024-03-20 08:40:26 +00:00
testserver itemframes/init.lua:199: attempt to index local 'e' (a nil value)

Server gave up creating entities:

	local e = minetest.add_entity(pos, "itemframes:item")

	if ntype == "frame" then

		e:set_rotation({x = pitch, y = yaw, z = roll})
	end
whosit closed issue your-land/bugtracker#6534 2024-03-20 08:19:41 +00:00
testmineweirdo reports: monkey falls down tree over an ...
whosit commented on issue your-land/bugtracker#6504 2024-03-19 20:19:48 +00:00
AspireMint reports: Sides of dice are wrong. Sum o ...

Should be fixed in f803c97cc9 Thanks for fixing it, AspireMint!

If it's still wrong, blame AM ;)

whosit commented on pull request whosit/yl_dice#2 2024-03-19 20:17:45 +00:00
swap 4 and 5

Dice are now correct, thank you AspireMint :D

whosit merged pull request whosit/yl_dice#2 2024-03-19 20:16:55 +00:00
swap 4 and 5
whosit pushed to master at whosit/yl_dice 2024-03-19 20:16:55 +00:00
f803c97cc9 swap 4 and 5
whosit closed issue your-land/bugtracker#6510 2024-03-19 15:47:33 +00:00
whosit reports: normal digistuff:touchscreen s ...
whosit commented on issue your-land/bugtracker#6510 2024-03-19 15:47:32 +00:00
whosit reports: normal digistuff:touchscreen s ...

Seems like overkill... If someone made a crashy touch screen, it would only affect people who actually click on it. To reset it, you only need to break it and fix the code in luac that generated…

whosit commented on issue your-land/bugtracker#5826 2024-03-19 06:34:30 +00:00
deprecated moreblocks node definitions

I think Bla is right: "fixing" it in blender would be just doing same as this:

diff --git a/models/moreblocks_slope_half.obj b/models/moreblocks_slope_half.obj
index 1fa631c..53f4f1c…
whosit commented on issue your-land/bugtracker#6508 2024-03-18 21:55:24 +00:00
whosit reports: mobs sheep are too fat: they d ...

This is on main? For hotfix family it did not work... At least, they don't fit when I'm trying to lead them with wheat.