AspireMint reports: Sides of dice are wrong. Sum o ... #6504
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Reference: your-land/bugtracker#6504
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AspireMint reports a bug:
Player position:
Player look:
Player information:
Player meta:
Log identifier
Profiler save:
Status:
Teleport command:
Compass command:
Please mark this as
prio/critical
! :pAnd I actually did look this up while making the dice...
Main "reason" for this, was that I had trouble wrapping my head around how to map param2 to "top" face value:
So, after I made this table, I just decided that it's good enough, and didn't bother swapping them...
dice didn't always have the same layout, but it's pretty universal in modern times.
https://en.wikipedia.org/wiki/File:9BFE00_-roman_lead_die_(FindID_103936).jpg
Should be fixed in
f803c97cc9
Thanks for fixing it, AspireMint!
If it's still wrong, blame AM ;)
note that there's two chiral variants of the "opposite sides sum to 7" restriction. i wouldn't worry about which is used, but i think one is more common.