whosit reports: y_bows: different sounds for d ... #6547

Closed
opened 2024-03-21 22:16:37 +00:00 by yourland-report · 11 comments

whosit reports a bug:

y_bows: different sounds for different hits?

Player position:

{
	y = 18.5,
	z = 1154.1149902344,
	x = 2011.4749755859
}

Player look:

{
	y = -0.44604158401489,
	z = -0.0064039756543934,
	x = 0.89498937129974
}

Player information:

{
	max_rtt = 7.7459998130798,
	min_jitter = 0,
	max_jitter = 7.25,
	avg_jitter = 0.0020000003278255,
	connection_uptime = 20676,
	serialization_version = 29,
	patch = 0,
	minor = 8,
	formspec_version = 7,
	protocol_version = 42,
	major = 5,
	state = "Active",
	version_string = "5.8.0",
	avg_rtt = 0.043000001460314,
	lang_code = "",
	ip_version = 6,
	min_rtt = 0.03999999910593
}

Player meta:

{
	fields = {
		["unified_inventory:bags"] = "return {\"unified_inventory:bag_large\", \"unified_inventory:bag_large\", \"unified_inventory:bag_large\", \"unified_inventory:bag_large\"}",
		played_time = "9518903",
		digged_nodes = "364914",
		placed_nodes = "102982",
		died = "794",
		crafted = "93196",
		partychat = "party",
		jointime = "1615221933",
		bitten = "0",
		["petz:werewolf"] = "1",
		["stamina:level"] = "15",
		["petz:lycanthropy"] = "1",
		["stamina:poisoned"] = "no",
		yl_commons_thankyou = "326",
		["stamina:exhaustion"] = "158",
		lagometer = "1",
		["petz:old_override_table"] = "return {[\"new_move\"] = true, [\"sneak\"] = true, [\"sneak_glitch\"] = false, [\"jump\"] = 1.5, [\"speed\"] = 2, [\"gravity\"] = 1}",
		hotbar_size = "16",
		repellant = "0",
		["petz:werewolf_vignette_id"] = "20",
		["petz:werewolf_clan_idx"] = "3",
		yl_commons_player_joined = "1711038739",
		punch_count = "41431",
		hud_state = "on",
		xp = "209319",
		["petz:pre_werewolf_animation"] = "return {[\"animation\"] = \"stand\", [\"animation_speed\"] = 30, [\"model\"] = \"skinsdb_3d_armor_character_5.b3d\", [\"textures\"] = {\"blank.png\", \"character.warrior_m1.png\", \"3d_armor_trans.png^3d_armor_boots_crystal.png^3d_armor_chestplate_crystal.png^3d_armor_leggings_crystal.png^shields_shield_crystal.png^3d_armor_helmet_crystal.png\", \"yl_seasons_schnitzel.png\"}}",
		["3d_armor_inventory"] = "return {\"3d_armor:boots_crystal 1 13395\", \"3d_armor:chestplate_crystal 1 14535\", \"3d_armor:leggings_crystal 1 14585\", \"shields:shield_crystal 1 14869\", \"3d_armor:helmet_crystal 1 19460\", \"\"}",
		yl_commons_player_created = "1615221933",
		["signslib:pos"] = "(2181,22,1163)",
		yl_church = "return {[\"last_death\"] = {[\"y\"] = 24, [\"z\"] = 1634, [\"x\"] = 1937}, [\"last_death_portal\"] = 1710831842, [\"last_heal\"] = 1708284048}",
		xp_redo_hud_color = "0x0000ff",
		arenalib_infobox_arenaID = "0",
		inflicted_damage = "640052"
	}
}

Log identifier


[MOD] yl_report log identifier = shBTzepAGeUhpqbpmGiPsdBZnhKFBXfJ

Profiler save:

profile-20240321T221637.json_prettyEE

Status:

# Server: version: 5.7.0-yl-thx-tmm | game: Minetest Game | uptime: 5d 8h 24min 52s | max lag: 0.968s | clients (16/52): AliasAlreadyTaken, AspireMint, Bailiff, Boot, Chache, Crazylad, der_c_aus_a, faster, flux, LadyPixels, laira, Noii, poppyasdan, Service, whosit, whostand

Teleport command:

/teleport xyz 2011 19 1154

Compass command:

/give_compass Construction shBTzepAGeUhpqbpmGiPsdBZnhKFBXfJ D2691E 2011 19 1154
whosit reports a bug: > y_bows: different sounds for different hits? Player position: ``` { y = 18.5, z = 1154.1149902344, x = 2011.4749755859 } ``` Player look: ``` { y = -0.44604158401489, z = -0.0064039756543934, x = 0.89498937129974 } ``` Player information: ``` { max_rtt = 7.7459998130798, min_jitter = 0, max_jitter = 7.25, avg_jitter = 0.0020000003278255, connection_uptime = 20676, serialization_version = 29, patch = 0, minor = 8, formspec_version = 7, protocol_version = 42, major = 5, state = "Active", version_string = "5.8.0", avg_rtt = 0.043000001460314, lang_code = "", ip_version = 6, min_rtt = 0.03999999910593 } ``` Player meta: ``` { fields = { ["unified_inventory:bags"] = "return {\"unified_inventory:bag_large\", \"unified_inventory:bag_large\", \"unified_inventory:bag_large\", \"unified_inventory:bag_large\"}", played_time = "9518903", digged_nodes = "364914", placed_nodes = "102982", died = "794", crafted = "93196", partychat = "party", jointime = "1615221933", bitten = "0", ["petz:werewolf"] = "1", ["stamina:level"] = "15", ["petz:lycanthropy"] = "1", ["stamina:poisoned"] = "no", yl_commons_thankyou = "326", ["stamina:exhaustion"] = "158", lagometer = "1", ["petz:old_override_table"] = "return {[\"new_move\"] = true, [\"sneak\"] = true, [\"sneak_glitch\"] = false, [\"jump\"] = 1.5, [\"speed\"] = 2, [\"gravity\"] = 1}", hotbar_size = "16", repellant = "0", ["petz:werewolf_vignette_id"] = "20", ["petz:werewolf_clan_idx"] = "3", yl_commons_player_joined = "1711038739", punch_count = "41431", hud_state = "on", xp = "209319", ["petz:pre_werewolf_animation"] = "return {[\"animation\"] = \"stand\", [\"animation_speed\"] = 30, [\"model\"] = \"skinsdb_3d_armor_character_5.b3d\", [\"textures\"] = {\"blank.png\", \"character.warrior_m1.png\", \"3d_armor_trans.png^3d_armor_boots_crystal.png^3d_armor_chestplate_crystal.png^3d_armor_leggings_crystal.png^shields_shield_crystal.png^3d_armor_helmet_crystal.png\", \"yl_seasons_schnitzel.png\"}}", ["3d_armor_inventory"] = "return {\"3d_armor:boots_crystal 1 13395\", \"3d_armor:chestplate_crystal 1 14535\", \"3d_armor:leggings_crystal 1 14585\", \"shields:shield_crystal 1 14869\", \"3d_armor:helmet_crystal 1 19460\", \"\"}", yl_commons_player_created = "1615221933", ["signslib:pos"] = "(2181,22,1163)", yl_church = "return {[\"last_death\"] = {[\"y\"] = 24, [\"z\"] = 1634, [\"x\"] = 1937}, [\"last_death_portal\"] = 1710831842, [\"last_heal\"] = 1708284048}", xp_redo_hud_color = "0x0000ff", arenalib_infobox_arenaID = "0", inflicted_damage = "640052" } } ``` Log identifier ``` [MOD] yl_report log identifier = shBTzepAGeUhpqbpmGiPsdBZnhKFBXfJ ``` Profiler save: ``` profile-20240321T221637.json_prettyEE ``` Status: ``` # Server: version: 5.7.0-yl-thx-tmm | game: Minetest Game | uptime: 5d 8h 24min 52s | max lag: 0.968s | clients (16/52): AliasAlreadyTaken, AspireMint, Bailiff, Boot, Chache, Crazylad, der_c_aus_a, faster, flux, LadyPixels, laira, Noii, poppyasdan, Service, whosit, whostand ``` Teleport command: ``` /teleport xyz 2011 19 1154 ``` Compass command: ``` /give_compass Construction shBTzepAGeUhpqbpmGiPsdBZnhKFBXfJ D2691E 2011 19 1154 ```
AliasAlreadyTaken was assigned by yourland-report 2024-03-21 22:16:37 +00:00
Member

Maybe differentiate when damage is done and when it's just a "hit" (pvp-off player or a target?)

Someone suggested making different sounds for players vs mobs... But I think it's the damage that matters.

Maybe differentiate when damage is done and when it's just a "hit" (pvp-off player or a target?) Someone suggested making different sounds for players vs mobs... But I think it's the damage that matters.
whosit added the
1. kind/enhancement
label 2024-03-21 22:18:21 +00:00
Member
i like the proposal, but i'm not sure what sound to play when the hit doesn't cause damage. some options: 1. https://freesound.org/people/deleted_user_4541234/sounds/455180/ 1. https://freesound.org/people/pjcohen/sounds/414478/ 1. https://freesound.org/people/FirediesProductions/sounds/556139/ 1. https://freesound.org/people/facklere/sounds/458572/ 1. https://freesound.org/people/Harrisando/sounds/466202/ 1. https://freesound.org/people/thecoolcookie17/sounds/573047/ 1. https://freesound.org/people/LloydEvans09/sounds/321802/ i think i like 5 the best out of these
Member

I played a bit with https://rxi.itch.io/sfxia and https://iznaut.itch.io/bfxr and https://lmms.io/

and made different sounds, but I'll just upload this one: glance_bows_quality_1.zip

it's "successful hit" sound, just played twice with different pitch. So I think it will fit better?
Maybe I chose the tones wrong though, feel free to try redoing this in lmms with the sample player X)

I played a bit with https://rxi.itch.io/sfxia and https://iznaut.itch.io/bfxr and https://lmms.io/ and made different sounds, but I'll just upload this one: [glance_bows_quality_1.zip](/attachments/39b3a8de-f9e2-4258-9939-0db5d9046ffa) it's "successful hit" sound, just played twice with different pitch. So I think it will fit better? Maybe I chose the tones wrong though, feel free to try redoing this in lmms with the sample player X)
Member

glance_bows_quality_1.zip

i really wanted a muffled bell sound (e.g. the metal touching something soft), this sounds similar.

> glance_bows_quality_1.zip i really wanted a muffled bell sound (e.g. the metal touching something soft), this sounds similar.
Member

UGH. have to deal w/ immortal entities that manage their own hp (e.g. most mobs).

UGH. have to deal w/ immortal entities that manage their own hp (e.g. most mobs).
Member

correction: mobs_redo mobs are not immortal, but still manage their own health :\

correction: mobs_redo mobs are not immortal, but *still* manage their own health :\
Member

implemented: 67ec6c3990

also requires an futil update

implemented: https://github.com/fluxionary/minetest-y_bows/commit/67ec6c3990fd9e74d26456ff74d702faacb42a36 also requires an futil update
flux added the
4. step/ready to QA test
label 2024-03-26 22:38:40 +00:00
AliasAlreadyTaken added this to the 1.1.124 milestone 2024-03-29 05:21:11 +00:00
Member

It could be possible to make something muffled sounding using one of the synths in LMMS...

It could be possible to make something muffled sounding using one of the synths in LMMS...
Member

Here's basically just a default "bell" preset for "TripleOscillator":
bell.zip
kinda more muffled? idk

Here's basically just a default "bell" preset for "TripleOscillator": [bell.zip](/attachments/5ab510d1-c757-4f03-853d-17c4bf92064f) kinda more muffled? idk
3.3 KiB

QA

Sounds different :D

QA Sounds different :D
AliasAlreadyTaken added the
ugh/QA OK
label 2024-04-22 12:08:04 +00:00

Fixed and on main.

Fixed and on main.
AliasAlreadyTaken added
5. result/fixed
and removed
4. step/ready to QA test
labels 2024-06-30 05:20:35 +00:00
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Reference: your-land/bugtracker#6547
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