should players be able to trigger falling nodes in protected areas? #4862

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opened 2023-06-28 19:20:12 +00:00 by flux · 1 comment
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sixer writes in #4861:

Shouldn't the protection prevent poking into fallible blocks in ceiling in protected areas?

see https://github.com/minetest/minetest/pull/12966 for a previous attempt at this, which got rejected in favor of a different approach that i never got around to.

sixer writes in #4861: Shouldn't the protection prevent poking into fallible blocks in ceiling in protected areas? see https://github.com/minetest/minetest/pull/12966 for a previous attempt at this, which got rejected in favor of a different approach that i never got around to.
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cf. #2925, #3030

cf. #2925, #3030
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Reference: your-land/bugtracker#4862
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