1.1.117 #3128
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Depends on
#3408 AliasAlreadyTaken reports: crafting of 2d ladders missing ...
your-land/bugtracker
#3409 daydream reports: TEST SERVER there's an issue w ...
your-land/bugtracker
Reference: your-land/bugtracker#3128
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Is "Builder flight" not included in this update?
#3098 (comment)
probably not. i've done some work on a status effects API, but builders flight is probably at least a few more months away from becoming a reality.
That's a pity. Builders' flight would be highly welcome.
i agree, i personally have wanted builders flight for a long time, and will prioritize it
I'd also like to have #1794 added (hiding subareas from the HUD). Meistrite Linn and Maravillosa need it desperately.
Let's try the new values in minetest.conf suggested in #3299
Let's also move the max_wal_size from 1GB to 4GB
Critical issue #3262
Remove priv "interract" via sql on the databse due to
12f0142e1a
(Affects 12 accounts)unless someone else wants to volunteer a fix, we should't gate 1.1.117 on #1794. i'm currently working on a mod testing framework, and when i'm done w/ that i'll be working on mobs. we don't have enough time and energy to solve all the problems ourselves. we must make tough decisions about our priorities.
farming now has a stage 8 for barley
since there's no barley alternates, it shouldn't matter one way or the other, but i future-proofed the "unified crops" code for the case of either 8 stages or 7:
b948a6347c
Which fix do you mean? Subareas can be hidden by the owners of the master area. It works. The problem with Meistrite Linn was that the protection structure was more complex - owners of subareas had created further subareas. The command doesn't work recursive so it's some work to figure out which areas need to be affected. May even need staff priv to clean up once if those players no loner play. But that's a work that needs to be done once per affected city.
The only real probelm I still see is that it's not immediately obvious from the HUD who can build there. It can be checked with the land title register or marker stones, but a command might be helpful as well. Just no idea how to call it. /area_info <area_id> would be nice - but that command seems to be taken already.
Meistrite Linn and Maravillosa suffer gravely from the too long areas list problem.
i wrote that comment before you wrote your code, i'd love it if that makes it to the main server even if it's imperfect :)
So 1.1.117 is this implemented on the server? as Alias already created a new todo list ref #3401 1.1.118
nope, 1.1.117 is still in progress, but specific things are being pushed off until the next release, while the current release is finalized.
We're doing final touches like add new skins to 1.1.117 currently and ofc we do testing on the testserver. Only if everything checks out and people are ok with our changes, we'll put it on main.
actually i botched the first fix, there's another one pending.
Updated testserver, pulled in upstream mods, reviewed critical issues.
Please also note your-land/administration#179
I didn't see a PR for #1794, it's most likely a good chunk of code which needs to be tested. So we'll most likely not wait for it.
Last outstanding blocker is petz #3484 , upstream https://github.com/runsy/petz/issues/137
there actually were 2 PRs for #1794 that i reviewed and merged a while back:
One thing though: We either should to rename the attribute to yl_hidden or PR to upstream.
Upstream may seldom be in need of this feature. It's resulting from the way things are done here: Big protected city areas to which a huge amount of players have access. Other servers don't use this concept and are therefore not really in need. We here love to have our nature around cities intact :-)
This is not (only) a question of courtesy. This is a question of longterm avoiding collisions ;)
Add
to minetest.conf
I'd like to have your-land/farming#9 added. For now it is an experiment, and the effects can be easily reverted.
Reason for this PR: Fight lag.
what's remaining to be tested on prod:
Following Milestone 1.1.118 issue: #3401
Actually not 1.1.118 followed this, but 1.1.117.1 did. Here's the discussion issue: #3700