testserver petz/brains/bh_attack.lua:89: attempt to index a nil value #6336
Labels
No Label
1. kind/balancing
1. kind/breaking
1. kind/bug
1. kind/construction
1. kind/documentation
1. kind/enhancement
1. kind/griefing
1. kind/invalid
1. kind/meme
1. kind/node limit
1. kind/other
1. kind/protocol
2. prio/controversial
2. prio/critical
2. prio/elevated
2. prio/good first issue
2. prio/interesting
2. prio/low
3. source/art
3. source/client
3. source/engine
3. source/ingame
3. source/integration
3. source/lag
3. source/license
3. source/mod upstream
3. source/unknown
3. source/website
4. step/approved
4. step/at work
4. step/blocked
4. step/discussion
4. step/help wanted
4. step/needs confirmation
4. step/partially fixed
4. step/question
4. step/ready to deploy
4. step/ready to QA test
4. step/want approval
5. result/cannot reproduce
5. result/duplicate
5. result/fixed
5. result/maybe
5. result/wontfix
ugh/petz
ugh/QA main
ugh/QA NOK
ugh/QA OK
No Milestone
No project
No Assignees
3 Participants
Notifications
Due Date
No due date set.
Dependencies
No dependencies set.
Reference: your-land/bugtracker#6336
Loading…
Reference in New Issue
No description provided.
Delete Branch "%!s(<nil>)"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
a658f52fb7/petz/brains/bh_attack.lua (L89)
related (Alias remembered this):
#3601
also, someone got this crash before (on another server):
#6129
supposedly already fixed, though i don't know how to trigger it so not tested. https://github.com/runsy/petz/issues/208
6d45bbbe0f
so, it will still just crash -_-
perhaps i need to formally adopt petz
Upstream issue: https://github.com/runsy/petz/issues/211
upstream updated:
45a543d062
hope my code is correct XD
Fixed upstream
It somehow relates to roosters fighting, but there is no 100% repro
the saga continues here:
https://github.com/runsy/petz/pull/213
https://github.com/runsy/petz/pull/213#event-11941507265
PR closed....
still not sure why wolves don't hunt stuff though.
The latest fix is now on the testserver
Now they attack me, but do it silently...
QA
Neither bears nor wolves make an attack sound when they try to bite me. Not on main, not on test. means, it's not worse.
But they do attack me, that works. Also I couldn't reproduce the crash with the rooster fight - that's one we will have to wait for whether it happens again on main. The fix looks like it's pretty much solved now - at this place.
live