Petz #6129

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opened 2024-01-29 02:10:42 +00:00 by acmgit · 12 comments
2024-01-29 03:06:55: ERROR[Main]: ServerError: AsyncErr: Lua: Runtime error from mod 'petz' in callback luaentity_Step(): ...alltech_Game/mods/mp_mobs/petz/petz/brains/bh_attack.lua:89: attempt to perform arithmetic on field 'height' (a nil value)
2024-01-29 03:06:55: ERROR[Main]: stack traceback:
2024-01-29 03:06:55: ERROR[Main]: 	...alltech_Game/mods/mp_mobs/petz/petz/brains/bh_attack.lua:89: in function 'func'
2024-01-29 03:06:55: ERROR[Main]: 	...t/games/Smalltech_Game/mods/mp_mobs/petz/kitz/engine.lua:675: in function 'execute_queues'
2024-01-29 03:06:55: ERROR[Main]: 	...t/games/Smalltech_Game/mods/mp_mobs/petz/kitz/engine.lua:867: in function 'stepfunc'
2024-01-29 03:06:55: ERROR[Main]: 	...tech_Game/mods/mp_mobs/petz/petz/petz/chicken_mobkit.lua:150: in function 'func'
2024-01-29 03:06:55: ERROR[Main]: 	/usr/share/minetest/builtin/profiler/instrumentation.lua:108: in function </usr/share/minetest/builtin/profiler/instrumentation.lua:101>

From Server Zeitsprung.

``` 2024-01-29 03:06:55: ERROR[Main]: ServerError: AsyncErr: Lua: Runtime error from mod 'petz' in callback luaentity_Step(): ...alltech_Game/mods/mp_mobs/petz/petz/brains/bh_attack.lua:89: attempt to perform arithmetic on field 'height' (a nil value) 2024-01-29 03:06:55: ERROR[Main]: stack traceback: 2024-01-29 03:06:55: ERROR[Main]: ...alltech_Game/mods/mp_mobs/petz/petz/brains/bh_attack.lua:89: in function 'func' 2024-01-29 03:06:55: ERROR[Main]: ...t/games/Smalltech_Game/mods/mp_mobs/petz/kitz/engine.lua:675: in function 'execute_queues' 2024-01-29 03:06:55: ERROR[Main]: ...t/games/Smalltech_Game/mods/mp_mobs/petz/kitz/engine.lua:867: in function 'stepfunc' 2024-01-29 03:06:55: ERROR[Main]: ...tech_Game/mods/mp_mobs/petz/petz/petz/chicken_mobkit.lua:150: in function 'func' 2024-01-29 03:06:55: ERROR[Main]: /usr/share/minetest/builtin/profiler/instrumentation.lua:108: in function </usr/share/minetest/builtin/profiler/instrumentation.lua:101> ``` From Server Zeitsprung.
flux added the
1. kind/invalid
5. result/wontfix
labels 2024-01-29 23:31:55 +00:00
Member

this is not the place to report petz bugs that don't specifically affect the your-land server. please report this upstream: https://github.com/runsy/petz/issues

this is not the place to report petz bugs that don't specifically affect the your-land server. please report this upstream: https://github.com/runsy/petz/issues

this is not the place to report petz bugs that don't specifically affect the your-land server. please report this upstream: https://github.com/runsy/petz/issues

probably because of https://forum.minetest.net/viewtopic.php?p=431721#p431721 and the following post

> this is not the place to report petz bugs that don't specifically affect the your-land server. please report this upstream: https://github.com/runsy/petz/issues > probably because of https://forum.minetest.net/viewtopic.php?p=431721#p431721 and the following post
Member

probably because of https://forum.minetest.net/viewtopic.php?p=431721#p431721 and the following post

runs has certainly started at least working on the mod somewhat again, though i fear either i or your-land will have to adopt the mod more formally. but that hasn't happened yet.

> probably because of https://forum.minetest.net/viewtopic.php?p=431721#p431721 and the following post runs has certainly started at least working on the mod somewhat again, though i fear either i or your-land will have to adopt the mod more formally. but that hasn't happened yet.
Author

Right and after i have talked with AliasAlreadyTaken.

Right and after i have talked with AliasAlreadyTaken.
Author

Sorry.
i didn't know you had such a bureaucracy.
Bye.

Sorry. i didn't know you had such a bureaucracy. Bye.
Member

Sorry.
i didn't know you had such a bureaucracy.
Bye.

apologies, i didn't mean to offend. i admire your work, cucina_vegana in particular. we just don't have time to fix all of our own issues (over 2000 are open), let alone those of others. i don't understand the petz code well enough to know what sort of entity it expects to have a "height" parameter or why. only runs knows why that code is the way it is. i could fix the crash with a nil check, but that'd be a PR to upstream, and i know you can do the same yourself.

> Sorry. > i didn't know you had such a bureaucracy. > Bye. apologies, i didn't mean to offend. i admire your work, cucina_vegana in particular. we just don't have time to fix all of our own issues (over 2000 are open), let alone those of others. i don't understand the petz code well enough to know what sort of entity it expects to have a "height" parameter or why. only runs knows why that code is the way it is. i could fix the crash with a nil check, but that'd be a PR to upstream, and i know you can do the same yourself.
Member

and i really don't want to encourage the whole minetest community to come here and report all of their problems in the hope that i'll fix them. this is just the your-land bugtracker.

and i *really* don't want to encourage the whole minetest community to come here and report all of their problems in the hope that i'll fix them. this is just the your-land bugtracker.
flux closed this issue 2024-01-30 02:35:02 +00:00

Then let's see whether runs keeps going and if not, let's adopt it formally.

Then let's see whether runs keeps going and if not, let's adopt it formally.
Member

One issue with adopting, is that petz repo has only b3d models. I'm not sure how to edit them keeping the animations, since blender plugin does not support animation import yet... And Runs can be using blender to just export to b3d. If he does, then hopefully he will post original blender files too...

One issue with adopting, is that petz repo has only b3d models. I'm not sure how to edit them keeping the animations, since blender plugin does not support animation import yet... And Runs can be using blender to just export to b3d. If he does, then hopefully he will post original blender files too...

One issue with adopting, is that petz repo has only b3d models. I'm not sure how to edit them keeping the animations, since blender plugin does not support animation import yet... And Runs can be using blender to just export to b3d. If he does, then hopefully he will post original blender files too...

That's where we have a slightly secret weapon ... I believe the original blender files are here: https://github.com/runsy/petz_raw

And on top of that, there's someone who can read them and work with them and already pushed a couple of fixes upstream.

> One issue with adopting, is that petz repo has only b3d models. I'm not sure how to edit them keeping the animations, since blender plugin does not support animation import yet... And Runs can be using blender to just export to b3d. If he does, then hopefully he will post original blender files too... That's where we have a slightly secret weapon ... I believe the original blender files are here: https://github.com/runsy/petz_raw And on top of that, there's someone who can read them and work with them and already pushed a couple of fixes upstream.
Author

All ok, flux, nothing has happened.
I understand, when you say, you have more than enough own issues to fix.

Runsy has always fixed the issue and this were never a problem with this, but as i read, he don't want to work again on petz,
so i was asking AliasAlreadyTaken.

As long runsy will take care about the issues, i will post him. After them, i don't know, as long petz is running fine, i will have it on my servers, but then, chi sera ;-).

Greetings, Clyde.

All ok, flux, nothing has happened. I understand, when you say, you have more than enough own issues to fix. Runsy has always fixed the issue and this were never a problem with this, but as i read, he don't want to work again on petz, so i was asking AliasAlreadyTaken. As long runsy will take care about the issues, i will post him. After them, i don't know, as long petz is running fine, i will have it on my servers, but then, chi sera ;-). Greetings, Clyde.

This is fixed upstream

This is fixed upstream
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Reference: your-land/bugtracker#6129
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