ALCOHOL3 reports: the circular table permanently ... #5544

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opened 2023-11-22 13:30:33 +00:00 by yourland-report · 5 comments

ALCOHOL3 reports a bug:

the circular table permanently removes blocks! I lost about 40 blocks of gold because of this..

Player position:

{
	x = -734.25299072266,
	y = 10.5,
	z = -924.9990234375
}

Player look:

{
	x = -0.008709910325706,
	y = -0.99996191263199,
	z = 0.00053882051724941
}

Player information:

{
	ip_version = 6,
	min_rtt = 0.032000001519918,
	avg_rtt = 0.097000002861023,
	min_jitter = 0,
	max_jitter = 0.86000001430511,
	avg_jitter = 0.0049999952316284,
	connection_uptime = 2365,
	formspec_version = 6,
	patch = 0,
	minor = 7,
	state = "Active",
	version_string = "5.7.0",
	max_rtt = 0.89600002765656,
	protocol_version = 42,
	major = 5,
	serialization_version = 29,
	lang_code = ""
}

Player meta:

{
	fields = {
		digged_nodes = "2186046",
		placed_nodes = "893947",
		died = "245",
		crafted = "684521",
		hud_state = "on",
		repellant = "0",
		["unified_inventory:bags"] = "return {\"unified_inventory:bag_large\", \"unified_inventory:bag_large\", \"unified_inventory:bag_large\", \"unified_inventory:bag_large\"}",
		["stamina:level"] = "19",
		hotbar_size = "18",
		["stamina:poisoned"] = "no",
		["stamina:exhaustion"] = "1.5",
		xp = "1641492",
		punch_count = "40980",
		inflicted_damage = "835720",
		arenalib_infobox_arenaID = "0",
		["3d_armor_inventory"] = "return {\"shields:shield_rainbow 1 3686\", \"3d_armor:boots_crystal 1 9140\", \"3d_armor:helmet_nether 1 9215\", \"3d_armor:leggings_nether 1 18430\", \"3d_armor:chestplate_nether 1 18430\", \"\"}",
		yl_church = "return {[\"last_death\"] = {[\"x\"] = -735, [\"y\"] = 10, [\"z\"] = -933}, [\"last_heal\"] = 1641377449, [\"last_death_portal\"] = 1699897980}",
		["ocean_build.last_warning"] = "1694076519",
		["petz:werewolf"] = "0",
		["ocean_build.ocean_built"] = "12",
		["petz:lycanthropy"] = "0",
		yl_commons_player_created = "1639578877",
		["signslib:pos"] = "(-723,27,-817)",
		jointime = "1639578877",
		yl_commons_thankyou = "33",
		bitten = "0",
		["ocean_build.forbidden"] = "true",
		["ambience.mvol"] = "0",
		yl_commons_player_joined = "1700657490",
		["petz:werewolf_clan_idx"] = "3",
		["hud_manager:choppy:waypoint_enabled"] = "y",
		played_time = "2982123"
	}
}

Log identifier


[MOD] yl_report log identifier = 7sIK0RZm6sAYsrrOjAF39VKRXs0fiuEo

Profiler save:

profile-20231122T133033.json_prettyEE

Status:

# Server: version: 5.7.0-yl-thx-tmm | game: Minetest Game | uptime: 9d 5h 21min 50s | max lag: 0.469s | clients (17/52): ALCOHOL2, ALCOHOL3, AliasAlreadyTaken, bluattire, Chick, Conan_Barbarius, davi00, daydream, Frederikke, gemeine-rosine, Jammy, jim15, lk244, Noii, Oakenshield, Service, Transformers

Teleport command:

/teleport xyz -734 11 -925

Compass command:

/give_compass Construction 7sIK0RZm6sAYsrrOjAF39VKRXs0fiuEo D2691E -734 11 -925
ALCOHOL3 reports a bug: > the circular table permanently removes blocks! I lost about 40 blocks of gold because of this.. Player position: ``` { x = -734.25299072266, y = 10.5, z = -924.9990234375 } ``` Player look: ``` { x = -0.008709910325706, y = -0.99996191263199, z = 0.00053882051724941 } ``` Player information: ``` { ip_version = 6, min_rtt = 0.032000001519918, avg_rtt = 0.097000002861023, min_jitter = 0, max_jitter = 0.86000001430511, avg_jitter = 0.0049999952316284, connection_uptime = 2365, formspec_version = 6, patch = 0, minor = 7, state = "Active", version_string = "5.7.0", max_rtt = 0.89600002765656, protocol_version = 42, major = 5, serialization_version = 29, lang_code = "" } ``` Player meta: ``` { fields = { digged_nodes = "2186046", placed_nodes = "893947", died = "245", crafted = "684521", hud_state = "on", repellant = "0", ["unified_inventory:bags"] = "return {\"unified_inventory:bag_large\", \"unified_inventory:bag_large\", \"unified_inventory:bag_large\", \"unified_inventory:bag_large\"}", ["stamina:level"] = "19", hotbar_size = "18", ["stamina:poisoned"] = "no", ["stamina:exhaustion"] = "1.5", xp = "1641492", punch_count = "40980", inflicted_damage = "835720", arenalib_infobox_arenaID = "0", ["3d_armor_inventory"] = "return {\"shields:shield_rainbow 1 3686\", \"3d_armor:boots_crystal 1 9140\", \"3d_armor:helmet_nether 1 9215\", \"3d_armor:leggings_nether 1 18430\", \"3d_armor:chestplate_nether 1 18430\", \"\"}", yl_church = "return {[\"last_death\"] = {[\"x\"] = -735, [\"y\"] = 10, [\"z\"] = -933}, [\"last_heal\"] = 1641377449, [\"last_death_portal\"] = 1699897980}", ["ocean_build.last_warning"] = "1694076519", ["petz:werewolf"] = "0", ["ocean_build.ocean_built"] = "12", ["petz:lycanthropy"] = "0", yl_commons_player_created = "1639578877", ["signslib:pos"] = "(-723,27,-817)", jointime = "1639578877", yl_commons_thankyou = "33", bitten = "0", ["ocean_build.forbidden"] = "true", ["ambience.mvol"] = "0", yl_commons_player_joined = "1700657490", ["petz:werewolf_clan_idx"] = "3", ["hud_manager:choppy:waypoint_enabled"] = "y", played_time = "2982123" } } ``` Log identifier ``` [MOD] yl_report log identifier = 7sIK0RZm6sAYsrrOjAF39VKRXs0fiuEo ``` Profiler save: ``` profile-20231122T133033.json_prettyEE ``` Status: ``` # Server: version: 5.7.0-yl-thx-tmm | game: Minetest Game | uptime: 9d 5h 21min 50s | max lag: 0.469s | clients (17/52): ALCOHOL2, ALCOHOL3, AliasAlreadyTaken, bluattire, Chick, Conan_Barbarius, davi00, daydream, Frederikke, gemeine-rosine, Jammy, jim15, lk244, Noii, Oakenshield, Service, Transformers ``` Teleport command: ``` /teleport xyz -734 11 -925 ``` Compass command: ``` /give_compass Construction 7sIK0RZm6sAYsrrOjAF39VKRXs0fiuEo D2691E -734 11 -925 ```
AliasAlreadyTaken was assigned by yourland-report 2023-11-22 13:30:34 +00:00

ALCOHOL3 gave me a bit more of a description of the issues this is what he said :

"There are two slots in the table:

No. 1 for blocks and No. 2 for parts that can be recycled into blocks.

Bug 1:
when there is a certain number of blocks in the first slot, and in slot No. 2 I put the parts for recycling. if more than 99 blocks are obtained in the table after processing, then all the recycled parts simply disappear.

Bug 2:

  • I spent all the blocks from slot No. 1 for the manufacture of parts but did not close the circular table

  • there are details left in the middle slot (the one with the small cubes)

  • I put the parts in slot No. 2 (for recycling)

and after that, all the details and cubes that were in the table at that moment disappear"

ALCOHOL3 gave me a bit more of a description of the issues this is what he said : "There are two slots in the table: No. 1 for blocks and No. 2 for parts that can be recycled into blocks. Bug 1: when there is a certain number of blocks in the first slot, and in slot No. 2 I put the parts for recycling. if more than 99 blocks are obtained in the table after processing, then all the recycled parts simply disappear. Bug 2: - I spent all the blocks from slot No. 1 for the manufacture of parts but did not close the circular table - there are details left in the middle slot (the one with the small cubes) - I put the parts in slot No. 2 (for recycling) and after that, all the details and cubes that were in the table at that moment disappear"
flux added the
1. kind/bug
label 2023-11-22 17:22:31 +00:00
Member

bug 1 is a dupe of #4345, bug 2 is a dupe of #1792 (i think). either way, both issues are fixed by #2915.

bug 1 is a dupe of #4345, bug 2 is a dupe of #1792 (i think). either way, both issues are fixed by #2915.
flux closed this issue 2023-11-22 17:38:52 +00:00
flux added the
5. result/duplicate
label 2023-11-22 17:39:00 +00:00
AliasAlreadyTaken was unassigned by flux 2023-11-22 17:39:04 +00:00

ALCOHOL3 asked If they would get refunded the amount of gold they lost.

ALCOHOL3 asked If they would get refunded the amount of gold they lost.
flux added
1. kind/other
1. kind/protocol
and removed
1. kind/bug
5. result/duplicate
labels 2023-11-22 21:23:10 +00:00
Member

that's fair, they lost gold due to a bug that's been fixed but never deployed. however there's no logs to indicate exactly how much gold they lost...

that's fair, they lost gold due to a bug that's been fixed but never deployed. however there's no logs to indicate exactly how much gold they lost...
flux reopened this issue 2023-11-22 21:23:44 +00:00

We can see how much gold was moved from and to the saw

We can see how much gold was moved from and to the saw
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Reference: your-land/bugtracker#5544
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