Bailiff manual #5255
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Reference: your-land/bugtracker#5255
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Not everyone's idea of "excellent" is the same. So far, my takeaways from this issue:
Bailiff manual is a very good idea. Let's gather topics this bailiff manual should cover?
More proposals welcome :)
Also some new commands and mechanics available to bailiffs need to be made. Some proposals:
A proper keyword needs to be found. "assist" comes to mind, unfortunately "help" is already taken. Could have an option for the bailiffs to teleport to the location the request is sent from, which they would have to confirm somehow.
Keywords "helpme" and "urgent" are also taken already, those summon staff. Maybe they could be extended to summon bailiffs instead?
Unfortunately if we add a mechanic in Haven, we also need to offer it to any other city. So far public farm griefers fall into one of those categories:
This is privacy related, especially the IP address. Once a language is determined, this could even provide a google translate link to communicate with the player in the form of https://translate.google.de/?sl=en&tl=fi&op=translate
Looks like we need to have a list of areas bailiffs are allowed to ban from and add a specialized command?
What could we write on such a poster/mail/book/DM?
"Please remain calm. You are in jail. You cannot die here.
Prepare to be contacted by a bailiff or staff."
Sounds like a fun and non-intrusive teaching mechanic. We could use the same code as in the jail command, to bring them back to the place should they wander off or teleport home, place them in a channel to explain how things are done and have signposts around saying what happened and what's expected. Sounds more like a tutorial thing, I probably shouldn't name the command /gulag ... how about /farm_tutorial NAME ?
Seems like people have different thresholds as to when something is perceived as "disturbing chat". My rules of thumb are
<Player> astfgl
<Player> I AM EATING MY SANDWICH
or<Player> aiiiiiiiiaiiiiiiiiaiiiiii
<Player> I REALLY do like sandwiches!
or<Player> ALERT! SCOUTS BEHIND US!!
<Player> That Oerrkki beat my arse!
Your thresholds may be vastly different. IMO it is ok to tell someone you don't like their chat behaviour, even if Alias would would have let it slide and vice versa.
So that not one staff jails someone and the other lets the same person go five minutes after, we need some
The jail command needs a reason, those reasons need to be accessible somehow to staff and bailiffs. Could be a non-public list in yl_settings ordered by date and jailer and go to extended /info when this command is called by a staff or bailiff.
Bailiffs need a way to know when a player is new. It would also be cool to know but also a privacy issue if the person has alt accounts. Staff already gets such a message. Maybe we should make it available to bailiffs as well.
Originally posted by @AliasAlreadyTaken in /your-land/bugtracker/issues/3323#issuecomment-37524
The reason for a bailiff's manual are:
Only if the actions of the bailiffs are coordinated with each other, if each individual bailiff does not see himself as a lone fighter, but as part of a team, the rules and procedures are comprehensible for all parties involved, can the extensive compliance with the server rules be effectively supported by the bailiffs.
The additional part of the tasks (greeting newcomers, helping newcomers, answering questions) is just as important for the community, but mostly undisputed and is also gladly taken over by many other players.
In issue #3323 we had generally talked about clearer rules of bailiffs, the idea for the manual was born there, Alias had already given it a structure there. Some of it has already been technically implemented, some not. Nevertheless, it is already a good basic framework for an upcoming bailiff manual.
Do we not already have these? Bailiffs can see if a player is new or not from one of our privs (not sure which one is it)
Yes, Alias list is 8 month old, but we still not have that manual. So its time to write. ;)
Its written in the new jail now.
AliasAlreadyTaken referenced this issue2024-03-14 05:47:46 +00:00