1.1.120 #4520

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opened 2023-05-18 04:59:37 +00:00 by AliasAlreadyTaken · 17 comments

1.1.120

This release is the preparation for big changes with the moreblocks fork and more or less a maintenance release.

1.1.120 This release is the preparation for big changes with the moreblocks fork and more or less a maintenance release. * [x] Mirror all external mods from https://gitea.your-land.de/mt-mirror to https://gitea.your-land.de/org/your-land-mirror/ * [x] Some repos that are already in the mirror org were not properly mirrored, but somehow forked. (minetest itself and action queues). Correct that * [x] yl_tags https://gitea.your-land.de/your-land/yl_tags issue https://gitea.your-land.de/your-land/bugtracker/issues/4214 ~~* [ ] Start testing for moreblocks fork #2915~~ * [x] yl_cinema #4668 * [x] Address issues during clientstart #4213 * [x] Find a way to easily create yl-compare and yl-mirror, so that we can compare what's new ~~* [ ] Create processes for various recurring tasks~~ * [x] Remove dependency on mob_core's spawn function
AliasAlreadyTaken added the
1. kind/other
label 2023-05-18 04:59:58 +00:00
AliasAlreadyTaken added this to the 1.1.120 milestone 2023-05-18 05:01:21 +00:00
AliasAlreadyTaken added this to the Alias@work project 2023-05-18 05:12:03 +00:00
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Owner
  • Test abriglass migration or reset to eec4fcdc54cbc3f60be127c60092691196a803f9
  • Farming added a couple new things, like gingerbread man. Duplication with petz
* [x] Test abriglass migration or reset to eec4fcdc54cbc3f60be127c60092691196a803f9 * [x] Farming added a couple new things, like gingerbread man. Duplication with petz
Member

abriglass is unknown nodes on the test.

abriglass is unknown nodes on the test.
Member

abriglass is unknown nodes on the test.

we can't switch to the "updated" abriglass branch because it doesn't (and probably can't?) deal w/ in-inventory items, but i'm really not sure why it's failing to translate the in-world nodes. topside of bel azimut is a mess of unknown nodes on the test server.

> abriglass is unknown nodes on the test. we can't switch to the "updated" abriglass branch because it doesn't (and probably can't?) deal w/ in-inventory items, but i'm really not sure why it's failing to translate the in-world nodes. topside of bel azimut is a mess of unknown nodes on the test server.
Author
Owner

Larger Update for xocean, petz and plantlife modpack. Those need to be tested a bit more than usual

  • xocean
  • plantlife
  • petz

New mods are the spawn functions, leads and the collectible chest

  • collectible_chest
  • leads
  • monster spawns
  • pipeworks elbow tube
  • yl_cinema
  • yl_tags

We need to disable mob_core entirely when the new spawn functions are gud

Larger Update for xocean, petz and plantlife modpack. Those need to be tested a bit more than usual * [x] xocean * [x] plantlife * [x] petz New mods are the spawn functions, leads and the collectible chest * [x] collectible_chest * [x] leads * [x] monster spawns * [x] pipeworks elbow tube * [x] yl_cinema * [x] yl_tags We need to disable mob_core entirely when the new spawn functions are gud
Author
Owner

Leads does not have a repository, I offered to create one until the real owner creates one himself, then we'll follow upstream or the real owner can take over our repository: https://content.minetest.net/threads/5228/

Here's the internal repo, I will not publish it unless the real owner @SilverSandstone@craftodon.social allows me to.

https://gitea.your-land.de/your-land/leads

Leads does not have a repository, I offered to create one until the real owner creates one himself, then we'll follow upstream or the real owner can take over our repository: https://content.minetest.net/threads/5228/ Here's the internal repo, I will not publish it unless the real owner @SilverSandstone@craftodon.social allows me to. https://gitea.your-land.de/your-land/leads
Author
Owner

Disabling mob_core requires us to remove spawn mechanics from some monster mods, most notably the nether ones and also disable it in world.mt

For testing purposes I only replaced the spawn function in mob_core, but left it activated.

Mods affected:

mientest-nether-monsters
yl_nether_mobs

Disabling mob_core requires us to remove spawn mechanics from some monster mods, most notably the nether ones and also disable it in world.mt For testing purposes I only replaced the spawn function in mob_core, but left it activated. Mods affected: mientest-nether-monsters yl_nether_mobs
Member

We need to disable mob_core entirely when the new spawn functions are gud

i think that yl_spawnit disables yl's mob_core spawn entirely, but i agree that it's better to just remove it explicitly

> We need to disable mob_core entirely when the new spawn functions are gud i think that yl_spawnit disables yl's mob_core spawn entirely, but i agree that it's better to just remove it explicitly
Author
Owner

Set pipeworks_log_teleport_tubes = true in minetest.conf

Set `pipeworks_log_teleport_tubes = true` in minetest.conf
Author
Owner

Add to master repo:

  • leads
  • collectible_chest
  • minetest-afk_api
  • minetest-spawnit
  • pipeworks_elbow
  • yl_cinema
  • yl_tags
Add to master repo: * [x] leads * [x] ~~collectible_chest~~ * [X] ~~minetest-afk_api~~ * [X] ~~minetest-spawnit~~ * [x] pipeworks_elbow * [x] yl_cinema * [x] yl_tags
Author
Owner

biome_lib is about to be replaced/removed everywhere. Still, there area a couple of mods that use it, among them yl_commons. We can't throw it out entirely yet.

biome_lib is about to be replaced/removed everywhere. Still, there area a couple of mods that use it, among them yl_commons. We can't throw it out entirely yet.
Author
Owner

Issues someone else needs to test because Alias did it:

Issues someone else needs to test because Alias did it: * [x] https://gitea.your-land.de/your-land/bugtracker/issues/4856 * [x] https://gitea.your-land.de/your-land/bugtracker/issues/4818 * [x] https://gitea.your-land.de/your-land/bugtracker/issues/4899 * [x] https://gitea.your-land.de/your-land/bugtracker/issues/4150 * [x] https://gitea.your-land.de/your-land/bugtracker/issues/1562
Author
Owner

farming got a huge update. Last good commit 581a1bbaef

farming got a huge update. Last good commit 581a1bbaef
Author
Owner

Add to minetest.conf:

leads.dynamic_textures = true
leads.lead_length = 8
leads.rotate_selection_box = true
leads.chat_messages = false
leads.respect_protection = true
leads.allow_leash_unowned = true
leads.allow_leash_owned_other = false
# Object types:
leads.allow_leash_player = false
leads.allow_leash_animal = true
leads.allow_leash_monster = false
leads.allow_leash_npc = false
leads.allow_leash_vehicle = false
leads.allow_leash_other = false
# Advanced:
leads.allow_leash_all = false
leads.pull_force = 25
leads.debug = false
Add to minetest.conf: ``` leads.dynamic_textures = true leads.lead_length = 8 leads.rotate_selection_box = true leads.chat_messages = false leads.respect_protection = true leads.allow_leash_unowned = true leads.allow_leash_owned_other = false # Object types: leads.allow_leash_player = false leads.allow_leash_animal = true leads.allow_leash_monster = false leads.allow_leash_npc = false leads.allow_leash_vehicle = false leads.allow_leash_other = false # Advanced: leads.allow_leash_all = false leads.pull_force = 25 leads.debug = false ```
Author
Owner

Apparently pipeworks_elbow doesn't have a release on content DB. Here's the repo:

https://github.com/mt-mods/pipeworks_elbow.git

Apparently pipeworks_elbow doesn't have a release on content DB. Here's the repo: https://github.com/mt-mods/pipeworks_elbow.git
Author
Owner

Add to world.mt:

load_mod_leads = true 
load_mod_yl_cinema = true 
load_mod_yl_tags = true 
load_mod_pipeworks_elbow = true 
Add to world.mt: ``` load_mod_leads = true load_mod_yl_cinema = true load_mod_yl_tags = true load_mod_pipeworks_elbow = true ```
Author
Owner

To switch out the spawn API:

Add to petz' user.conf:

spawn_interval = math.huge

Add to minetest.conf:

mobs_spawn = false
mob_core.spawn_enabled = false
spawnit:default_spawn_in_protected = false
spawnit:track_mob_lifetime = true

To yl_commons:

table.insert_all(water_life.no_spawn_table, {
	"water_life:alligator",
	"water_life:beaver",
	"water_life:clams",
	"water_life:clownfish",
	"water_life:coralfish",
	"water_life:croc",
	"water_life:gecko",
	"water_life:gull",
	"water_life:jellyfish",
	"water_life:piranha",
	"water_life:fish",
	"water_life:urchin",
	"water_life:shark",
	"water_life:snake",
	"water_life:whale",
})
To switch out the spawn API: Add to petz' user.conf: ``` spawn_interval = math.huge ``` Add to minetest.conf: ``` mobs_spawn = false mob_core.spawn_enabled = false spawnit:default_spawn_in_protected = false spawnit:track_mob_lifetime = true ``` To yl_commons: ``` table.insert_all(water_life.no_spawn_table, { "water_life:alligator", "water_life:beaver", "water_life:clams", "water_life:clownfish", "water_life:coralfish", "water_life:croc", "water_life:gecko", "water_life:gull", "water_life:jellyfish", "water_life:piranha", "water_life:fish", "water_life:urchin", "water_life:shark", "water_life:snake", "water_life:whale", }) ```
Author
Owner
  • Somehow the anvil code diverged? Are we on the right branch? Are we on the right repo?
  • We'll postpone new spawn mechanics and give them a little more time to take a look at.
  • We'll also postpone abriglass. I can't get it to work.
* [ ] Somehow the anvil code diverged? Are we on the right branch? Are we on the right repo? * [x] We'll postpone new spawn mechanics and give them a little more time to take a look at. * [x] We'll also postpone abriglass. I can't get it to work.
AliasAlreadyTaken added the
5. result/fixed
label 2023-11-27 01:32:43 +00:00
AliasAlreadyTaken removed this from the 1.1.120 milestone 2024-03-13 13:00:08 +00:00
AliasAlreadyTaken added this to the 1.1.120 milestone 2024-03-13 13:00:30 +00:00
AliasAlreadyTaken removed this from the Alias@work project 2024-03-13 13:00:34 +00:00
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Reference: your-land/bugtracker#4520
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