Just noting here that fog color could also be changed (AspireMint reported this)...
This time it happened again when I just timed out because my internet died.
The "release cell" does have an exit, people can walk out.
That release cell had locked door closed when I released them...
I asked testmineweirdo to reproduce it, and I think they said they could not, so, closing.
Chests being left open sounds like some major lag...
@whosit is this what you were trying to remove from mesecons_debug limiting?
This is one probably unrelated to whitelisting. Just found this tutorial one is burned, and needs a priv to reset…
Basically doing what PR found by Bla does:
adding
#include "irrlicht_changes/printing.h"
to staticobject.h
and changing PP(obj.pos)
to just obj.pos
makes it compile again.
And after release, people can't exit it normally either, they have to /spawn, from another room with no exits.
I saw something in the edge of my view - but it looked like 2 tables stacked on top of each other. So either I saw mimic spawning on a table, or mimicing a table.
This is on a Puerto's…
This was probably "fixed" because it was annoying to some, when people talked to global chat using /me
Or make a remote book writer that writes NPC dialogs and responses to a book, and make a digiline that can read the book's content? This will be more flexible.
This issue is about NPCs being…
similar issue to your-land/bugtracker#6398
4876
Yeah, but it's a normal one, not "adv"... Maybe they are aliased or something...