Deathwing reports: The new weeds are annoying. That annouance would be worth it if at the very least they could be mulc ... #8480

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opened 2025-04-29 23:21:12 +02:00 by yourland-report · 2 comments

Deathwing reports a bug:

The new weeds are annoying. That annouance would be worth it if at the very least they could be mulched like leaves.

Player position:

{
	z = 16595.873046875,
	x = 15582.713867188,
	y = 37.5
}

Player look:

{
	z = 0.31619355082512,
	x = -0.92037969827652,
	y = -0.23004974424839
}

Player information:

{
	minor = 11,
	avg_rtt = 0.18600000441074,
	state = "Active",
	formspec_version = 8,
	max_rtt = 28.298000335693,
	protocol_version = 46,
	ip_version = 6,
	min_rtt = 0.16599999368191,
	min_jitter = 0,
	major = 5,
	avg_jitter = 0.015000000596046,
	connection_uptime = 2999,
	serialization_version = 29,
	patch = 0,
	lang_code = "",
	version_string = "5.11.0",
	max_jitter = 27.988000869751
}

Player meta:

{
	fields = {
		digged_nodes = "1168049",
		["unified_inventory:bags"] = "return {\"unified_inventory:bag_large\", \"unified_inventory:bag_large\", \"unified_inventory:bag_large\", \"unified_inventory:bag_large\"}",
		yl_commons_player_created = "1702598206",
		partychat = "party",
		yl_commons_player_joined = "1745958705",
		xp = "745661",
		["ambience.mvol"] = "0.5",
		crafted = "361503",
		played_time = "11500524",
		["ocean_build.last_warning"] = "1735683181",
		placed_nodes = "113009",
		["ocean_build.ocean_built"] = "12",
		["hud_manager:y_bows:icon_enabled"] = "y",
		["stamina:exhaustion"] = "84.5",
		["hud_manager:y_bows:background_enabled"] = "y",
		hotbar_size = "16",
		["hud_manager:y_bows:foreground_enabled"] = "y",
		["ocean_build.forbidden"] = "true",
		hud_state = "on",
		punch_count = "11441",
		["hud_manager:yl_snowball:hud__enabled"] = "n",
		inflicted_damage = "253542",
		died = "52",
		yl_commons_thankyou = "42",
		["signslib:pos"] = "(15582,40,16593)",
		repellant = "0",
		["3d_armor_inventory"] = "return {\"3d_armor:helmet_nether 1 5060\", \"3d_armor:chestplate_crystal 1 6180\", \"3d_armor:leggings_crystal 1 6180\", \"shields:shield_rainbow 1 2472\", \"3d_armor:boots_crystal 1 6180\", \"\"}",
		["stamina:level"] = "13",
		yl_church = "return {[\"last_death_portal\"] = 1741609196, [\"last_death\"] = {[\"y\"] = 36, [\"z\"] = 16668, [\"x\"] = 15946}}",
		jointime = "1702598206",
		bitten = "0"
	}
}

Log identifier


[MOD] yl_report log identifier = 75K6xbJXwqn2QwDDPlZKbnqam3OfiAyi

Profiler save:

profile-20250429T232112.json_prettyEE

Status:

# Server: version: 5.11.0-yl-lt | game: Minetest Game | uptime: 7d 47min 38s | max lag: 0.751s | clients (23/52): AliasAlreadyTaken, Bailiff, Dark-Side, Deathwing, flux, Imprest, Jackcity, JeCel, Kalek, Laser, Nerina, Pelu, Qichta29, rabenkind, RxTxDoc, Service, Sokomine, Spain, StarBurst, taonza12, tour, whosit, whostand

Teleport command:

/teleport xyz 15583 38 16596

Compass command:

/give_compass Construction 75K6xbJXwqn2QwDDPlZKbnqam3OfiAyi D2691E 15583 38 16596
Deathwing reports a bug: > The new weeds are annoying. That annouance would be worth it if at the very least they could be mulched like leaves. Player position: ``` { z = 16595.873046875, x = 15582.713867188, y = 37.5 } ``` Player look: ``` { z = 0.31619355082512, x = -0.92037969827652, y = -0.23004974424839 } ``` Player information: ``` { minor = 11, avg_rtt = 0.18600000441074, state = "Active", formspec_version = 8, max_rtt = 28.298000335693, protocol_version = 46, ip_version = 6, min_rtt = 0.16599999368191, min_jitter = 0, major = 5, avg_jitter = 0.015000000596046, connection_uptime = 2999, serialization_version = 29, patch = 0, lang_code = "", version_string = "5.11.0", max_jitter = 27.988000869751 } ``` Player meta: ``` { fields = { digged_nodes = "1168049", ["unified_inventory:bags"] = "return {\"unified_inventory:bag_large\", \"unified_inventory:bag_large\", \"unified_inventory:bag_large\", \"unified_inventory:bag_large\"}", yl_commons_player_created = "1702598206", partychat = "party", yl_commons_player_joined = "1745958705", xp = "745661", ["ambience.mvol"] = "0.5", crafted = "361503", played_time = "11500524", ["ocean_build.last_warning"] = "1735683181", placed_nodes = "113009", ["ocean_build.ocean_built"] = "12", ["hud_manager:y_bows:icon_enabled"] = "y", ["stamina:exhaustion"] = "84.5", ["hud_manager:y_bows:background_enabled"] = "y", hotbar_size = "16", ["hud_manager:y_bows:foreground_enabled"] = "y", ["ocean_build.forbidden"] = "true", hud_state = "on", punch_count = "11441", ["hud_manager:yl_snowball:hud__enabled"] = "n", inflicted_damage = "253542", died = "52", yl_commons_thankyou = "42", ["signslib:pos"] = "(15582,40,16593)", repellant = "0", ["3d_armor_inventory"] = "return {\"3d_armor:helmet_nether 1 5060\", \"3d_armor:chestplate_crystal 1 6180\", \"3d_armor:leggings_crystal 1 6180\", \"shields:shield_rainbow 1 2472\", \"3d_armor:boots_crystal 1 6180\", \"\"}", ["stamina:level"] = "13", yl_church = "return {[\"last_death_portal\"] = 1741609196, [\"last_death\"] = {[\"y\"] = 36, [\"z\"] = 16668, [\"x\"] = 15946}}", jointime = "1702598206", bitten = "0" } } ``` Log identifier ``` [MOD] yl_report log identifier = 75K6xbJXwqn2QwDDPlZKbnqam3OfiAyi ``` Profiler save: ``` profile-20250429T232112.json_prettyEE ``` Status: ``` # Server: version: 5.11.0-yl-lt | game: Minetest Game | uptime: 7d 47min 38s | max lag: 0.751s | clients (23/52): AliasAlreadyTaken, Bailiff, Dark-Side, Deathwing, flux, Imprest, Jackcity, JeCel, Kalek, Laser, Nerina, Pelu, Qichta29, rabenkind, RxTxDoc, Service, Sokomine, Spain, StarBurst, taonza12, tour, whosit, whostand ``` Teleport command: ``` /teleport xyz 15583 38 16596 ``` Compass command: ``` /give_compass Construction 75K6xbJXwqn2QwDDPlZKbnqam3OfiAyi D2691E 15583 38 16596 ```
AliasAlreadyTaken was assigned by yourland-report 2025-04-29 23:21:12 +02:00
Member

I wonder what's a good way to delay the growth?
I feel like main problem is that just recently-harvested-from tilled dirt is no different from dirt that was not used for a while for the ABM that triggers growth...
Maybe dirt whould have some sort of counter in meta that delays the weeds growth? (Although it would be annoying to reset it on plainting... or it's fine?)

I wonder what's a good way to delay the growth? I feel like main problem is that just recently-harvested-from tilled dirt is no different from dirt that was not used for a while for the ABM that triggers growth... Maybe dirt whould have some sort of counter in meta that delays the weeds growth? (Although it would be annoying to reset it on plainting... or it's fine?)
whosit added the
1. kind/enhancement
1. kind/balancing
3. source/mod upstream
labels 2025-05-05 16:57:05 +02:00
Member

Maybe instead of replanting grass, I should let the weed grow? It grows so fast that even the cows and lambs can't manage to eat it. #7463

Maybe instead of replanting grass, I should let the weed grow? It grows so fast that even the cows and lambs can't manage to eat it. #7463
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Reference: your-land/bugtracker#8480
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