Replace armor_3d and wielditem with entities attached to bones.
			#8308
		
		
	
	
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			Reference: your-land/bugtracker#8308
			
		
	
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Requires attached entity desync fixed.
Potentially with this PR
If used for NPCs too, it will help with issues like holding items with different resolutions/models:
Using attached entities will make lots of things easier to implement: wearing hats, backpacks/shields on the back, holding mode complex looking items in hand - like armor stands (or fancy swords?) etc etc.
Also helps with being able to put decals on shields/armor.