xp aura needs to be blast-proof #6630

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opened 2024-04-08 20:31:47 +00:00 by flux · 4 comments
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flux added the
1. kind/bug
3. source/integration
4. step/ready to QA test
labels 2024-04-08 20:31:47 +00:00
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https://gitea.your-land.de/your-land/xp_redo/commit/a38ee66b6f7f34916b8347e534b3f32dbc4b3c60
flux added this to the 1.1.124 milestone 2024-04-08 20:32:45 +00:00
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in the meantime, if it disappears, the player can run /toggle_xp_aura twice to get it to come back.

in the meantime, if it disappears, the player can run `/toggle_xp_aura` twice to get it to come back.

By "blast proof," do you mean it disappears when a player dies?

By "blast proof," do you mean it disappears when a player dies?
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By "blast proof," do you mean it disappears when a player dies?

no, i mean when the entity is exposed to a tnt explosion. if it disappears when you die, that's definitely an issue, but a separate one. create a new bug if so.

> By "blast proof," do you mean it disappears when a player dies? no, i mean when the entity is exposed to a tnt explosion. if it disappears when you die, that's definitely an issue, but a separate one. create a new bug if so.
AliasAlreadyTaken added the
ugh/QA OK
label 2024-04-22 11:44:07 +00:00
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Reference: your-land/bugtracker#6630
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