oerkki texture/model warning #6586

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opened 2024-03-28 18:26:57 +00:00 by flux · 7 comments
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Originally posted by @rewired_X in #5699 (comment)

oerkkis also give the warning

Originally posted by @rewired_X in https://gitea.your-land.de/your-land/bugtracker/issues/5699#issuecomment-67598 oerkkis also give the warning ![](https://gitea.your-land.de/attachments/003047f8-390d-4f05-8f90-a97a4500b61d)
flux added the
1. kind/bug
3. source/mod upstream
labels 2024-03-28 18:27:15 +00:00
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upstream issue which is closed even though it's not fixed https://codeberg.org/tenplus1/mobs_monster/issues/2

upstream issue which is closed even though it's not fixed https://codeberg.org/tenplus1/mobs_monster/issues/2

Did we change the Oerrkki at this place or is our code original upstream?

Did we change the Oerrkki at this place or is our code original upstream?
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Did we change the Oerrkki at this place or is our code original upstream?

our latest commit matches upstream's latest commit. we may have a few hacks in place inside mobs_monster itself, but i think most or all the oerkki customization code is in yl_commons.

> Did we change the Oerrkki at this place or is our code original upstream? our latest commit matches upstream's latest commit. we may have a few hacks in place inside mobs_monster itself, but i think most or all the oerkki customization code is in yl_commons.

No idea what that means. But if no one is working on it, do you want me to recreate oerkki model, and give it nicer looking UV than this?
mt-oerkki-old-uv.png

No idea what that means. But if no one is working on it, do you want me to recreate oerkki model, and give it nicer looking UV than this? ![mt-oerkki-old-uv.png](/attachments/628fd099-41a9-4623-9c1d-788a7e3057a2)
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do you want me to recreate oerkki model, and give it nicer looking UV than this?

if you can, that'd be awesome :)

i think someone pointed out in a different issue, that this could probably be fixed by just providing the same texture a second time in the texture definition...

> do you want me to recreate oerkki model, and give it nicer looking UV than this? if you can, that'd be awesome :) i think someone pointed out in a different issue, that this could probably be fixed by just providing the same texture a second time in the texture definition...

upstream issue which is closed even though it's not fixed https://codeberg.org/tenplus1/mobs_monster/issues/2

upstream PR https://codeberg.org/tenplus1/mobs_monster/pulls/4

> upstream issue which is closed even though it's not fixed https://codeberg.org/tenplus1/mobs_monster/issues/2 upstream PR https://codeberg.org/tenplus1/mobs_monster/pulls/4

upstream issue which is closed even though it's not fixed https://codeberg.org/tenplus1/mobs_monster/issues/2

upstream PR https://codeberg.org/tenplus1/mobs_monster/pulls/4

and merged

> > upstream issue which is closed even though it's not fixed https://codeberg.org/tenplus1/mobs_monster/issues/2 > > upstream PR https://codeberg.org/tenplus1/mobs_monster/pulls/4 and merged
flux added the
4. step/ready to QA test
label 2024-04-01 18:32:26 +00:00
flux added this to the 1.1.124 milestone 2024-04-01 18:32:35 +00:00
AliasAlreadyTaken added the
ugh/QA OK
label 2024-04-22 11:38:17 +00:00
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Reference: your-land/bugtracker#6586
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