Cannons balancing #6493

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opened 2024-03-15 05:15:00 +00:00 by AliasAlreadyTaken · 3 comments
  • Way more damage for the cannonballs and area of effect
  • Single load for ball and gunpowder (yes, that means the cannoneer needs to reload after each shot)
  • Replace training cannonball in the minigame with a minigame cannonball
  • Public, locked and protected version. Locked is needed for the minigame, so that noone can take the minigame cannonball
  • Is there a on_hit callback?
  • ammo could be mithril (big boom), steel (small boom), stone (single target, high damage) stone (single target low damage), potatoe (no damage, potatoe shower onhit), training (no damage), mingame (special purpose). Question and challenge is wether the aoe needs to respect pvp settings?
  • Placement of cannons still requires the cannoneer priv, which can be acquired after a short demonstration the person knows how to handle a cannon
  • Split tnt and cannoneer priv. Bailiffs get and keep both, tnt stays special purpose
  • Alias must not write stuff when he is half asleep, because AFTER he wrote all of this off the top of his head, he (re-) discovered your-land/administration#137
* [ ] Way more damage for the cannonballs and area of effect * [ ] Single load for ball and gunpowder (yes, that means the cannoneer needs to reload after each shot) * [ ] Replace training cannonball in the minigame with a minigame cannonball * [ ] Public, locked and protected version. Locked is needed for the minigame, so that noone can take the minigame cannonball * [ ] Is there a on_hit callback? * [ ] ammo could be mithril (big boom), steel (small boom), stone (single target, high damage) stone (single target low damage), potatoe (no damage, potatoe shower onhit), training (no damage), mingame (special purpose). Question and challenge is wether the aoe needs to respect pvp settings? * [ ] Placement of cannons still requires the cannoneer priv, which can be acquired after a short demonstration the person knows how to handle a cannon * [ ] Split tnt and cannoneer priv. Bailiffs get and keep both, tnt stays special purpose * [ ] Alias must not write stuff when he is half asleep, because AFTER he wrote all of this off the top of his head, he (re-) discovered your-land/administration#137
AliasAlreadyTaken added the
1. kind/enhancement
label 2024-03-15 05:15:06 +00:00
flux added this to the flux's TODO list project 2024-03-15 19:01:52 +00:00
Member

stone (single target, high damage) stone (single target low damage)

is one of those meant to be something other than stone?

i've already got a cannons fork that uses ballistics about 1/4 done, i'll make sure to incorporate all of this.

> stone (single target, high damage) stone (single target low damage) is one of those meant to be something other than stone? i've already got a cannons fork that uses ballistics about 1/4 done, i'll make sure to incorporate all of this.
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stone (single target, high damage) stone (single target low damage)

is one of those meant to be something other than stone?

i've already got a cannons fork that uses ballistics about 1/4 done, i'll make sure to incorporate all of this.

Who gave the Alias permission to use the kayboard when asleep?!

The second "stone" needs to be "wood" :D

stone (single target, high damage) wood (single target low damage)

> > stone (single target, high damage) stone (single target low damage) > > is one of those meant to be something other than stone? > > i've already got a cannons fork that uses ballistics about 1/4 done, i'll make sure to incorporate all of this. Who gave the Alias permission to use the kayboard when asleep?! The second "stone" needs to be "wood" :D stone (single target, high damage) wood (single target low damage)
Member

hm, maybe i'll end up calling it yl_cannons. i almost called y_bows yl_bows, this one makes even more sense.

hm, maybe i'll end up calling it yl_cannons. i almost called y_bows yl_bows, this one makes even more sense.
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Reference: your-land/bugtracker#6493
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