Crazylad reports: Simple Recycle I think it woul ... #6338

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opened 2024-02-23 16:27:20 +00:00 by yourland-report · 4 comments

Crazylad reports a bug:

Simple Recycle I think it would be a good mod for conserving resources by decrafting objects into its original contents. It is available at ContentDB.

Player position:

{
	y = 14.5,
	z = 1285.0989990234,
	x = 2008.4368896484
}

Player look:

{
	y = -0.15453796088696,
	z = -0.96400445699692,
	x = -0.21636401116848
}

Player information:

{
	formspec_version = 7,
	state = "Active",
	minor = 8,
	ip_version = 6,
	min_rtt = 0.12200000137091,
	avg_rtt = 0.13199999928474,
	protocol_version = 42,
	max_jitter = 1.7080000638962,
	avg_jitter = 0.0010000020265579,
	connection_uptime = 3450,
	serialization_version = 29,
	lang_code = "",
	version_string = "5.8.0",
	min_jitter = 0,
	major = 5,
	patch = 0,
	max_rtt = 1.8409999608994
}

Player meta:

{
	fields = {
		punch_count = "566",
		["stamina:level"] = "14",
		played_time = "94419",
		["stamina:poisoned"] = "no",
		placed_nodes = "377",
		["stamina:exhaustion"] = "28",
		crafted = "557",
		yl_commons_player_joined = "1708702198",
		jointime = "1708184177",
		xp = "7117",
		died = "30",
		["3d_armor_inventory"] = "return {\"\", \"\", \"shields:shield_gold 1 19800\", \"3d_armor:chestplate_gold 1 19800\", \"3d_armor:boots_crystal 1 33750\", \"3d_armor:leggings_gold 1 19800\"}",
		repellant = "0",
		bitten = "0",
		yl_church = "return {[\"last_death_portal\"] = 1708641721, [\"last_death\"] = {[\"y\"] = 13, [\"z\"] = 1689, [\"x\"] = 1963}}",
		hud_state = "on",
		digged_nodes = "7420",
		inflicted_damage = "11658",
		["unified_inventory:bags"] = "return {\"unified_inventory:bag_medium\", \"unified_inventory:bag_large\"}",
		yl_commons_player_created = "1708184177",
		yl_commons_thankyou = "1"
	}
}

Log identifier


[MOD] yl_report log identifier = QuSeL7Ax3nqb9cVG7DvCDvot1FAa5G9D

Profiler save:

profile-20240223T162720.json_prettyEE

Status:

# Server: version: 5.7.0-yl-thx-tmm | game: Minetest Game | uptime: 1d 22h 23min 18s | max lag: 0.882s | clients (21/52): AliasAlreadyTaken, allessio, AspireMint, Bailiff, ben, Crazylad, Davidsoft, daydream, EvilRevised, hedwig, JinnyC, laira, lucas8899, MagicStag, MineWorlds, MrClean, Murmel, poppyasdan, rheo, Service, thatchristianguy

Teleport command:

/teleport xyz 2008 15 1285

Compass command:

/give_compass Construction QuSeL7Ax3nqb9cVG7DvCDvot1FAa5G9D D2691E 2008 15 1285
Crazylad reports a bug: > Simple Recycle I think it would be a good mod for conserving resources by decrafting objects into its original contents. It is available at ContentDB. Player position: ``` { y = 14.5, z = 1285.0989990234, x = 2008.4368896484 } ``` Player look: ``` { y = -0.15453796088696, z = -0.96400445699692, x = -0.21636401116848 } ``` Player information: ``` { formspec_version = 7, state = "Active", minor = 8, ip_version = 6, min_rtt = 0.12200000137091, avg_rtt = 0.13199999928474, protocol_version = 42, max_jitter = 1.7080000638962, avg_jitter = 0.0010000020265579, connection_uptime = 3450, serialization_version = 29, lang_code = "", version_string = "5.8.0", min_jitter = 0, major = 5, patch = 0, max_rtt = 1.8409999608994 } ``` Player meta: ``` { fields = { punch_count = "566", ["stamina:level"] = "14", played_time = "94419", ["stamina:poisoned"] = "no", placed_nodes = "377", ["stamina:exhaustion"] = "28", crafted = "557", yl_commons_player_joined = "1708702198", jointime = "1708184177", xp = "7117", died = "30", ["3d_armor_inventory"] = "return {\"\", \"\", \"shields:shield_gold 1 19800\", \"3d_armor:chestplate_gold 1 19800\", \"3d_armor:boots_crystal 1 33750\", \"3d_armor:leggings_gold 1 19800\"}", repellant = "0", bitten = "0", yl_church = "return {[\"last_death_portal\"] = 1708641721, [\"last_death\"] = {[\"y\"] = 13, [\"z\"] = 1689, [\"x\"] = 1963}}", hud_state = "on", digged_nodes = "7420", inflicted_damage = "11658", ["unified_inventory:bags"] = "return {\"unified_inventory:bag_medium\", \"unified_inventory:bag_large\"}", yl_commons_player_created = "1708184177", yl_commons_thankyou = "1" } } ``` Log identifier ``` [MOD] yl_report log identifier = QuSeL7Ax3nqb9cVG7DvCDvot1FAa5G9D ``` Profiler save: ``` profile-20240223T162720.json_prettyEE ``` Status: ``` # Server: version: 5.7.0-yl-thx-tmm | game: Minetest Game | uptime: 1d 22h 23min 18s | max lag: 0.882s | clients (21/52): AliasAlreadyTaken, allessio, AspireMint, Bailiff, ben, Crazylad, Davidsoft, daydream, EvilRevised, hedwig, JinnyC, laira, lucas8899, MagicStag, MineWorlds, MrClean, Murmel, poppyasdan, rheo, Service, thatchristianguy ``` Teleport command: ``` /teleport xyz 2008 15 1285 ``` Compass command: ``` /give_compass Construction QuSeL7Ax3nqb9cVG7DvCDvot1FAa5G9D D2691E 2008 15 1285 ```
AliasAlreadyTaken was assigned by yourland-report 2024-02-23 16:27:20 +00:00
Member

it would be a good mod for conserving resources

Yes, but if it will be a half way realistic survival server, not all resources can be recycled without loss.

> it would be a good mod for conserving resources Yes, but if it will be a half way realistic survival server, not all resources can be recycled without loss.

putting all the things that are theme-breaking aside (im looking right at you mesecons...) i don't think this will get very much approval

putting all the things that are theme-breaking aside (im looking right at you mesecons...) i don't think this will get very much approval
flux added the
1. kind/enhancement
2. prio/controversial
labels 2024-02-24 01:02:15 +00:00
Member

we've discussed this before, but alias never outright vetoed it, i don't think. see #1685, which is about allowing metal tools to be melted to regain some fraction of their materials. also relevant is the idea of adding nuggets of materials #494.

i vote no for generalized "recycling", "uncrafting", "decrafting", etc., at least if it gives you everything that was put into item. i might support a mechanism that'd return only some of the required crafting materials, but that gets messy when dealing with items that have multiple different recipes. or perhaps instead, a way to turn items into a generalized "scrap" material which could be recycled into useful stuff. there's a bunch of mods for these various ideas on the cdb, but i haven't played with any of them.

we've discussed this before, but alias never outright vetoed it, i don't think. see #1685, which is about allowing metal tools to be melted to regain some fraction of their materials. also relevant is the idea of adding nuggets of materials #494. i vote no for generalized "recycling", "uncrafting", "decrafting", etc., at least if it gives you everything that was put into item. i might support a mechanism that'd return only some of the required crafting materials, but that gets messy when dealing with items that have multiple different recipes. or perhaps instead, a way to turn items into a generalized "scrap" material which could be recycled into useful stuff. there's a bunch of mods for these various ideas on the cdb, but i haven't played with any of them.
Member

more keyword spam for horrible gitea search: recycle uncraft decraft

more keyword spam for horrible gitea search: recycle uncraft decraft
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Reference: your-land/bugtracker#6338
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