Ravise reports: Text Custom labels for mailbox ... #6284

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opened 2024-02-12 18:40:32 +00:00 by yourland-report · 6 comments

Ravise reports a bug:

Text Custom labels for mailbox:mailbox. When a /mail notifies the player to visit their mailbox, the label would be included, so player wouldn't have to guess from coordinates

Player position:

{
	y = 15.5,
	z = 1088.5570068359,
	x = 1986.7109375
}

Player look:

{
	y = -0.099319748580456,
	z = -0.99504452943802,
	x = 0.0046892748214304
}

Player information:

{
	protocol_version = 42,
	formspec_version = 7,
	state = "Active",
	lang_code = "cs",
	version_string = "5.9.0-dev-eb52a149a-dirty",
	ip_version = 6,
	min_rtt = 0.01799999922514,
	avg_rtt = 0.019999999552965,
	min_jitter = 0,
	max_jitter = 4.1220002174377,
	avg_jitter = 0,
	connection_uptime = 1694,
	serialization_version = 29,
	patch = 0,
	max_rtt = 4.481999874115,
	major = 5,
	minor = 9
}

Player meta:

{
	fields = {
		jointime = "1612098151",
		["ocean_build.last_warning"] = "1.65212e+09",
		["ocean_build.ocean_built"] = "11",
		partynoinvite = "true",
		["stamina:level"] = "17",
		["stamina:poisoned"] = "no",
		["3d_armor_inventory"] = "return {\"3d_armor:helmet_rainbow 1 2320\", \"3d_armor:chestplate_rainbow 1 2320\", \"3d_armor:leggings_rainbow 1 2320\", \"3d_armor:boots_crystal 1 5800\", \"shields:shield_rainbow 1 2320\", \"\"}",
		inflicted_damage = "2417710",
		placed_nodes = "319461",
		xp = "947035",
		hud_state = "off",
		bitten = "0",
		hotbar_size = "16",
		yl_commons_player_created = "1612098151",
		repellant = "0",
		arenalib_infobox_arenaID = "0",
		yl_commons_player_joined = "1707761543",
		["signslib:pos"] = "(3519,43,956)",
		yl_commons_thankyou = "173",
		played_time = "10119332",
		["stamina:exhaustion"] = "74",
		punch_count = "123712",
		["unified_inventory:bags"] = "return {\"unified_inventory:bag_large\", \"unified_inventory:bag_large\", \"unified_inventory:bag_large\", \"unified_inventory:bag_large\"}",
		digged_nodes = "1423482",
		yl_church = "return {[\"last_heal\"] = 1707593066, [\"last_death\"] = {[\"y\"] = 41, [\"z\"] = 885, [\"x\"] = 3601}, [\"last_death_portal\"] = 1703332644}",
		died = "93",
		crafted = "170112",
		partychat = "party"
	}
}

Log identifier


[MOD] yl_report log identifier = Pt4TZehhB024vAjgd3nqXQXseyPpGQFu

Profiler save:

profile-20240212T184032.json_prettyEE

Status:

# Server: version: 5.7.0-yl-thx-tmm | game: Minetest Game | uptime: 4d 1h 14min 14s | max lag: 1.06s | clients (23/52): AliasAlreadyTaken, Andarius68, Bailiff, Bingo, Boot, Davidsoft, daydream, debian44, DragonWrangler1, flux, Lupercus, Marat1ch, Minetest13, Neon_, Papi, paragonLVS, poppyasdan, Ravise, Service, thatchristianguy, threehymns, whosit, whostand

Teleport command:

/teleport xyz 1987 16 1089

Compass command:

/give_compass Construction Pt4TZehhB024vAjgd3nqXQXseyPpGQFu D2691E 1987 16 1089
Ravise reports a bug: > Text Custom labels for mailbox:mailbox. When a /mail notifies the player to visit their mailbox, the label would be included, so player wouldn't have to guess from coordinates Player position: ``` { y = 15.5, z = 1088.5570068359, x = 1986.7109375 } ``` Player look: ``` { y = -0.099319748580456, z = -0.99504452943802, x = 0.0046892748214304 } ``` Player information: ``` { protocol_version = 42, formspec_version = 7, state = "Active", lang_code = "cs", version_string = "5.9.0-dev-eb52a149a-dirty", ip_version = 6, min_rtt = 0.01799999922514, avg_rtt = 0.019999999552965, min_jitter = 0, max_jitter = 4.1220002174377, avg_jitter = 0, connection_uptime = 1694, serialization_version = 29, patch = 0, max_rtt = 4.481999874115, major = 5, minor = 9 } ``` Player meta: ``` { fields = { jointime = "1612098151", ["ocean_build.last_warning"] = "1.65212e+09", ["ocean_build.ocean_built"] = "11", partynoinvite = "true", ["stamina:level"] = "17", ["stamina:poisoned"] = "no", ["3d_armor_inventory"] = "return {\"3d_armor:helmet_rainbow 1 2320\", \"3d_armor:chestplate_rainbow 1 2320\", \"3d_armor:leggings_rainbow 1 2320\", \"3d_armor:boots_crystal 1 5800\", \"shields:shield_rainbow 1 2320\", \"\"}", inflicted_damage = "2417710", placed_nodes = "319461", xp = "947035", hud_state = "off", bitten = "0", hotbar_size = "16", yl_commons_player_created = "1612098151", repellant = "0", arenalib_infobox_arenaID = "0", yl_commons_player_joined = "1707761543", ["signslib:pos"] = "(3519,43,956)", yl_commons_thankyou = "173", played_time = "10119332", ["stamina:exhaustion"] = "74", punch_count = "123712", ["unified_inventory:bags"] = "return {\"unified_inventory:bag_large\", \"unified_inventory:bag_large\", \"unified_inventory:bag_large\", \"unified_inventory:bag_large\"}", digged_nodes = "1423482", yl_church = "return {[\"last_heal\"] = 1707593066, [\"last_death\"] = {[\"y\"] = 41, [\"z\"] = 885, [\"x\"] = 3601}, [\"last_death_portal\"] = 1703332644}", died = "93", crafted = "170112", partychat = "party" } } ``` Log identifier ``` [MOD] yl_report log identifier = Pt4TZehhB024vAjgd3nqXQXseyPpGQFu ``` Profiler save: ``` profile-20240212T184032.json_prettyEE ``` Status: ``` # Server: version: 5.7.0-yl-thx-tmm | game: Minetest Game | uptime: 4d 1h 14min 14s | max lag: 1.06s | clients (23/52): AliasAlreadyTaken, Andarius68, Bailiff, Bingo, Boot, Davidsoft, daydream, debian44, DragonWrangler1, flux, Lupercus, Marat1ch, Minetest13, Neon_, Papi, paragonLVS, poppyasdan, Ravise, Service, thatchristianguy, threehymns, whosit, whostand ``` Teleport command: ``` /teleport xyz 1987 16 1089 ``` Compass command: ``` /give_compass Construction Pt4TZehhB024vAjgd3nqXQXseyPpGQFu D2691E 1987 16 1089 ```
AliasAlreadyTaken was assigned by yourland-report 2024-02-12 18:40:32 +00:00
Member

Might work in combination with having an NPC work in a post office: He'd have to know where each mailbox is in order to deliver.

Areas could help in both cases. When a player drops something into a mailbox and the mail is sent, it wouldn't be that expensive to search for the area the mailbox is in - and attach that as label to the mailbox.

I've often wondered which one of my mailboxes received mail as well. Coordinates are not intuitive.

It'd also be great to have a list of who mailed what inside the mailbox (but not stored in it).

Might work in combination with having an NPC work in a post office: He'd have to know where each mailbox is in order to deliver. Areas could help in both cases. When a player drops something into a mailbox and the mail is sent, it wouldn't be that expensive to search for the area the mailbox is in - and attach that as label to the mailbox. I've often wondered which one of my mailboxes received mail as well. Coordinates are not intuitive. It'd also be great to have a list of who mailed what inside the mailbox (but not stored *in* it).
Member

I really am not a fan of NPCs everywhere... the mailbox tag could just borrow from the death 'near' tag tho. That should be enough of a hint which one it is.

I really am not a fan of NPCs everywhere... the mailbox tag could just borrow from the death 'near' tag tho. That should be enough of a hint which one it is.
Member

But...but...the NPC want jobs! They love standing around and making the world more alive :-)

But...but...the NPC want jobs! They love standing around and making the world more alive :-)
Member

I really am not a fan of NPCs everywhere...

But I am. All unwanted NPCs find asylum in Rubodyke.

> I really am not a fan of NPCs everywhere... But I am. All unwanted NPCs find asylum in Rubodyke.
AliasAlreadyTaken added the
1. kind/enhancement
label 2024-02-13 00:46:29 +00:00
Member

i just copy the coordinates into a compass

i just copy the coordinates into a compass
Member

if i ever get around to implementing anything, i'd rather implement #5569 so you don't have to even wonder which mailbox the stuff is in.

if i ever get around to implementing anything, i'd rather implement #5569 so you don't have to even wonder which mailbox the stuff is in.
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Reference: your-land/bugtracker#6284
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