flux reports: this might already be a reques ... #5569
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Reference: your-land/bugtracker#5569
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flux reports a bug:
Player position:
Player look:
Player information:
Player meta:
Log identifier
Profiler save:
Status:
Teleport command:
Compass command:
it exists, but not as part of our mailbox fork. i'd have to patch it in.
no, each mailbox can still have its own inventory, but you can toggle a switch to make it instead interact w/ a per-player detached inventory. a player would have to manually go to all their mailboxes and toggle the switch to enable that mode, and they can make sure to take anything out of the mailbox at that time.
the detached inventories would be stored in mod storage (not a player inventory - currently that'd require the player to be logged in). the storage and performance implications are negligible.
perhaps, but they'd have to use an alt to put things into the mailbox, making it impractical to use it like that while out in the field. if you think that's still a problem, i could add a timer where the mailbox has to be at least an hour old before you can enable ender-chest mode.
i just realized this could be abused a bit - if someone pre-loads their mailbox w/ a bunch of stuff using an alt, they'll have an extra inventory they could take stuff out of when they're out in the field. but they won't be able to put anything back into it. given that players can already set up death portals and use alts, which make for a far more convenient exploit, i don't think this is likely to be meaningfully abused.