betzi reports: ein NPC kann verbrennen wenn e ... #5857
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Reference: your-land/bugtracker#5857
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betzi reports a bug:
Player position:
Player look:
Player information:
Player meta:
Log identifier
Profiler save:
Status:
Teleport command:
Compass command:
Will that /npc_talk force_restore_npc help? And if, who can do that? The owner himself?
At least those NPCs are meant to be invincible
That command /npc_talk_force_restore_npc is mostly for emergencies. I doubt that betzis' NPC is so richly configured that it warrants so much effort. But yes, in general the command is there for such situations. If you want to test it, please do it on the test server. It is a complex command.
NPC really shouldn't be killed by torches or other things :-(
One of the sequential numbers would be missing.
Either they are actually invulnerable, or they can teleport to a safe place in time, such as the basement of the town hall in Haven.
I've tried it on the test server with creative in nearly every nasty way.
In fact, default:torch_wall (not the other torches) were deadly for that poor NPCs.
And:
Trouble is: mobs_redo want to get hurt by blocks that have:
minetest.registered_nodes[nodename].damage_per_second > 0
There are exceptions if the node was already treated as lava or fire in the most recent version.
I'm afraid that can only be fixed upstream.