did water_life crocs get into neon paint or something? (linux) #5778

Closed
opened 2023-12-21 23:45:58 +00:00 by rewired_X · 26 comments

I say linux because I am using MT 5.8.0-1 on arch linux.
No, I did not photoshop this. This appeared exactly the way it did.
Windows does not display this discrepancy.

I say linux because I am using MT 5.8.0-1 on arch linux. No, I did not photoshop this. This appeared exactly the way it did. Windows does not display this discrepancy. ![](https://gitea.your-land.de/attachments/0ffa1b06-2a11-4ac2-8a68-0339c9cd3905)
flux added the
1. kind/bug
3. source/unknown
labels 2023-12-22 01:51:48 +00:00
flux added the
4. step/question
label 2023-12-22 01:54:27 +00:00
Member

can you give us more info about the linux build, e.g. version of irrlichtmt, graphics settings, etc.? seems fine for me:

image

can you give us more info about the linux build, e.g. version of irrlichtmt, graphics settings, etc.? seems fine for me: ![image](/attachments/17c1ea20-c6a3-47a2-bcd3-60067a51c3db)
124 KiB
Author

I think the issue was I didn't also update minetest-common to 5.8.0-1 as well.
Croc's are fixed for me now, closing.

I think the issue was I didn't also update minetest-common to 5.8.0-1 as well. Croc's are fixed for me now, closing.
Author

apparently NOT fixed.
it went neon during nighttime.

apparently NOT fixed. it went neon during nighttime.
Author

after relogging onto windows NOWWWWWWWWW it wants to look normal again...grrrrrrr
I don't have the slightest clue as to how to find arch linux version.
MT version is 5.8.0-1 (Irrlicht should be the same......?)
Only graphics setting that's different is I have trilinear filtering on.

after relogging onto windows NOWWWWWWWWW it wants to look normal again...grrrrrrr I don't have the slightest clue as to how to find arch linux version. MT version is 5.8.0-1 (Irrlicht should be the same......?) Only graphics setting that's different is I have trilinear filtering on.
Author

I've taken this to the people who might know something about this
Upstream issue: https://github.com/minetest/minetest/issues/14174

I've taken this to the people who might know something about this Upstream issue: https://github.com/minetest/minetest/issues/14174
Member

I've taken this to the people who might know something about this
Upstream issue: https://github.com/minetest/minetest/issues/14174

hope that turns up something. sorry this dropped off my radar, but i wasn't able to replicate it (even on arch).

> I've taken this to the people who might know something about this > Upstream issue: https://github.com/minetest/minetest/issues/14174 hope that turns up something. sorry this dropped off my radar, but i wasn't able to replicate it (even on arch).
Author

its alright, at least complaining to the higher ups might get me somewhere (and hopefully I don't get shut down D:)

its alright, at least complaining to the higher ups might get me somewhere (and hopefully I don't get shut down D:)
Author

After reinstalling minetest twice, this is now fixed. Apparently something got borked during updating the client.

After reinstalling minetest twice, this is now fixed. Apparently something got borked during updating the client.
Member

After reinstalling minetest twice, this is now fixed. Apparently something got borked during updating the client.

oh, i bet one of minetest's shaders was from an incompatible version, i've encountered something vaguely similar in the very early days of me using minetest. the effects were much less subtle, though.

> After reinstalling minetest twice, this is now fixed. Apparently something got borked during updating the client. oh, i bet one of minetest's shaders was from an incompatible version, i've encountered something vaguely similar in the very early days of me using minetest. the effects were much less subtle, though.
AliasAlreadyTaken removed the
4. step/question
label 2024-01-04 12:29:26 +00:00

Fixed by ... ?

I just wonder the result we should put. Divine intervention is no reasonable result category ;D

Fixed by ... ? I just wonder the result we should put. Divine intervention is no reasonable result category ;D
Member

Fixed by ... ?

i'd say "can't reproduce" - the player's client was in an invalid state that shouldn't have been possible, and can't be "fixed".

> Fixed by ... ? i'd say "can't reproduce" - the player's client was in an invalid state that shouldn't have been possible, and can't be "fixed".
Author

im sure i can get mt to be in the invalid state again, the first reinstall made it impossible to join YL

im sure i can get mt to be in the invalid state again, the first reinstall made it impossible to join YL

If rewired_X can demonstrate a repro, we should probably tell upstream. If not, rsult/cannot reproduce

If rewired_X can demonstrate a repro, we should probably tell upstream. If not, rsult/cannot reproduce
Author

id say tag it as cannot reproduce, if i ever get the instance of neon crocs again ill post here

id say tag it as cannot reproduce, if i ever get the instance of neon crocs again ill post here
flux added the
5. result/cannot reproduce
label 2024-01-04 22:43:02 +00:00
Author

safe to say despite multiple different attempts to repro it I can't seem to get it to trigger again, im sure though a new visual glitch will worm its way to me come next release

safe to say despite multiple different attempts to repro it I can't seem to get it to trigger again, im sure though a new visual glitch will worm its way to me come next release
Member

@rewired_X if you're really concerned about this, try using a 5.8 client with 5.7 (or possibly earlier) shaders. but even if that triggers the issue, it's not a your-land thing in the least. even upstream can't be blamed if you're using old shader code that's no longer compatible.

@rewired_X if you're really concerned about this, try using a 5.8 client with 5.7 (or possibly earlier) shaders. but even if that triggers the issue, it's not a your-land thing in the least. even upstream can't be blamed if you're using old shader code that's no longer compatible.
Member

neon_croc.png

This is on windows 11, MT 5.8.0.

same croc during day

So, first, they are neon only at night.
Second, if I tick "enable shaders" in the menu (even without enabling any actual stuff like shadows/bloom/waving) then crocs become normal.
If I disable shaders completely (enable_shaders = false), they become neon.

Same running instance of MT, after I toggled shaders on (there's a croc somewhere there, I think):

Night version of the shaderless croc's limbs just does not have any darkening effect applied to it, but the body is darkened as it should:

I tested this on 5.7.0 and 5.9.0-dev-345e93d19 (on linux) - crocs become neon-looking if shaders are disabled.

![neon_croc.png](/attachments/f5be3fbe-63dd-45a0-8972-e567531387b6) This is on windows 11, MT `5.8.0`. ![same croc during day](attachments/7dddf26a-03e2-4635-9faf-6cc5af639047) So, first, they are neon only at night. Second, if I tick "enable shaders" in the menu (even without enabling any actual stuff like shadows/bloom/waving) then crocs become normal. If I *disable* shaders completely (`enable_shaders = false`), they become neon. Same running instance of MT, after I toggled shaders on (there's a croc somewhere there, I think): ![](attachments/ddbfaf81-e886-44d9-8aef-2d2666c3c868) Night version of the shaderless croc's limbs just does not have any darkening effect applied to it, but the body is darkened as it should: ![](/attachments/f4ebd8e4-9b87-4226-b0e3-de29cc73ddcf) I tested this on `5.7.0` and `5.9.0-dev-345e93d19` (on linux) - crocs become neon-looking if shaders are disabled.
whosit reopened this issue 2024-01-13 04:40:51 +00:00
Member

verified this happens on linux too image

verified this happens on linux too ![image](/attachments/4245526f-7cee-4267-a058-0641f2efc05c)
167 KiB
Member

i've poked upstream, but probably we need to figure out whether this is a problem w/ the engine or with how water_life does things

i've poked upstream, but probably we need to figure out whether this is a problem w/ the engine or with how water_life does things

I asked Apercy on discord for his opinion, he did the models for the crocs. Maybe we have an old version or something wrong.

I asked Apercy on discord for his opinion, he did the models for the crocs. Maybe we have an old version or something wrong.

Fixed upstream, rewired_X took a look and found them ok

Fixed upstream, rewired_X took a look and found them ok
AliasAlreadyTaken added this to the 1.1.123 milestone 2024-01-13 19:22:56 +00:00
Member

not an engine issue - the fix related to texture/model mismatch in #5699 fixes this.

not an engine issue - the fix related to texture/model mismatch in #5699 fixes this.
Member

oh hah i should have read the comments first

oh hah i should have read the comments first
Author

windows 10, 5.8.0, enable_shaders = false

windows 10, 5.8.0, enable_shaders = false ![](https://gitea.your-land.de/attachments/0ec992b5-877b-4b35-ae2d-2c7522133ac4)
Author

arch linux, 5.8.0-1, enable_shaders = false

arch linux, 5.8.0-1, enable_shaders = false ![](https://gitea.your-land.de/attachments/999831a8-c3b3-4857-a167-4a50f9bd89b3)
flux added
5. result/fixed
and removed
4. step/ready to QA test
labels 2024-03-28 19:41:56 +00:00
Member

this is live

this is live
flux closed this issue 2024-03-28 19:42:02 +00:00
Sign in to join this conversation.
No Milestone
No project
No Assignees
4 Participants
Notifications
Due Date
The due date is invalid or out of range. Please use the format 'yyyy-mm-dd'.

No due date set.

Dependencies

No dependencies set.

Reference: your-land/bugtracker#5778
No description provided.