Jammy reports: if you use enchanted mithril s ... #5618

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opened 2023-12-06 08:17:27 +00:00 by yourland-report · 3 comments

Jammy reports a bug:

if you use enchanted mithril sword to hit oak stairs it make grass-hitting sounds

Player position:

{
	z = 3690.6000976563,
	x = -285.96499633789,
	y = 9.5
}

Player look:

{
	z = 0.68122208118439,
	x = -0.0036857721861452,
	y = -0.73206746578217
}

Player information:

{
	major = 5,
	state = "Active",
	ip_version = 6,
	min_rtt = 0.25200000405312,
	avg_rtt = 0.25499999523163,
	minor = 7,
	max_jitter = 26.729000091553,
	avg_jitter = 0.024000018835068,
	connection_uptime = 2320,
	serialization_version = 29,
	patch = 0,
	lang_code = "zh_CN",
	protocol_version = 42,
	min_jitter = 0,
	formspec_version = 6,
	max_rtt = 27.076000213623,
	version_string = "5.7.0"
}

Player meta:

{
	fields = {
		punch_count = "2829",
		yl_church = "return {[\"last_death_portal\"] = 1701764725, [\"last_heal\"] = 1700995484, [\"last_death\"] = {[\"z\"] = 3367, [\"x\"] = 589, [\"y\"] = 82}}",
		digged_nodes = "37027",
		placed_nodes = "13714",
		died = "84",
		["ocean_build.last_warning"] = "1701779344",
		["unified_inventory:bags"] = "return {\"unified_inventory:bag_large\", \"unified_inventory:bag_large\", \"unified_inventory:bag_medium\", \"unified_inventory:bag_large\"}",
		partychat = "party",
		hud_state = "on",
		["signslib:pos"] = "(702,5,3545)",
		yl_commons_player_created = "1700288470",
		["ocean_build.ocean_built"] = "12",
		crafted = "18023",
		yl_commons_thankyou = "7",
		bitten = "0",
		yl_commons_player_joined = "1701848341",
		inflicted_damage = "46702",
		xp = "34953",
		["3d_armor_inventory"] = "return {\"\", \"3d_armor:leggings_rainbow 1 12092\", \"3d_armor:chestplate_rainbow 1 12092\", \"3d_armor:helmet_rainbow 1 12072\", \"3d_armor:boots_crystal 1 30180\", \"shields:shield_rainbow 1 12072\"}",
		["stamina:level"] = "10",
		["stamina:poisoned"] = "no",
		repellant = "0",
		jointime = "1700288470",
		["stamina:exhaustion"] = "7.5",
		played_time = "360789",
		["ocean_build.forbidden"] = "true"
	}
}

Log identifier


[MOD] yl_report log identifier = pvKDQDcbDWu5lylFefqV5Qv7UXXk4Vb7

Profiler save:

profile-20231206T081727.json_prettyEE

Status:

# Server: version: 5.7.0-yl-thx-tmm | game: Minetest Game | uptime: 9d 5h 46min 20s | max lag: 0.326s | clients (10/52): ALCOHOL3, AliasAlreadyTaken, bancha, betzi, daydream, flux, Jammy, LadyPixels, Service, taonza12

Teleport command:

/teleport xyz -286 10 3691

Compass command:

/give_compass Construction pvKDQDcbDWu5lylFefqV5Qv7UXXk4Vb7 D2691E -286 10 3691
Jammy reports a bug: > if you use enchanted mithril sword to hit oak stairs it make grass-hitting sounds Player position: ``` { z = 3690.6000976563, x = -285.96499633789, y = 9.5 } ``` Player look: ``` { z = 0.68122208118439, x = -0.0036857721861452, y = -0.73206746578217 } ``` Player information: ``` { major = 5, state = "Active", ip_version = 6, min_rtt = 0.25200000405312, avg_rtt = 0.25499999523163, minor = 7, max_jitter = 26.729000091553, avg_jitter = 0.024000018835068, connection_uptime = 2320, serialization_version = 29, patch = 0, lang_code = "zh_CN", protocol_version = 42, min_jitter = 0, formspec_version = 6, max_rtt = 27.076000213623, version_string = "5.7.0" } ``` Player meta: ``` { fields = { punch_count = "2829", yl_church = "return {[\"last_death_portal\"] = 1701764725, [\"last_heal\"] = 1700995484, [\"last_death\"] = {[\"z\"] = 3367, [\"x\"] = 589, [\"y\"] = 82}}", digged_nodes = "37027", placed_nodes = "13714", died = "84", ["ocean_build.last_warning"] = "1701779344", ["unified_inventory:bags"] = "return {\"unified_inventory:bag_large\", \"unified_inventory:bag_large\", \"unified_inventory:bag_medium\", \"unified_inventory:bag_large\"}", partychat = "party", hud_state = "on", ["signslib:pos"] = "(702,5,3545)", yl_commons_player_created = "1700288470", ["ocean_build.ocean_built"] = "12", crafted = "18023", yl_commons_thankyou = "7", bitten = "0", yl_commons_player_joined = "1701848341", inflicted_damage = "46702", xp = "34953", ["3d_armor_inventory"] = "return {\"\", \"3d_armor:leggings_rainbow 1 12092\", \"3d_armor:chestplate_rainbow 1 12092\", \"3d_armor:helmet_rainbow 1 12072\", \"3d_armor:boots_crystal 1 30180\", \"shields:shield_rainbow 1 12072\"}", ["stamina:level"] = "10", ["stamina:poisoned"] = "no", repellant = "0", jointime = "1700288470", ["stamina:exhaustion"] = "7.5", played_time = "360789", ["ocean_build.forbidden"] = "true" } } ``` Log identifier ``` [MOD] yl_report log identifier = pvKDQDcbDWu5lylFefqV5Qv7UXXk4Vb7 ``` Profiler save: ``` profile-20231206T081727.json_prettyEE ``` Status: ``` # Server: version: 5.7.0-yl-thx-tmm | game: Minetest Game | uptime: 9d 5h 46min 20s | max lag: 0.326s | clients (10/52): ALCOHOL3, AliasAlreadyTaken, bancha, betzi, daydream, flux, Jammy, LadyPixels, Service, taonza12 ``` Teleport command: ``` /teleport xyz -286 10 3691 ``` Compass command: ``` /give_compass Construction pvKDQDcbDWu5lylFefqV5Qv7UXXk4Vb7 D2691E -286 10 3691 ```
AliasAlreadyTaken was assigned by yourland-report 2023-12-06 08:17:27 +00:00
Member

this is because (some) moretrees trunks and planks are in the "snappy" group. if you punch w/ a sword, you're doing snappy damage, so you get the snappy sound.

API notes

we could override the sounds manually to only ever play the choppy sounds, but i don't think it's necessary.

cf. #1567.

this is because (some) moretrees trunks and planks are in the "snappy" group. if you punch w/ a sword, you're doing snappy damage, so you get the snappy sound. [API notes](https://github.com/minetest/minetest/blob/6106e4e72b5d337819b16d7aace52610d948131c/doc/lua_api.md?plain=1#L9030-L9037) we could override the sounds manually to only ever play the choppy sounds, but i don't think it's necessary. cf. #1567.
Member

ANOTHER thing Jammy thinks is a bug that really isn't. The "not quite doing it" sound shows you're holding the wrong tool for the job... it's actually a helpful sound to anyone paying attention. You quickly pick up the patterns and find them helpful but you have to be paying a bit of attention to pick up on it apparently.

AGAIN I've written to the player that this sound is on purpose and actually helpful and not a bug.

If someone wants to think it's a bug and change the behavior, I can't stop you, but for me, this is yet another example of a player finally starting to pay attention to the game and quickly finding out they are not actually very familiar with it... but not everything one does not know is a bug!

ANOTHER thing Jammy thinks is a bug that really isn't. The "not quite doing it" sound shows you're holding the wrong tool for the job... it's actually a helpful sound to anyone paying attention. You quickly pick up the patterns and find them helpful but you have to be paying a bit of attention to pick up on it apparently. AGAIN I've written to the player that this sound is on purpose and actually helpful and not a bug. If someone wants to think it's a bug and change the behavior, I can't stop you, but for me, this is yet another example of a player finally starting to pay attention to the game and quickly finding out they are not actually very familiar with it... but not everything one does not know is a bug!
flux added
2. prio/low
and removed
4. step/needs confirmation
labels 2023-12-09 00:34:43 +00:00
Member

noting that this is yet another thing fixed by my moreblocks fork. #2915

noting that this is yet another thing fixed by my moreblocks fork. #2915
AliasAlreadyTaken added this to the moreblocks milestone 2024-03-04 23:07:34 +00:00
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Reference: your-land/bugtracker#5618
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