whostand reports: longjump protected an area too ... #4751

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opened 2023-06-12 13:41:39 +00:00 by yourland-report · 4 comments

whostand reports a bug:

longjump protected an area too close to goblin catapult, got disappointed about warning message (too close to Service) and "left YL forever". Just leaving this as a note.

Player position:

{
	x = -13036.111328125,
	y = 12.432000160217,
	z = -15926.143554688
}

Player look:

{
	x = 0.75461769104004,
	y = -0.54595571756363,
	z = -0.3639842569828
}

Player information:

{
	major = 5,
	formspec_version = 4,
	version_string = "5.4.1",
	max_rtt = 0.59200000762939,
	protocol_version = 39,
	ip_version = 6,
	min_rtt = 0.043000001460314,
	avg_rtt = 0.043999999761581,
	min_jitter = 0,
	max_jitter = 0.52999997138977,
	minor = 4,
	connection_uptime = 398,
	serialization_version = 28,
	patch = 1,
	state = "Active",
	lang_code = "",
	avg_jitter = 0.0020000003278255
}

Player meta:

{
	fields = {
		["3d_armor_inventory"] = "return {\"shields:shield_rainbow 1 1966\", \"3d_armor:helmet_rainbow 1 1966\", \"3d_armor:boots_crystal 1 7992\", \"\", \"\", \"\"}",
		yl_church = "return {[\"last_death\"] = {[\"x\"] = 2227, [\"y\"] = -105, [\"z\"] = 904}, [\"last_death_portal\"] = 1685967362}",
		placed_nodes = "19",
		punch_count = "123",
		["stamina:level"] = "18",
		xp = "227",
		arenalib_infobox_arenaID = "0",
		repellant = "0",
		["stamina:exhaustion"] = "67",
		digged_nodes = "55",
		yl_commons_thankyou = "2",
		died = "8",
		crafted = "97",
		yl_commons_player_joined = "1686576914",
		played_time = "83136",
		partychat = "party",
		["stamina:poisoned"] = "no",
		yl_commons_player_created = "1619249450",
		inflicted_damage = "710",
		jointime = "1619249450",
		bitten = "0",
		["signslib:pos"] = "(2642,17,1076)",
		hud_state = "on",
		["unified_inventory:bags"] = "return {\"unified_inventory:bag_small\"}"
	}
}

Log identifier


[MOD] yl_report log identifier = Pbx4K5s4VMSCmOFyqgwMsXyGxPy2eF8L

Profiler save:

profile-20230612T134139.json_prettyEE

Status:

# Server: version: 5.7.0-yl-thx-tmm | game: Minetest Game | uptime: 14h 38s | max lag: 0.724s | clients (24/52): 1234, 9T9, _theunknow_, almassx, Bailiff, BibaBoba, Buzz, DanteLeo, daydream, door2, Dragonite, drgn, Ecklair, LadyPixels, Murmel, MysticalPlayz, Oakenshield, Pliumbum, popefox20, Qualia, rheo, SumBacon, whosit, whostand

Teleport command:

/teleport xyz -13036 12 -15926

Compass command:

/give_compass Construction Pbx4K5s4VMSCmOFyqgwMsXyGxPy2eF8L D2691E -13036 12 -15926
whostand reports a bug: > longjump protected an area too close to goblin catapult, got disappointed about warning message (too close to Service) and "left YL forever". Just leaving this as a note. Player position: ``` { x = -13036.111328125, y = 12.432000160217, z = -15926.143554688 } ``` Player look: ``` { x = 0.75461769104004, y = -0.54595571756363, z = -0.3639842569828 } ``` Player information: ``` { major = 5, formspec_version = 4, version_string = "5.4.1", max_rtt = 0.59200000762939, protocol_version = 39, ip_version = 6, min_rtt = 0.043000001460314, avg_rtt = 0.043999999761581, min_jitter = 0, max_jitter = 0.52999997138977, minor = 4, connection_uptime = 398, serialization_version = 28, patch = 1, state = "Active", lang_code = "", avg_jitter = 0.0020000003278255 } ``` Player meta: ``` { fields = { ["3d_armor_inventory"] = "return {\"shields:shield_rainbow 1 1966\", \"3d_armor:helmet_rainbow 1 1966\", \"3d_armor:boots_crystal 1 7992\", \"\", \"\", \"\"}", yl_church = "return {[\"last_death\"] = {[\"x\"] = 2227, [\"y\"] = -105, [\"z\"] = 904}, [\"last_death_portal\"] = 1685967362}", placed_nodes = "19", punch_count = "123", ["stamina:level"] = "18", xp = "227", arenalib_infobox_arenaID = "0", repellant = "0", ["stamina:exhaustion"] = "67", digged_nodes = "55", yl_commons_thankyou = "2", died = "8", crafted = "97", yl_commons_player_joined = "1686576914", played_time = "83136", partychat = "party", ["stamina:poisoned"] = "no", yl_commons_player_created = "1619249450", inflicted_damage = "710", jointime = "1619249450", bitten = "0", ["signslib:pos"] = "(2642,17,1076)", hud_state = "on", ["unified_inventory:bags"] = "return {\"unified_inventory:bag_small\"}" } } ``` Log identifier ``` [MOD] yl_report log identifier = Pbx4K5s4VMSCmOFyqgwMsXyGxPy2eF8L ``` Profiler save: ``` profile-20230612T134139.json_prettyEE ``` Status: ``` # Server: version: 5.7.0-yl-thx-tmm | game: Minetest Game | uptime: 14h 38s | max lag: 0.724s | clients (24/52): 1234, 9T9, _theunknow_, almassx, Bailiff, BibaBoba, Buzz, DanteLeo, daydream, door2, Dragonite, drgn, Ecklair, LadyPixels, Murmel, MysticalPlayz, Oakenshield, Pliumbum, popefox20, Qualia, rheo, SumBacon, whosit, whostand ``` Teleport command: ``` /teleport xyz -13036 12 -15926 ``` Compass command: ``` /give_compass Construction Pbx4K5s4VMSCmOFyqgwMsXyGxPy2eF8L D2691E -13036 12 -15926 ```
AliasAlreadyTaken was assigned by yourland-report 2023-06-12 13:41:39 +00:00
whosit added the
2. prio/low
1. kind/construction
labels 2023-06-12 13:44:30 +00:00
Member

They didn't want to move their stuff elsewhere and said they will not come back...

They didn't want to move their stuff elsewhere and said they will not come back... ![](https://gitea.your-land.de/attachments/290ecd94-5118-405e-92e8-adb8bd79dbc7)

IMHO for the lake area the 150 nodes protective perimeter does not make sense - why not letting people build directly on the coastline?

IMHO for the lake area the 150 nodes protective perimeter does not make sense - why not letting people build directly on the coastline?
Member

there's basically nothing in the area, but the player did protect it. possibly the player's protection area should be removed?

i agree w/ sixer that building near the protective perimeter shouldn't trigger a warning, if possible.

there's basically nothing in the area, but the player *did* protect it. possibly the player's protection area should be removed? i agree w/ sixer that building near the protective perimeter shouldn't trigger a warning, if possible.

With the suggestions in #4105 we could remove the distance warning of individual areas

With the suggestions in #4105 we could remove the distance warning of individual areas
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Reference: your-land/bugtracker#4751
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