Minetest13 reports: Level 6 trampolines could perh ... #4649

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opened 2023-05-31 15:09:40 +00:00 by yourland-report · 3 comments

Minetest13 reports a bug:

Level 6 trampolines could perhaps use a maximum height... Even though you eventually take fall damage, they can bounce you an awfully high height easily.

Player position:

{
	x = 2095.6430664063,
	y = 25.5,
	z = 1190.5100097656
}

Player look:

{
	x = -0.90537595748901,
	y = -0.050418630242348,
	z = -0.42160680890083
}

Player information:

{
	version_string = "5.7.0",
	minor = 7,
	formspec_version = 6,
	protocol_version = 42,
	ip_version = 6,
	min_rtt = 0.13400000333786,
	avg_rtt = 0.14300000667572,
	min_jitter = 0,
	max_jitter = 2.9120001792908,
	avg_jitter = 0.0030000060796738,
	connection_uptime = 4994,
	serialization_version = 29,
	patch = 0,
	lang_code = "",
	state = "Active",
	max_rtt = 3.055999994278,
	major = 5
}

Player meta:

{
	fields = {
		played_time = "1841998",
		digged_nodes = "111167",
		placed_nodes = "27556",
		died = "393",
		yl_commons_thankyou = "102",
		punch_count = "108170",
		yl_commons_player_created = "1668019739",
		inflicted_damage = "2332340",
		arenalib_infobox_arenaID = "0",
		["stamina:level"] = "8",
		["ocean_build.ocean_built"] = "6",
		["signslib:pos"] = "(2100,17,1188)",
		["stamina:poisoned"] = "no",
		hud_state = "on",
		xp = "126890",
		partychat = "main",
		["stamina:exhaustion"] = "63.5",
		jointime = "1668019739",
		bitten = "0",
		yl_church = "return {[\"last_heal\"] = 1678387335, [\"last_death\"] = {[\"x\"] = 1917, [\"y\"] = 6, [\"z\"] = 1370}, [\"last_death_portal\"] = 1685542922}",
		repellant = "0",
		["unified_inventory:bags"] = "return {\"unified_inventory:bag_medium\", \"unified_inventory:bag_large\", \"unified_inventory:bag_large\", \"unified_inventory:bag_large\"}",
		["ocean_build.last_warning"] = "1.66857e+09",
		["3d_armor_inventory"] = "return {\"3d_armor:helmet_rainbow 1 45724\", \"\", \"3d_armor:chestplate_rainbow 1 45714\", \"shields:shield_rainbow 1 15138\", \"3d_armor:leggings_rainbow 1 45418\", \"3d_armor:boots_crystal 1 3500\"}",
		yl_commons_player_joined = "1685540811",
		crafted = "22754"
	}
}

Log identifier


[MOD] yl_report log identifier = WzjJEGOZPY8ETC9VzRqRCRPpktWuV23o

Profiler save:

profile-20230531T150940.json_prettyEE

Status:

# Server: version: 5.7.0-yl-thx-tmm | game: Minetest Game | uptime: 1d 10h 4min 1s | max lag: 0.604s | clients (23/52): AliasAlreadyTaken, AwesomeAdam54321, Bailiff, BobaCat, Buzz, daydream, donald, glitterslime, HorusDamocles, ipkla, labrat, LMFKMLDF, melone, Minetest13, Murmel, Neon_, phillip, Qualia, Ravise, Service, shanish2, STEALTH, whosit

Teleport command:

/teleport xyz 2096 26 1191

Compass command:

/give_compass Construction WzjJEGOZPY8ETC9VzRqRCRPpktWuV23o D2691E 2096 26 1191
Minetest13 reports a bug: > Level 6 trampolines could perhaps use a maximum height... Even though you eventually take fall damage, they can bounce you an awfully high height easily. Player position: ``` { x = 2095.6430664063, y = 25.5, z = 1190.5100097656 } ``` Player look: ``` { x = -0.90537595748901, y = -0.050418630242348, z = -0.42160680890083 } ``` Player information: ``` { version_string = "5.7.0", minor = 7, formspec_version = 6, protocol_version = 42, ip_version = 6, min_rtt = 0.13400000333786, avg_rtt = 0.14300000667572, min_jitter = 0, max_jitter = 2.9120001792908, avg_jitter = 0.0030000060796738, connection_uptime = 4994, serialization_version = 29, patch = 0, lang_code = "", state = "Active", max_rtt = 3.055999994278, major = 5 } ``` Player meta: ``` { fields = { played_time = "1841998", digged_nodes = "111167", placed_nodes = "27556", died = "393", yl_commons_thankyou = "102", punch_count = "108170", yl_commons_player_created = "1668019739", inflicted_damage = "2332340", arenalib_infobox_arenaID = "0", ["stamina:level"] = "8", ["ocean_build.ocean_built"] = "6", ["signslib:pos"] = "(2100,17,1188)", ["stamina:poisoned"] = "no", hud_state = "on", xp = "126890", partychat = "main", ["stamina:exhaustion"] = "63.5", jointime = "1668019739", bitten = "0", yl_church = "return {[\"last_heal\"] = 1678387335, [\"last_death\"] = {[\"x\"] = 1917, [\"y\"] = 6, [\"z\"] = 1370}, [\"last_death_portal\"] = 1685542922}", repellant = "0", ["unified_inventory:bags"] = "return {\"unified_inventory:bag_medium\", \"unified_inventory:bag_large\", \"unified_inventory:bag_large\", \"unified_inventory:bag_large\"}", ["ocean_build.last_warning"] = "1.66857e+09", ["3d_armor_inventory"] = "return {\"3d_armor:helmet_rainbow 1 45724\", \"\", \"3d_armor:chestplate_rainbow 1 45714\", \"shields:shield_rainbow 1 15138\", \"3d_armor:leggings_rainbow 1 45418\", \"3d_armor:boots_crystal 1 3500\"}", yl_commons_player_joined = "1685540811", crafted = "22754" } } ``` Log identifier ``` [MOD] yl_report log identifier = WzjJEGOZPY8ETC9VzRqRCRPpktWuV23o ``` Profiler save: ``` profile-20230531T150940.json_prettyEE ``` Status: ``` # Server: version: 5.7.0-yl-thx-tmm | game: Minetest Game | uptime: 1d 10h 4min 1s | max lag: 0.604s | clients (23/52): AliasAlreadyTaken, AwesomeAdam54321, Bailiff, BobaCat, Buzz, daydream, donald, glitterslime, HorusDamocles, ipkla, labrat, LMFKMLDF, melone, Minetest13, Murmel, Neon_, phillip, Qualia, Ravise, Service, shanish2, STEALTH, whosit ``` Teleport command: ``` /teleport xyz 2096 26 1191 ``` Compass command: ``` /give_compass Construction WzjJEGOZPY8ETC9VzRqRCRPpktWuV23o D2691E 2096 26 1191 ```
AliasAlreadyTaken was assigned by yourland-report 2023-05-31 15:09:40 +00:00
Member

I hope nothing gets changed on trampolines... if someone doesn't want to go L6 height just set it to L5

I hope nothing gets changed on trampolines... if someone doesn't want to go L6 height just set it to L5
flux added the
1. kind/bug
3. source/engine
labels 2023-05-31 16:14:13 +00:00
Member

there's no game mechanism to limit the height that someone can reach by jumping on a trampoline. the mechanic is to negate the player's velocity, and multiply it by some percentage. L6 is 100%, L5 is 84%. jumping/sneaking is also taken into account, to increase/decrease the velocity. such a feature would require the engine to allow specifying a new parameter, e.g. the maximum bounce velocity.

there's no game mechanism to limit the height that someone can reach by jumping on a trampoline. the mechanic is to negate the player's velocity, and multiply it by some percentage. L6 is 100%, L5 is 84%. jumping/sneaking is also taken into account, to increase/decrease the velocity. such a feature would require the engine to allow specifying a new parameter, e.g. the maximum bounce velocity.
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#3364
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Reference: your-land/bugtracker#4649
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