sixer reports: crafting is IMHO too demanding ... #4227
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Reference: your-land/bugtracker#4227
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sixer reports a bug:
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mostly due to running shops, i craft quite a lot of items regularly. some of my strategies for coping with this:
all that being said, i do think it'd be fair to lower stamina consumption from craft somewhat, say, change it from
20
to10
? this is controlled bystamina.exhaust_craft
in minetest.conf.Well, autocrafters are unavailable to me due to not having the mesemaker priv (getting mesemaker involves building 3 nontrivial machines, which you can't build as the necessary parts are locked ...) and the remaining 3 rely on exploiting known bugs.
I have also tried workbench, but it is very slow and seems to be fairly prone to losing items (especially if you put a stack of cobbles instead of a single cobble in the crafting box in a gravel recipe, it behave fairly weird) - I've lost several stacks of (almost worthless :) cobble during my experiments with it
I very often use many workbenches (until 10 during cutting jungle territory) for the same recipe or for the recipe chain. Its mostly fast enough then and will not cost any food.
i submitted a PR a few months ago to fix some such happenings, but it's been stalled:
see #1658 for more info on that.
i don't use the workbench myself, but you might ask Boot if there's something you can do to avoid loss of items.
There is no loss at all, as long as you first make the recipe in the grid and only then add the material on the left side. And vice versa, when dismantling the workbench.
If it is worthwhile in terms of time, quantity and is allowed in the area, I of course also use the autocrafter and injector. This is unbeatably fast and does not consume any food.
Many other players on the server have already managed to get the mese maker priv. Just deal with the topic. A visit to MeseCity is worthwhile in the new Mesecon Tutorial. Ingenious!
I think it should not be too hard to get mesemaker, I have some experience with this regard from other servers :) Although most useful designs use a locked components ... but still, I need to find out how to combine rule #2 to be compatible with being AFK before going to apply for it. Might involve creating a mod with some circuit-breaker-like component and offering it here as possible solution ...
And while mese machine may be a solution, it would be still nice to have a possibility that would work without it (lack of priv, being in a city with mesecon restricted, lack of space and/or materials to construct the machinery ...)
Getting mesemaker is fairly easy. Take a look at the poster in the Haven Town Hall.