Azelf reports: Pet Scorpions are unable to be ... #4032

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opened 3 months ago by yourland-report · 4 comments
Collaborator

Azelf reports a bug:

Pet Scorpions are unable to be protected as of currently, perhaps tweak them so that we can protect them (i.e. prevent them fro mtaking damage from other players)

Player position:

{
	x = -986.48602294922,
	y = 138.625,
	z = 4618.41015625
}

Player look:

{
	x = -0.50130927562714,
	y = 0.22325012087822,
	z = -0.83597153425217
}

Player information:

{
	ip_version = 6,
	min_rtt = 0.1710000038147,
	avg_rtt = 0.17299999296665,
	formspec_version = 6,
	max_jitter = 8.418999671936,
	avg_jitter = 0.00099998712539673,
	connection_uptime = 560,
	serialization_version = 29,
	patch = 1,
	max_rtt = 8.5920000076294,
	protocol_version = 41,
	state = "Active",
	minor = 6,
	lang_code = "",
	major = 5,
	version_string = "5.6.1",
	min_jitter = 0
}

Player meta:

{
	fields = {
		crafted = "137606",
		punch_count = "155681",
		["ocean_build.ocean_built"] = "11",
		yl_church = "return {[\"last_heal\"] = 1678197363, [\"last_death\"] = {[\"y\"] = 6, [\"z\"] = -2917, [\"x\"] = -1487}, [\"last_death_portal\"] = 1679295210}",
		["stamina:level"] = "12",
		bitten = "0",
		xp = "457439",
		["stamina:exhaustion"] = "36",
		["stamina:poisoned"] = "no",
		["unified_inventory:bags"] = "return {\"unified_inventory:bag_large\", \"unified_inventory:bag_large\", \"unified_inventory:bag_large\", \"unified_inventory:bag_large\"}",
		yl_commons_thankyou = "39",
		yl_commons_player_created = "1659363683",
		yl_commons_player_joined = "1679360256",
		jointime = "1659363683",
		partychat = "party",
		played_time = "2178737",
		["ocean_build.last_warning"] = "1.67602e+09",
		arenalib_infobox_arenaID = "0",
		hud_state = "on",
		["3d_armor_inventory"] = "return {\"\", \"3d_armor:enchanted_helmet_mithril_strong 1 26292\", \"3d_armor:enchanted_chestplate_mithril_strong 1 26292\", \"3d_armor:boots_crystal 1 37560\", \"shields:shield_rainbow 1 15048\", \"3d_armor:enchanted_leggings_mithril_strong 1 26292\"}",
		inflicted_damage = "3349776",
		["signslib:pos"] = "(145,-4161,-3066)",
		digged_nodes = "324535",
		placed_nodes = "102186",
		died = "82",
		repellant = "0"
	}
}

Log identifier


[MOD] yl_report log identifier = hSdjA6xkrVqoYvfI4WXasmMipI6wzkJN

Profiler save:

profile-20230321T010628.json_prettyEE

Status:

# Server: version: 5.6.1-yl | game: Minetest Game | uptime: 6h 59min 58s | max lag: 3.5s | clients (21/52): AliasAlreadyTaken, Azelf, Bailiff, Barlog4, Chache, daydream, Dirac, flux, Insomniacs_Yello, Ivanhoe, jackofthebean000, JeCel, mahou, MenyeMC, MineWorlds, niceride, plotuss, rheo, Service, shanish3, Sokomine

Teleport command:

/teleport xyz -986 139 4618

Compass command:

/give_compass Construction hSdjA6xkrVqoYvfI4WXasmMipI6wzkJN D2691E -986 139 4618
Azelf reports a bug: > Pet Scorpions are unable to be protected as of currently, perhaps tweak them so that we can protect them (i.e. prevent them fro mtaking damage from other players) Player position: ``` { x = -986.48602294922, y = 138.625, z = 4618.41015625 } ``` Player look: ``` { x = -0.50130927562714, y = 0.22325012087822, z = -0.83597153425217 } ``` Player information: ``` { ip_version = 6, min_rtt = 0.1710000038147, avg_rtt = 0.17299999296665, formspec_version = 6, max_jitter = 8.418999671936, avg_jitter = 0.00099998712539673, connection_uptime = 560, serialization_version = 29, patch = 1, max_rtt = 8.5920000076294, protocol_version = 41, state = "Active", minor = 6, lang_code = "", major = 5, version_string = "5.6.1", min_jitter = 0 } ``` Player meta: ``` { fields = { crafted = "137606", punch_count = "155681", ["ocean_build.ocean_built"] = "11", yl_church = "return {[\"last_heal\"] = 1678197363, [\"last_death\"] = {[\"y\"] = 6, [\"z\"] = -2917, [\"x\"] = -1487}, [\"last_death_portal\"] = 1679295210}", ["stamina:level"] = "12", bitten = "0", xp = "457439", ["stamina:exhaustion"] = "36", ["stamina:poisoned"] = "no", ["unified_inventory:bags"] = "return {\"unified_inventory:bag_large\", \"unified_inventory:bag_large\", \"unified_inventory:bag_large\", \"unified_inventory:bag_large\"}", yl_commons_thankyou = "39", yl_commons_player_created = "1659363683", yl_commons_player_joined = "1679360256", jointime = "1659363683", partychat = "party", played_time = "2178737", ["ocean_build.last_warning"] = "1.67602e+09", arenalib_infobox_arenaID = "0", hud_state = "on", ["3d_armor_inventory"] = "return {\"\", \"3d_armor:enchanted_helmet_mithril_strong 1 26292\", \"3d_armor:enchanted_chestplate_mithril_strong 1 26292\", \"3d_armor:boots_crystal 1 37560\", \"shields:shield_rainbow 1 15048\", \"3d_armor:enchanted_leggings_mithril_strong 1 26292\"}", inflicted_damage = "3349776", ["signslib:pos"] = "(145,-4161,-3066)", digged_nodes = "324535", placed_nodes = "102186", died = "82", repellant = "0" } } ``` Log identifier ``` [MOD] yl_report log identifier = hSdjA6xkrVqoYvfI4WXasmMipI6wzkJN ``` Profiler save: ``` profile-20230321T010628.json_prettyEE ``` Status: ``` # Server: version: 5.6.1-yl | game: Minetest Game | uptime: 6h 59min 58s | max lag: 3.5s | clients (21/52): AliasAlreadyTaken, Azelf, Bailiff, Barlog4, Chache, daydream, Dirac, flux, Insomniacs_Yello, Ivanhoe, jackofthebean000, JeCel, mahou, MenyeMC, MineWorlds, niceride, plotuss, rheo, Service, shanish3, Sokomine ``` Teleport command: ``` /teleport xyz -986 139 4618 ``` Compass command: ``` /give_compass Construction hSdjA6xkrVqoYvfI4WXasmMipI6wzkJN D2691E -986 139 4618 ```
AliasAlreadyTaken was assigned by yourland-report 3 months ago

Even if we wanted to do that: Once animals are protected FROM a damage source, they cannot deal damage TO that source as well.

Even if we wanted to do that: Once animals are protected FROM a damage source, they cannot deal damage TO that source as well.
flux commented 3 months ago
Collaborator

i'm against this. scorpions are a way for a player to create their own personal army. a player can get them to attack another player. it wouldn't be reasonable if the player couldn't defend themselves.

i'm against this. scorpions are a way for a player to create their own personal army. a player can get them to attack another player. it wouldn't be reasonable if the player couldn't defend themselves.
Collaborator

Not everyone wants these cute pet scorpions as guards. Pets that are so difficult to obtain and then can die easily to players who just don't know that they're pets are a problem.

Players who do know to get one or more pet scorpions do know how to protect their property from other players and don't need scorpions for that.

Not everyone wants these cute pet scorpions as guards. Pets that are so difficult to obtain and then can die easily to players who just don't know that they're pets are a problem. Players who do know to get one or more pet scorpions *do* know how to protect their property from other players and don't need scorpions for that.
flux commented 3 months ago
Collaborator

maybe we should make scorpions obey PvP rules? basically, assume all damage to/from the scorpion is associated w/ the owner of the scorpion? this way, most damage to/from players is disabled, but it's still possible if both the scorpion owner and victim have PvP enabled.

maybe we should make scorpions obey PvP rules? basically, assume all damage to/from the scorpion is associated w/ the owner of the scorpion? this way, most damage to/from players is disabled, but it's still possible if both the scorpion owner and victim have PvP enabled.
flux added the
4. step/discussion
label 3 months ago
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Reference: your-land/bugtracker#4032
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