Chache reports: I can put a no-faces tree trun ... #3669

Open
opened 2023-01-29 18:54:08 +00:00 by yourland-report · 14 comments

Chache reports a bug:

I can put a no-faces tree trunk in the circular saw, but I can't cut it. I doubt this is intended

Player position:

{
	y = 2,
	z = -2710.2990722656,
	x = 3006.9819335938
}

Player look:

{
	y = -0.42071914672852,
	z = -0.30849176645279,
	x = 0.85312843322754
}

Player information:

{
	patch = 1,
	protocol_version = 41,
	lang_code = "es",
	formspec_version = 6,
	major = 5,
	version_string = "5.6.1",
	state = "Active",
	max_rtt = 5.1939997673035,
	min_jitter = 0,
	ip_version = 6,
	min_rtt = 0.029999999329448,
	avg_rtt = 0.035000000149012,
	minor = 6,
	max_jitter = 4.7330002784729,
	avg_jitter = 0.0029999986290932,
	connection_uptime = 27962,
	serialization_version = 29
}

Player meta:

{
	fields = {
		hud_state = "on",
		["ocean_build.last_warning"] = "1.65606e+09",
		["ocean_build.forbidden"] = "true",
		["ocean_build.ocean_built"] = "12",
		punch_count = "12095",
		placed_nodes = "260575",
		yl_commons_player_created = "1645471717",
		yl_commons_player_joined = "1674990501",
		["unified_inventory:bags"] = "return {\"unified_inventory:bag_large\", \"unified_inventory:bag_large\", \"unified_inventory:bag_large\", \"unified_inventory:bag_large\"}",
		["signslib:pos"] = "(3009,2,-2708)",
		jointime = "1645471717",
		bitten = "0",
		xp = "697037",
		repellant = "0",
		arenalib_infobox_arenaID = "0",
		["stamina:level"] = "18",
		partychat = "party",
		["stamina:poisoned"] = "no",
		yl_commons_thankyou = "65",
		["stamina:exhaustion"] = "127",
		played_time = "4987212",
		digged_nodes = "693502",
		xp_redo_hud_color = "0xFFFF00",
		died = "11",
		["3d_armor_inventory"] = "return {\"3d_armor:helmet_crystal 1 17940\", \"\", \"3d_armor:chestplate_crystal 1 5460\", \"shields:shield_rainbow 1 18200\", \"3d_armor:leggings_crystal 1 5460\", \"3d_armor:boots_crystal 1 5460\"}",
		crafted = "23025",
		yl_church = "return {[\"last_heal\"] = 1653594577, [\"last_death\"] = {[\"z\"] = -2855, [\"x\"] = 3030, [\"y\"] = 55}, [\"last_death_portal\"] = 1659644212}",
		inflicted_damage = "863182"
	}
}

Log identifier


[MOD] yl_report log identifier = VAwiKy2SkicHViycG4x0sXNvwUAz2DbR

Profiler save:

profile-20230129T185408.json_prettyEE

Status:

# Server: version: 5.6.1-yl | game: Minetest Game | uptime: 1d 13h 55min 21s | max lag: 4.51s | clients (30/52): AliasAlreadyTaken, Anaconda, Bailiff, CaramelPlant, ccady, Chache, Chazz, daydream, Elias, flux, Grey, itaca94, Kaixin, labrat, LourYand, Lucien_II, Murmel, niceride, peter1959, rabenkind, Ravise, rewired_X, Robo, Service, shanish2, shanish3, Squawk, the_chosen_one, yo_hi, yourgodsatan

Teleport command:

/teleport xyz 3007 2 -2710

Compass command:

/give_compass Construction VAwiKy2SkicHViycG4x0sXNvwUAz2DbR D2691E 3007 2 -2710
Chache reports a bug: > I can put a no-faces tree trunk in the circular saw, but I can't cut it. I doubt this is intended Player position: ``` { y = 2, z = -2710.2990722656, x = 3006.9819335938 } ``` Player look: ``` { y = -0.42071914672852, z = -0.30849176645279, x = 0.85312843322754 } ``` Player information: ``` { patch = 1, protocol_version = 41, lang_code = "es", formspec_version = 6, major = 5, version_string = "5.6.1", state = "Active", max_rtt = 5.1939997673035, min_jitter = 0, ip_version = 6, min_rtt = 0.029999999329448, avg_rtt = 0.035000000149012, minor = 6, max_jitter = 4.7330002784729, avg_jitter = 0.0029999986290932, connection_uptime = 27962, serialization_version = 29 } ``` Player meta: ``` { fields = { hud_state = "on", ["ocean_build.last_warning"] = "1.65606e+09", ["ocean_build.forbidden"] = "true", ["ocean_build.ocean_built"] = "12", punch_count = "12095", placed_nodes = "260575", yl_commons_player_created = "1645471717", yl_commons_player_joined = "1674990501", ["unified_inventory:bags"] = "return {\"unified_inventory:bag_large\", \"unified_inventory:bag_large\", \"unified_inventory:bag_large\", \"unified_inventory:bag_large\"}", ["signslib:pos"] = "(3009,2,-2708)", jointime = "1645471717", bitten = "0", xp = "697037", repellant = "0", arenalib_infobox_arenaID = "0", ["stamina:level"] = "18", partychat = "party", ["stamina:poisoned"] = "no", yl_commons_thankyou = "65", ["stamina:exhaustion"] = "127", played_time = "4987212", digged_nodes = "693502", xp_redo_hud_color = "0xFFFF00", died = "11", ["3d_armor_inventory"] = "return {\"3d_armor:helmet_crystal 1 17940\", \"\", \"3d_armor:chestplate_crystal 1 5460\", \"shields:shield_rainbow 1 18200\", \"3d_armor:leggings_crystal 1 5460\", \"3d_armor:boots_crystal 1 5460\"}", crafted = "23025", yl_church = "return {[\"last_heal\"] = 1653594577, [\"last_death\"] = {[\"z\"] = -2855, [\"x\"] = 3030, [\"y\"] = 55}, [\"last_death_portal\"] = 1659644212}", inflicted_damage = "863182" } } ``` Log identifier ``` [MOD] yl_report log identifier = VAwiKy2SkicHViycG4x0sXNvwUAz2DbR ``` Profiler save: ``` profile-20230129T185408.json_prettyEE ``` Status: ``` # Server: version: 5.6.1-yl | game: Minetest Game | uptime: 1d 13h 55min 21s | max lag: 4.51s | clients (30/52): AliasAlreadyTaken, Anaconda, Bailiff, CaramelPlant, ccady, Chache, Chazz, daydream, Elias, flux, Grey, itaca94, Kaixin, labrat, LourYand, Lucien_II, Murmel, niceride, peter1959, rabenkind, Ravise, rewired_X, Robo, Service, shanish2, shanish3, Squawk, the_chosen_one, yo_hi, yourgodsatan ``` Teleport command: ``` /teleport xyz 3007 2 -2710 ``` Compass command: ``` /give_compass Construction VAwiKy2SkicHViycG4x0sXNvwUAz2DbR D2691E 3007 2 -2710 ```
AliasAlreadyTaken was assigned by yourland-report 2023-01-29 18:54:08 +00:00
AliasAlreadyTaken added the
1. kind/bug
label 2023-01-29 18:54:55 +00:00
Member

this only happens w/ the noface variants of the "default" trees. ethereal, mahogany, and moretrees work fine.

this only happens w/ the noface variants of the "default" trees. ethereal, mahogany, and moretrees work fine.
flux added the
3. source/integration
label 2023-01-29 21:59:21 +00:00
Member

this is likely related to the fix for #3431

this is likely related to the fix for #3431
Member

... i can't figure this out. it works fine w/ my moreblocks PR. things aren't registered any differently than the other trees. the nodes actually exist you just can't get them from the circular saw.

... i can't figure this out. it works fine w/ my moreblocks PR. things aren't registered any differently than the other trees. the nodes actually *exist* you just can't get them from the circular saw.
flux added the
4. step/ready to QA test
label 2023-02-20 01:45:53 +00:00
flux added this to the 1.1.118 milestone 2023-02-20 01:45:57 +00:00
AliasAlreadyTaken added the
ugh/QA OK
label 2023-04-13 23:32:06 +00:00

QA

Found instead: #4185

QA Found instead: #4185
AliasAlreadyTaken added
ugh/QA NOK
and removed
ugh/QA OK
labels 2023-04-14 07:48:42 +00:00

QA

The default trees are still missing.

QA The default trees are still missing.

if minetest.get_modpath("moreblocks-master") then
dofile(minetest.get_modpath("yl_noface_trees") .. "/moretrees.lua")
end

if minetest.get_modpath("moreblocks-master") then dofile(minetest.get_modpath("yl_noface_trees") .. "/moretrees.lua") end
flux added this to the flux's TODO list project 2023-04-19 03:10:20 +00:00
Member

The default trees are still missing.

what does this mean? using my morblocks fork, if you put a node in the saw, can you not take out nodes? or do you mean that the cooltrees "basic" (not noface) tree nodes cannot be cut?

> The default trees are still missing. what does this mean? using my morblocks fork, if you put a node in the saw, can you not take out nodes? or do you mean that the cooltrees "basic" (not noface) tree nodes cannot be cut?

With the old moreblocks: default:no_faces_acacia_tree can be put into the saw, but there are no results. Usually, when a block is not saw-able, it can't be put there at all.

image

With the old moreblocks: default:no_faces_acacia_tree can be put into the saw, but there are no results. Usually, when a block is not saw-able, it can't be put there at all. ![image](/attachments/a151f1c7-b979-4ed8-ae26-617046a1dd1b)
Member

oh. the "ready for testing" tag was meant for when my moreblocks code was installed, nothing was done to fix the other moreblocks, and i wasn't able to figure out why the issue even happens.

oh. the "ready for testing" tag was meant for when my moreblocks code was installed, nothing was done to fix the other moreblocks, and i wasn't able to figure out why the issue even happens.

Then let's postpone until after the moreblocks test

Then let's postpone until after the moreblocks test
AliasAlreadyTaken modified the milestone from 1.1.118 to 1.1.119 2023-04-20 05:16:51 +00:00
AliasAlreadyTaken removed the
4. step/ready to QA test
ugh/QA NOK
labels 2023-04-20 05:17:00 +00:00
AliasAlreadyTaken removed this from the 1.1.119 milestone 2023-05-07 19:50:14 +00:00
Member

I don't understand. Two weeks ago, I was able to use all kinds of trees in this way.

I don't understand. Two weeks ago, I was able to use all kinds of trees in this way.
Member

I don't understand. Two weeks ago, I was able to use all kinds of trees in this way.

huh. perhaps it is intermittent and depends on the order that mods load, or something similar? i don't understand either, i spent an hour or so trying to figure out the cause but couldn't. given that the issue is fixed by my moreblocks fork, i stopped working on it.

> I don't understand. Two weeks ago, I was able to use all kinds of trees in this way. huh. perhaps it is intermittent and depends on the order that mods load, or something similar? i don't understand either, i spent an hour or so trying to figure out the cause but couldn't. given that the issue is fixed by my moreblocks fork, i stopped working on it.

One guess: Maybe Boot was using the Beech version. Just the other day I remembered that the trunk of Beech Tree looks exactly like the Default one and while the Default No-Face Trunk can't be cut the Beech one can. Maybe that is also what causes the problem somehow?
It's either way pretty useless anyways to have a No-Face Version of both if they look the same.

One guess: Maybe Boot was using the Beech version. Just the other day I remembered that the trunk of Beech Tree looks exactly like the Default one and while the Default No-Face Trunk can't be cut the Beech one can. Maybe that is also what causes the problem somehow? It's either way pretty useless anyways to have a No-Face Version of both if they look the same.

The issue are all the noface tree trunks and specifically only those.

The issue are all the noface tree trunks and specifically only those.
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Reference: your-land/bugtracker#3669
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