bonemeal items are not consumed when fertilizing trees until the growth succeeds. #3157

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opened 4 months ago by flux · 6 comments
flux commented 4 months ago
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this allows you to grow a sapling with only a single piece of mulch, every time.

see #3156, #2214.

this allows you to grow a sapling with only a single piece of mulch, every time. see #3156, #2214.
flux added the 1. kind/bug 3. source/mod upstream labels 4 months ago
flux self-assigned this 4 months ago
flux commented 4 months ago
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upstream issue: https://notabug.org/TenPlus1/bonemeal/issues/22
flux added the 4. step/blocked 1. kind/breaking labels 4 months ago
flux added 4. step/ready to QA test and removed 4. step/blocked labels 4 months ago
flux commented 4 months ago
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upstream is fixed

upstream is fixed
AliasAlreadyTaken added this to the 1.1.117 milestone 3 months ago
AliasAlreadyTaken added the ugh/QA OK label 2 months ago
AliasAlreadyTaken added 4. step/question and removed ugh/QA OK labels 2 months ago

Somehow it takes me more than a single piece of mulch. Same goes for bonemeals and fertilizer.

Also, you can keep on fertilizering farming crops even when they're in their final stage and also when you click on the ground, it takes one fertilizer per click. If you hit grass with it, the stack decreases, but the environment doesn't change.

Somehow it takes me more than a single piece of mulch. Same goes for bonemeals and fertilizer. Also, you can keep on fertilizering farming crops even when they're in their final stage and also when you click on the ground, it takes one fertilizer per click. If you hit grass with it, the stack decreases, but the environment doesn't change.
flux commented 2 months ago
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Somehow it takes me more than a single piece of mulch. Same goes for bonemeals and fertilizer.

that's the intended behavior now w/ the update.

Also, you can keep on fertilizering farming crops even when they're in their final stage and also when you click on the ground, it takes one fertilizer per click. If you hit grass with it, the stack decreases, but the environment doesn't change.

created a new issue for that: #3564

> Somehow it takes me more than a single piece of mulch. Same goes for bonemeals and fertilizer. that's the intended behavior now w/ the update. > Also, you can keep on fertilizering farming crops even when they're in their final stage and also when you click on the ground, it takes one fertilizer per click. If you hit grass with it, the stack decreases, but the environment doesn't change. created a new issue for that: #3564

Let's count this issue solved and the new one deal with the other effects.

Let's count this issue solved and the new one deal with the other effects.
AliasAlreadyTaken added ugh/QA OK and removed 4. step/question labels 2 months ago
flux added 5. result/fixed and removed 4. step/ready to QA test labels 2 months ago
flux removed their assignment 2 months ago
flux commented 2 months ago
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this is live

this is live
flux closed this issue 2 months ago
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Reference: your-land/bugtracker#3157
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