daydream reports: suggestion can we please have ... #3130

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opened 1 week ago by yourland-report · 5 comments
Collaborator

daydream reports a bug:

suggestion can we please have a command similar to /jail but it moves spawn sitters to the side, down the road a bit? Certain people join and just spawn sit - and never play but spawn sit all day - maybe they're logging our chat to see if we're nice? maybe they're insane, either way - spawning into their brain cells all day long gets old fast.

Player position:

{
	x = 2098.2631835938,
	y = 5.5,
	z = 1144.2969970703
}

Player look:

{
	x = 0.19954480230808,
	y = 0.040654961019754,
	z = 0.97904491424561
}

Player information:

{
	major = 5,
	minor = 6,
	version_string = "5.6.1",
	ip_version = 6,
	min_rtt = 0.17000000178814,
	avg_rtt = 0.17499999701977,
	min_jitter = 0,
	max_jitter = 2.1440000534058,
	avg_jitter = 0.0030000060796738,
	lang_code = "",
	serialization_version = 29,
	patch = 1,
	protocol_version = 41,
	state = "Active",
	max_rtt = 2.3229999542236,
	connection_uptime = 36362,
	formspec_version = 6
}

Player meta:

{
	fields = {
		["stamina:poisoned"] = "no",
		["petz:old_override_table"] = "return {[\"new_move\"] = true, [\"sneak\"] = true, [\"sneak_glitch\"] = false, [\"jump\"] = 1.5, [\"speed\"] = 2, [\"gravity\"] = 1}",
		["stamina:exhaustion"] = "113.5",
		hud_state = "on",
		["petz:werewolf_vignette_id"] = "5",
		yl_commons_player_created = "1650064821",
		repellant = "0",
		["3d_armor_inventory"] = "return {\"3d_armor:helmet_crystal 1 6920\", \"shields:shield_rainbow 1 2768\", \"3d_armor:chestplate_crystal 1 6920\", \"3d_armor:leggings_crystal 1 6920\", \"3d_armor:boots_crystal 1 6920\", \"\"}",
		["unified_inventory:bags"] = "return {\"water_life:croc_bag\", \"water_life:croc_bag\", \"water_life:croc_bag\", \"water_life:croc_bag\"}",
		["petz:werewolf_clan_idx"] = "2",
		xp = "978731",
		played_time = "9447039",
		xp_redo_hud_color = "0xFFC001",
		placed_nodes = "162974",
		died = "138",
		punch_count = "45724",
		crafted = "2075",
		inflicted_damage = "902928",
		["petz:werewolf"] = "0",
		jointime = "1650064821",
		bitten = "0",
		["ocean_build.last_warning"] = "1.65235e+09",
		arenalib_infobox_arenaID = "0",
		["ocean_build.ocean_built"] = "8",
		digged_nodes = "1136075",
		yl_church = "return {[\"last_death_portal\"] = 1669132530, [\"last_death\"] = {[\"y\"] = 16, [\"z\"] = 10404, [\"x\"] = 6657}}",
		yl_commons_thankyou = "136",
		yl_commons_player_joined = "1669295848",
		partychat = "party",
		["signslib:pos"] = "(2095,7,1134)",
		["stamina:level"] = "11",
		["petz:lycanthropy"] = "0"
	}
}

Log identifier


[MOD] yl_report log identifier = XdBTuJZD0y4AUMnwAsh3LOCM6ZtczdUD

Profiler save:

profile-20221124T232256.json_prettyEE

Status:

# Server: version: 5.6.1-yl | game: Minetest Game | uptime: 14h 43min 47s | max lag: 2.61s | clients (19/42): AliasAlreadyTaken, Bailiff, Beth75, Boris, darealbang, daydream, Elias, flux, Lucien_II, Nibsokube, NodeBreaker, Noveah, Sarah, Service, shanish, sherkhan30452, Sokomine, Spectro, Therottenpotato

Teleport command:

/teleport xyz 2098 6 1144

Compass command:

/give_compass Construction XdBTuJZD0y4AUMnwAsh3LOCM6ZtczdUD D2691E 2098 6 1144
daydream reports a bug: > suggestion can we please have a command similar to /jail but it moves spawn sitters to the side, down the road a bit? Certain people join and just spawn sit - and never play but spawn sit all day - maybe they're logging our chat to see if we're nice? maybe they're insane, either way - spawning into their brain cells all day long gets old fast. Player position: ``` { x = 2098.2631835938, y = 5.5, z = 1144.2969970703 } ``` Player look: ``` { x = 0.19954480230808, y = 0.040654961019754, z = 0.97904491424561 } ``` Player information: ``` { major = 5, minor = 6, version_string = "5.6.1", ip_version = 6, min_rtt = 0.17000000178814, avg_rtt = 0.17499999701977, min_jitter = 0, max_jitter = 2.1440000534058, avg_jitter = 0.0030000060796738, lang_code = "", serialization_version = 29, patch = 1, protocol_version = 41, state = "Active", max_rtt = 2.3229999542236, connection_uptime = 36362, formspec_version = 6 } ``` Player meta: ``` { fields = { ["stamina:poisoned"] = "no", ["petz:old_override_table"] = "return {[\"new_move\"] = true, [\"sneak\"] = true, [\"sneak_glitch\"] = false, [\"jump\"] = 1.5, [\"speed\"] = 2, [\"gravity\"] = 1}", ["stamina:exhaustion"] = "113.5", hud_state = "on", ["petz:werewolf_vignette_id"] = "5", yl_commons_player_created = "1650064821", repellant = "0", ["3d_armor_inventory"] = "return {\"3d_armor:helmet_crystal 1 6920\", \"shields:shield_rainbow 1 2768\", \"3d_armor:chestplate_crystal 1 6920\", \"3d_armor:leggings_crystal 1 6920\", \"3d_armor:boots_crystal 1 6920\", \"\"}", ["unified_inventory:bags"] = "return {\"water_life:croc_bag\", \"water_life:croc_bag\", \"water_life:croc_bag\", \"water_life:croc_bag\"}", ["petz:werewolf_clan_idx"] = "2", xp = "978731", played_time = "9447039", xp_redo_hud_color = "0xFFC001", placed_nodes = "162974", died = "138", punch_count = "45724", crafted = "2075", inflicted_damage = "902928", ["petz:werewolf"] = "0", jointime = "1650064821", bitten = "0", ["ocean_build.last_warning"] = "1.65235e+09", arenalib_infobox_arenaID = "0", ["ocean_build.ocean_built"] = "8", digged_nodes = "1136075", yl_church = "return {[\"last_death_portal\"] = 1669132530, [\"last_death\"] = {[\"y\"] = 16, [\"z\"] = 10404, [\"x\"] = 6657}}", yl_commons_thankyou = "136", yl_commons_player_joined = "1669295848", partychat = "party", ["signslib:pos"] = "(2095,7,1134)", ["stamina:level"] = "11", ["petz:lycanthropy"] = "0" } } ``` Log identifier ``` [MOD] yl_report log identifier = XdBTuJZD0y4AUMnwAsh3LOCM6ZtczdUD ``` Profiler save: ``` profile-20221124T232256.json_prettyEE ``` Status: ``` # Server: version: 5.6.1-yl | game: Minetest Game | uptime: 14h 43min 47s | max lag: 2.61s | clients (19/42): AliasAlreadyTaken, Bailiff, Beth75, Boris, darealbang, daydream, Elias, flux, Lucien_II, Nibsokube, NodeBreaker, Noveah, Sarah, Service, shanish, sherkhan30452, Sokomine, Spectro, Therottenpotato ``` Teleport command: ``` /teleport xyz 2098 6 1144 ``` Compass command: ``` /give_compass Construction XdBTuJZD0y4AUMnwAsh3LOCM6ZtczdUD D2691E 2098 6 1144 ```
AliasAlreadyTaken was assigned by yourland-report 1 week ago
flux added the
1. kind/enhancement
label 1 week ago
Collaborator

i was working on a "safe teleport" feature at some point that was meant to prevent players from teleporting into other players or into lava etc., if possible, but that got tricky. that's another alternative to fix AFK stacks at /spawn

i was working on a "safe teleport" feature at some point that was meant to prevent players from teleporting into other players or into lava etc., if possible, but that got tricky. that's another alternative to fix AFK stacks at /spawn
Collaborator

If they want to AFK standing around on that street, I say "let 'em at it" stack up so good nobody in the stack can see anything, but the rest of us just passing thru don't need it.

Players that aren't equipped to be around lava probably learn their lesson best if they're not disney-landed out of it but I don't make the rules.

ADDITIONALLY we just had a crash and there happened to be about half a dozen accounts all on the same IP standing around at spawn at the time... not all ON the SPOT of spawn but there... spawn sitters are SUSSY!

If they want to AFK standing around on that street, I say "let 'em at it" stack up so good nobody in the stack can see anything, but the rest of us just passing thru don't need it. Players that aren't equipped to be around lava probably learn their lesson best if they're not disney-landed out of it but I don't make the rules. ADDITIONALLY we just had a crash and there happened to be about half a dozen accounts all on the same IP standing around at spawn at the time... not all ON the SPOT of spawn but there... spawn sitters are SUSSY!

Maybe the cities update should teleport spawn-afkers into the tavern?

Maybe the cities update should teleport spawn-afkers into the tavern?
AliasAlreadyTaken added this to the 1.2 Cities and Invasions milestone 1 week ago
Collaborator

or a peaceful walled garden with a portal back to spawn should they eventually awaken like sleeping beauty... and want to actually play or something

obviously spawn sitting for 10 seconds would be okay but past that... instance vacation to peaceful garden or pub :) haha

or a peaceful walled garden with a portal back to spawn should they eventually awaken like sleeping beauty... and want to actually play or something obviously spawn sitting for 10 seconds would be okay but past that... instance vacation to peaceful garden or pub :) haha
Collaborator

cf. #2132

cf. #2132
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Reference: your-land/bugtracker#3130
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