flux reports: some doors don't work w/ the p ... #2364
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Reference: your-land/bugtracker#2364
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flux reports a bug:
Player position:
Player look:
Player information:
Player meta:
Log identifier
Profiler save:
Status:
Teleport command:
Compass command:
in particular,
locks:door
, probably others.i'm not sure all doors should operate via mesecons signals, but players get confused when some doors do and some doors don't without any sort of apparent reason.
Logically you want a hidden door to be closed when it is not in use, so it remains hidden. There's not a good way to do this if it is not responding to mesecons (as default doors do via pressure plates in example).
cf. #889