flux reports: should player's models be hidd ... #1974
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Reference: your-land/bugtracker#1974
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flux reports a bug:
Player position:
Player look:
Player information:
Player meta:
Log identifier
Profiler save:
Status:
Teleport command:
Compass command:
A break down of specific effects that we may or may not want when a player uses an invisibility potion:
One possible balancing option might be that mobs don't target an invisible player only when the player is naked (not wearing any armor). The player's skin may disappear, but they'd still be visible to mobs and other players if they're wearing armor.
EDIT: Currently, the player's nametag disappears, and their model does not, but the code is such that it's a bug that the model doesn't disappear. I'm not sure what the cause is.
the source of this has something to do w/ 3d_armor/wieldview, and possibly petz werewolves.
With 1.4 we may want to remove the faulty general invis potion and add proper invisibility to the rogue abilities.