LeniOwO reports: lmao when u put a vintage lant ... #1422

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opened 2022-01-28 12:49:53 +00:00 by yourland-report · 3 comments

LeniOwO reports a bug:

lmao when u put a vintage lantern into an (invisible, maybe also normal ones) item frame it just looks so weird when u pick it up, only when u place it and break it it gets normally in ur inv lmao

Player position:

{
	y = 9.5,
	x = 6811.7905273438,
	z = 3018.2211914063
}

Player look:

{
	y = -0.12706461548805,
	x = -0.75916641950607,
	z = -0.63837361335754
}

Player information:

{
	min_rtt = 0.027000000700355,
	max_rtt = 3.0550000667572,
	connection_uptime = 2912,
	max_jitter = 2.9000000953674,
	minor = 3,
	major = 5,
	ip_version = 6,
	formspec_version = 3,
	patch = 0,
	protocol_version = 39,
	serialization_version = 28,
	lang_code = "",
	version_string = "5.3.0",
	avg_rtt = 0.056000001728535,
	state = "Active",
	avg_jitter = 0.010999999940395,
	min_jitter = 0
}

Player meta:

{
	fields = {
		["3d_armor_inventory"] = "return {\"3d_armor:boots_crystal 1 200\", \"\", \"\", \"\", \"\", \"\"}",
		["petz:werewolf_vignette_id"] = "10",
		yl_commons_thankyou = "17",
		jointime = "1625419010",
		yl_commons_player_joined = "1643371353",
		["signslib:pos"] = "(6843,15,2917)",
		digged_nodes = "178907",
		died = "86",
		bitten = "0",
		["unified_inventory:bags"] = "return {\"unified_inventory:bag_large\", \"unified_inventory:bag_large\", \"unified_inventory:bag_large\", \"unified_inventory:bag_large\"}",
		partychat = "party",
		xp = "144281",
		["petz:lycanthropy"] = "1",
		yl_church = "return {[\"last_death\"] = {[\"y\"] = 6, [\"x\"] = 10401, [\"z\"] = -5231}, [\"last_heal\"] = 1641306120, [\"last_death_portal\"] = 1642960235}",
		played_time = "2503154",
		["stamina:level"] = "10",
		punch_count = "9389",
		arenalib_infobox_arenaID = "0",
		inflicted_damage = "114020",
		crafted = "15876",
		["petz:old_override_table"] = "return {[\"new_move\"] = true, [\"sneak\"] = true, [\"sneak_glitch\"] = false, [\"jump\"] = 1.5, [\"speed\"] = 2, [\"gravity\"] = 1}",
		["petz:werewolf"] = "1",
		["petz:werewolf_clan_idx"] = "2",
		placed_nodes = "72244",
		hud_state = "on",
		repellant = "0",
		yl_commons_player_created = "1625419010"
	}
}

Log identifier


[MOD] yl_report log identifier = 9QaqPVPfYbU3BdBzCSn5J1ciMB2VfcAf

Profiler save:

profile-20220128T134953.json_pretty

Status:

# Server: version=5.4.1-yl, uptime=137967, max_lag=3.23955, clients={thonenyangal, Najax, debian44, Giuseppe, LeniOwO, guestxmart, Aero, Robo, Bla, Arabella, Service, Ernesto, Bailiff, AliasAlreadyTaken, fireQueen20073, Xx_NARUTO_xXPOPO, flux}

Teleport command:

/teleport xyz 6812 10 3018

Compass command:

/give_compass Construction 9QaqPVPfYbU3BdBzCSn5J1ciMB2VfcAf D2691E 6812 10 3018
LeniOwO reports a bug: > lmao when u put a vintage lantern into an (invisible, maybe also normal ones) item frame it just looks so weird when u pick it up, only when u place it and break it it gets normally in ur inv lmao Player position: ``` { y = 9.5, x = 6811.7905273438, z = 3018.2211914063 } ``` Player look: ``` { y = -0.12706461548805, x = -0.75916641950607, z = -0.63837361335754 } ``` Player information: ``` { min_rtt = 0.027000000700355, max_rtt = 3.0550000667572, connection_uptime = 2912, max_jitter = 2.9000000953674, minor = 3, major = 5, ip_version = 6, formspec_version = 3, patch = 0, protocol_version = 39, serialization_version = 28, lang_code = "", version_string = "5.3.0", avg_rtt = 0.056000001728535, state = "Active", avg_jitter = 0.010999999940395, min_jitter = 0 } ``` Player meta: ``` { fields = { ["3d_armor_inventory"] = "return {\"3d_armor:boots_crystal 1 200\", \"\", \"\", \"\", \"\", \"\"}", ["petz:werewolf_vignette_id"] = "10", yl_commons_thankyou = "17", jointime = "1625419010", yl_commons_player_joined = "1643371353", ["signslib:pos"] = "(6843,15,2917)", digged_nodes = "178907", died = "86", bitten = "0", ["unified_inventory:bags"] = "return {\"unified_inventory:bag_large\", \"unified_inventory:bag_large\", \"unified_inventory:bag_large\", \"unified_inventory:bag_large\"}", partychat = "party", xp = "144281", ["petz:lycanthropy"] = "1", yl_church = "return {[\"last_death\"] = {[\"y\"] = 6, [\"x\"] = 10401, [\"z\"] = -5231}, [\"last_heal\"] = 1641306120, [\"last_death_portal\"] = 1642960235}", played_time = "2503154", ["stamina:level"] = "10", punch_count = "9389", arenalib_infobox_arenaID = "0", inflicted_damage = "114020", crafted = "15876", ["petz:old_override_table"] = "return {[\"new_move\"] = true, [\"sneak\"] = true, [\"sneak_glitch\"] = false, [\"jump\"] = 1.5, [\"speed\"] = 2, [\"gravity\"] = 1}", ["petz:werewolf"] = "1", ["petz:werewolf_clan_idx"] = "2", placed_nodes = "72244", hud_state = "on", repellant = "0", yl_commons_player_created = "1625419010" } } ``` Log identifier ``` [MOD] yl_report log identifier = 9QaqPVPfYbU3BdBzCSn5J1ciMB2VfcAf ``` Profiler save: ``` profile-20220128T134953.json_pretty ``` Status: ``` # Server: version=5.4.1-yl, uptime=137967, max_lag=3.23955, clients={thonenyangal, Najax, debian44, Giuseppe, LeniOwO, guestxmart, Aero, Robo, Bla, Arabella, Service, Ernesto, Bailiff, AliasAlreadyTaken, fireQueen20073, Xx_NARUTO_xXPOPO, flux} ``` Teleport command: ``` /teleport xyz 6812 10 3018 ``` Compass command: ``` /give_compass Construction 9QaqPVPfYbU3BdBzCSn5J1ciMB2VfcAf D2691E 6812 10 3018 ```
AliasAlreadyTaken was assigned by yourland-report 2022-01-28 12:49:54 +00:00
Member

This is likely because right-click logic is being handled in 2 separate places, like e.g. #1250

~~This is likely because right-click logic is being handled in 2 separate places, like e.g. #1250~~
Styxcolor added the
1. kind/bug
label 2022-01-31 10:56:28 +00:00
Member

This is likely because right-click logic is being handled in 2 separate places, like e.g. #1250

Clearly I didn't read the description closely, this is instead related to #1273, except slightly different, because there are multiple "variants" of the vintage lantern, with different draw styles.

> This is likely because right-click logic is being handled in 2 separate places, like e.g. #1250 Clearly I didn't read the description closely, this is instead related to #1273, except slightly different, because there are multiple "variants" of the vintage lantern, with different draw styles.
flux added this to the flux's TODO list project 2022-07-02 19:35:46 +00:00
Member

note that the weirdness here is due to the lantern turning into the "wall mounted" variant when placed in a frame on a wall. this also allows a player to get ahold of the variants as specific items. this is similar to the behavior of the cottages pitchfork (#717).

image

note that the weirdness here is due to the lantern turning into the "wall mounted" variant when placed in a frame on a wall. this also allows a player to get ahold of the variants as specific items. this is similar to the behavior of the cottages pitchfork (#717). ![image](/attachments/c8901f18-e63f-4c78-9160-4cb1fa91673f)
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Reference: your-land/bugtracker#1422
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