castle gates gate_functions.lua:406: attempt to index a nil value #897
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Reference: your-land/bugtracker#897
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Delete Branch "%!s(<nil>)"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
https://github.com/minetest-mods/castle_gates/issues/17
For some reasons the log statement suggested in the aforementioned issue was not or is not anymore included in the mod.
It happened again:
Readded the code to castle_gates:
e4e378c03f
this has supposedly been fixed upstream, though i don't think we ever had a reliable repro so i don't know how we QA this.
We wait whether it happens on main - I don't see any other way
The upstream commit which is said to close this issue adds a line reading like this:
tested in singleplayer: Delete a moving gate with WE.
Old Version: Boom
new Version: nothing happens
this should be live