testmineweirdo reports: in the maze after change over, glitched and I could see the bottom half of the maze (wood) about 1/4 ... #8460

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opened 2025-04-24 01:44:45 +02:00 by yourland-report · 2 comments

testmineweirdo reports a bug:

in the maze after change over, glitched and I could see the bottom half of the maze (wood) about 1/4 of the maze

Player position:

{
	z = 1153.0930175781,
	x = 2051.0141601563,
	y = 30.5
}

Player look:

{
	z = -0.60964328050613,
	x = -0.69909352064133,
	y = -0.37363544106483
}

Player information:

{
	min_rtt = 0.17399999499321,
	min_jitter = 0,
	max_jitter = 2.9200000762939,
	avg_jitter = 0.0030000060796738,
	connection_uptime = 64,
	serialization_version = 29,
	avg_rtt = 0.17700000107288,
	state = "Active",
	formspec_version = 8,
	max_rtt = 3.095999956131,
	protocol_version = 46,
	major = 5,
	version_string = "5.11.0",
	lang_code = "",
	patch = 0,
	minor = 11,
	ip_version = 6
}

Player meta:

{
	fields = {
		inflicted_damage = "390716",
		digged_nodes = "771009",
		partychat = "party",
		yl_commons_player_joined = "1745451839",
		xp = "163197",
		["unified_inventory:bags"] = "return {\"unified_inventory:bag_large\", \"unified_inventory:bag_large\", \"unified_inventory:bag_large\", \"unified_inventory:bag_large\"}",
		punch_count = "21149",
		played_time = "8453173",
		["ocean_build.last_warning"] = "1731319571",
		placed_nodes = "123575",
		died = "1413",
		crafted = "227290",
		yl_commons_player_created = "1708500045",
		["ocean_build.ocean_built"] = "1",
		["petz:werewolf_clan_idx"] = "4",
		["stamina:level"] = "10",
		clouds_enabled = "0",
		["hud_manager:yl_snowball:hud__enabled"] = "n",
		hud_state = "on",
		["stamina:exhaustion"] = "145",
		repellant = "0",
		["petz:werewolf"] = "0",
		yl_commons_thankyou = "242",
		["petz:lycanthropy"] = "0",
		["signslib:pos"] = "(-1105,40,-2968)",
		snakecount = "12",
		["3d_armor_inventory"] = "return {\"3d_armor:helmet_crystal 1 1160\", \"3d_armor:leggings_crystal 1 1160\", \"3d_armor:boots_crystal 1 1160\", \"shields:shield_rainbow 1 464\", \"3d_armor:chestplate_crystal 1 1160\", \"\"}",
		yl_church = "return {[\"last_heal\"] = 1744888663, [\"last_death\"] = {[\"z\"] = -455, [\"x\"] = 2520, [\"y\"] = 14}, [\"last_death_portal\"] = 1745395384}",
		jointime = "1708500045",
		bitten = "0"
	}
}

Log identifier


[MOD] yl_report log identifier = fdGkhh7kAKOkqiJRdHEpBgfPgFDrxRNH

Profiler save:

profile-20250424T014445.json_prettyEE

Status:

# Server: version: 5.11.0-yl-lt | game: Minetest Game | uptime: 1d 3h 11min 23s | max lag: 0.734s | clients (17/52): adbshell, AliasAlreadyTaken, Bailiff, betzi, Kevork, Leia_og, MTbrain, nakama-ta, papadegianlp, Piexle_fairy, Ribbon, RxTxDoc, Service, Sokomine, Stimplin_OReilly, testmineweirdo, Tom_Bombadil

Teleport command:

/teleport xyz 2051 31 1153

Compass command:

/give_compass Construction fdGkhh7kAKOkqiJRdHEpBgfPgFDrxRNH D2691E 2051 31 1153
testmineweirdo reports a bug: > in the maze after change over, glitched and I could see the bottom half of the maze (wood) about 1/4 of the maze Player position: ``` { z = 1153.0930175781, x = 2051.0141601563, y = 30.5 } ``` Player look: ``` { z = -0.60964328050613, x = -0.69909352064133, y = -0.37363544106483 } ``` Player information: ``` { min_rtt = 0.17399999499321, min_jitter = 0, max_jitter = 2.9200000762939, avg_jitter = 0.0030000060796738, connection_uptime = 64, serialization_version = 29, avg_rtt = 0.17700000107288, state = "Active", formspec_version = 8, max_rtt = 3.095999956131, protocol_version = 46, major = 5, version_string = "5.11.0", lang_code = "", patch = 0, minor = 11, ip_version = 6 } ``` Player meta: ``` { fields = { inflicted_damage = "390716", digged_nodes = "771009", partychat = "party", yl_commons_player_joined = "1745451839", xp = "163197", ["unified_inventory:bags"] = "return {\"unified_inventory:bag_large\", \"unified_inventory:bag_large\", \"unified_inventory:bag_large\", \"unified_inventory:bag_large\"}", punch_count = "21149", played_time = "8453173", ["ocean_build.last_warning"] = "1731319571", placed_nodes = "123575", died = "1413", crafted = "227290", yl_commons_player_created = "1708500045", ["ocean_build.ocean_built"] = "1", ["petz:werewolf_clan_idx"] = "4", ["stamina:level"] = "10", clouds_enabled = "0", ["hud_manager:yl_snowball:hud__enabled"] = "n", hud_state = "on", ["stamina:exhaustion"] = "145", repellant = "0", ["petz:werewolf"] = "0", yl_commons_thankyou = "242", ["petz:lycanthropy"] = "0", ["signslib:pos"] = "(-1105,40,-2968)", snakecount = "12", ["3d_armor_inventory"] = "return {\"3d_armor:helmet_crystal 1 1160\", \"3d_armor:leggings_crystal 1 1160\", \"3d_armor:boots_crystal 1 1160\", \"shields:shield_rainbow 1 464\", \"3d_armor:chestplate_crystal 1 1160\", \"\"}", yl_church = "return {[\"last_heal\"] = 1744888663, [\"last_death\"] = {[\"z\"] = -455, [\"x\"] = 2520, [\"y\"] = 14}, [\"last_death_portal\"] = 1745395384}", jointime = "1708500045", bitten = "0" } } ``` Log identifier ``` [MOD] yl_report log identifier = fdGkhh7kAKOkqiJRdHEpBgfPgFDrxRNH ``` Profiler save: ``` profile-20250424T014445.json_prettyEE ``` Status: ``` # Server: version: 5.11.0-yl-lt | game: Minetest Game | uptime: 1d 3h 11min 23s | max lag: 0.734s | clients (17/52): adbshell, AliasAlreadyTaken, Bailiff, betzi, Kevork, Leia_og, MTbrain, nakama-ta, papadegianlp, Piexle_fairy, Ribbon, RxTxDoc, Service, Sokomine, Stimplin_OReilly, testmineweirdo, Tom_Bombadil ``` Teleport command: ``` /teleport xyz 2051 31 1153 ``` Compass command: ``` /give_compass Construction fdGkhh7kAKOkqiJRdHEpBgfPgFDrxRNH D2691E 2051 31 1153 ```
AliasAlreadyTaken was assigned by yourland-report 2025-04-24 01:44:45 +02:00
AliasAlreadyTaken added the
3. source/lag
label 2025-04-25 22:17:19 +02:00

Were you IN the maze still? I thought it doesn't roll over as long as there are people inside?

Were you IN the maze still? I thought it doesn't roll over as long as there are people inside?
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What if players log out then log back in?

What if players log out then log back in?
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Reference: your-land/bugtracker#8460
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