Nomtom reports: In the Nether, wooden ladders ... #7850

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opened 2024-12-14 02:43:23 +01:00 by yourland-report · 2 comments

Nomtom reports a bug:

In the Nether, wooden ladders act like full normal blocks, but stone ladders seems to be acting different, and by that allowing mobs to spawn

Player position:

{
	z = 752.15441894531,
	x = 2520,
	y = -8
}

Player look:

{
	z = -0.44621869921684,
	x = -0.53140622377396,
	y = -0.72006690502167
}

Player information:

{
	version_string = "5.10.0",
	minor = 10,
	protocol_version = 46,
	lang_code = "",
	state = "Active",
	ip_version = 6,
	min_rtt = 0.041999999433756,
	max_rtt = 0.3129999935627,
	max_jitter = 0.26800000667572,
	avg_jitter = 0.0010000020265579,
	avg_rtt = 0.043000001460314,
	serialization_version = 29,
	patch = 0,
	min_jitter = 0,
	formspec_version = 8,
	connection_uptime = 7297,
	major = 5
}

Player meta:

{
	fields = {
		["petz:lycanthropy"] = "0",
		["stamina:exhaustion"] = "13.5",
		arenalib_infobox_arenaID = "0",
		["petz:werewolf"] = "0",
		played_time = "3215749",
		digged_nodes = "927033",
		["ocean_build.last_warning"] = "1702924431",
		["ocean_build.forbidden"] = "true",
		yl_commons_thankyou = "41",
		hud_state = "on",
		jointime = "1683396244",
		yl_commons_player_created = "1683396244",
		yl_commons_player_joined = "1734133313",
		xp = "1038230",
		["ocean_build.ocean_built"] = "12",
		yl_church = "return {[\"last_death_portal\"] = 1723930883, [\"last_death\"] = {[\"z\"] = 324, [\"x\"] = 2430, [\"y\"] = 29572}}",
		["3d_armor_inventory"] = "return {\"\", \"\", \"\", \"\", \"\", \"\"}",
		repellant = "0",
		["petz:werewolf_clan_idx"] = "1",
		placed_nodes = "415886",
		died = "97",
		xp_redo_hud_color = "0xFFD051",
		["signslib:pos"] = "(2645,52,-44)",
		["hud_manager:choppy:waypoint_enabled"] = "y",
		["unified_inventory:bags"] = "return {\"unified_inventory:bag_large\", \"unified_inventory:bag_large\", \"unified_inventory:bag_large\", \"unified_inventory:bag_large\"}",
		inflicted_damage = "179420",
		bitten = "0",
		["stamina:level"] = "17",
		punch_count = "10131",
		crafted = "236441"
	}
}

Log identifier


[MOD] yl_report log identifier = wwNjH0Ks8vHdbJEMnucCjhlz62AC7VjZ

Profiler save:

profile-20241214T014323.json_prettyEE

Status:

# Server: version: 5.10.0-yl-RelWithDebInfo | game: Minetest Game | uptime: 1d 17h 44min 32s | max lag: 0.303s | clients (21/52): AliasAlreadyTaken, Bailiff, bluie, Deathwing, Favkis, FrederickTheStormer, GoldDigger, HoneyFox, jackofthebean000, Keya, modbow, Nomtom, Parrish, poppyasdan, Service, TafferBell, thebestplayer, toddie, TotoAkilu, XiuBloom, ZiViZ

Teleport command:

/teleport xyz 2520 -8 752

Compass command:

/give_compass Construction wwNjH0Ks8vHdbJEMnucCjhlz62AC7VjZ D2691E 2520 -8 752
Nomtom reports a bug: > In the Nether, wooden ladders act like full normal blocks, but stone ladders seems to be acting different, and by that allowing mobs to spawn Player position: ``` { z = 752.15441894531, x = 2520, y = -8 } ``` Player look: ``` { z = -0.44621869921684, x = -0.53140622377396, y = -0.72006690502167 } ``` Player information: ``` { version_string = "5.10.0", minor = 10, protocol_version = 46, lang_code = "", state = "Active", ip_version = 6, min_rtt = 0.041999999433756, max_rtt = 0.3129999935627, max_jitter = 0.26800000667572, avg_jitter = 0.0010000020265579, avg_rtt = 0.043000001460314, serialization_version = 29, patch = 0, min_jitter = 0, formspec_version = 8, connection_uptime = 7297, major = 5 } ``` Player meta: ``` { fields = { ["petz:lycanthropy"] = "0", ["stamina:exhaustion"] = "13.5", arenalib_infobox_arenaID = "0", ["petz:werewolf"] = "0", played_time = "3215749", digged_nodes = "927033", ["ocean_build.last_warning"] = "1702924431", ["ocean_build.forbidden"] = "true", yl_commons_thankyou = "41", hud_state = "on", jointime = "1683396244", yl_commons_player_created = "1683396244", yl_commons_player_joined = "1734133313", xp = "1038230", ["ocean_build.ocean_built"] = "12", yl_church = "return {[\"last_death_portal\"] = 1723930883, [\"last_death\"] = {[\"z\"] = 324, [\"x\"] = 2430, [\"y\"] = 29572}}", ["3d_armor_inventory"] = "return {\"\", \"\", \"\", \"\", \"\", \"\"}", repellant = "0", ["petz:werewolf_clan_idx"] = "1", placed_nodes = "415886", died = "97", xp_redo_hud_color = "0xFFD051", ["signslib:pos"] = "(2645,52,-44)", ["hud_manager:choppy:waypoint_enabled"] = "y", ["unified_inventory:bags"] = "return {\"unified_inventory:bag_large\", \"unified_inventory:bag_large\", \"unified_inventory:bag_large\", \"unified_inventory:bag_large\"}", inflicted_damage = "179420", bitten = "0", ["stamina:level"] = "17", punch_count = "10131", crafted = "236441" } } ``` Log identifier ``` [MOD] yl_report log identifier = wwNjH0Ks8vHdbJEMnucCjhlz62AC7VjZ ``` Profiler save: ``` profile-20241214T014323.json_prettyEE ``` Status: ``` # Server: version: 5.10.0-yl-RelWithDebInfo | game: Minetest Game | uptime: 1d 17h 44min 32s | max lag: 0.303s | clients (21/52): AliasAlreadyTaken, Bailiff, bluie, Deathwing, Favkis, FrederickTheStormer, GoldDigger, HoneyFox, jackofthebean000, Keya, modbow, Nomtom, Parrish, poppyasdan, Service, TafferBell, thebestplayer, toddie, TotoAkilu, XiuBloom, ZiViZ ``` Teleport command: ``` /teleport xyz 2520 -8 752 ``` Compass command: ``` /give_compass Construction wwNjH0Ks8vHdbJEMnucCjhlz62AC7VjZ D2691E 2520 -8 752 ```
AliasAlreadyTaken was assigned by yourland-report 2024-12-14 02:43:23 +01:00
Owner

Consistently? Can reproduce on test? sometimes mobs manage to get into locked or protected areas, it even happens at my main base in north haven... like if they spawn on the line between unprotected and protected... that sort of thing. The density of spawn in nether may or may not have been a factor here. Opinions?

Consistently? Can reproduce on test? sometimes mobs manage to get into locked or protected areas, it even happens at my main base in north haven... like if they spawn on the line between unprotected and protected... that sort of thing. The density of spawn in nether may or may not have been a factor here. Opinions?
AliasAlreadyTaken added the
4. step/needs confirmation
label 2024-12-17 18:09:07 +01:00

A missing ladder may give that impression, but I very much doubt anything would spawn inside ladders.

In any case, if we know the position we can work out what happened.

A missing ladder may give that impression, but I very much doubt anything would spawn inside ladders. In any case, if we know the position we can work out what happened.
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Reference: your-land/bugtracker#7850
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