Crazylad reports: very strange lagspike just now ... #7234
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Reference: your-land/bugtracker#7234
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Crazylad reports a bug:
Player position:
Player look:
Player information:
Player meta:
Log identifier
Profiler save:
Status:
Teleport command:
Compass command:
May have been network lag. Server
max lag: 1.75s
doesn't sound stellar, but far from 20 seconds.This is due to the over spawn of the nether mobs. I had two players come see my test farm for testing the issue. They both had high view range which actived the 1200 nether mobs above me. A cause of that was server wide lag spike.
this can happen anytime anyone uses a dp to an area with higher than expected view range and a lot of spawned entities about. Not exclusive to nether in any way - but if kazillions of mobs weren't everywhere near any place a player has been building or hanging out, it wouldn't be a problem anywhere... is there a way to get things to despawn and not just hang out in the kazillions forever or not?
Also around the same time I was doing a wee bit of worldedit on a wilderness grief but I don't think it was that as even I felt the lag when I arrived at a new location with too high view range setting (300 which I didn't think that all that high, but okay) Considering 2 years ago my common view range was 2000 I think we're working very hard to swim upstream against the tide or whatever.... weirdness.