Crazylad reports: "Idea for Airship and Sailship ... #6656

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opened 2024-04-15 18:16:41 +00:00 by yourland-report · 0 comments

Crazylad reports a bug:

"Idea for Airship and Sailship NPC's" What if it showed the teleport coords of the city next to the city listed on the NPC dialog? For example, "Haven, @ 1940, 23.5, 1003". It would be good for heading to a place you know the coords to, but you don't know the closest city to that place.

Player position:

{
	x = 2290.1999511719,
	y = 6,
	z = 1112.8000488281
}

Player look:

{
	x = 0.49943509697914,
	y = -0.6477210521698,
	z = 0.57534515857697
}

Player information:

{
	version_string = "5.8.0",
	state = "Active",
	ip_version = 6,
	min_rtt = 0.12399999797344,
	min_jitter = 0,
	max_jitter = 3.9630000591278,
	avg_jitter = 0.059000000357628,
	connection_uptime = 1095,
	serialization_version = 29,
	patch = 0,
	major = 5,
	avg_rtt = 0.195999994874,
	minor = 8,
	lang_code = "",
	protocol_version = 42,
	max_rtt = 4.1240000724792,
	formspec_version = 7
}

Player meta:

{
	fields = {
		["3d_armor_inventory"] = "return {\"\", \"3d_armor:helmet_crystal 1 8080\", \"3d_armor:chestplate_crystal 1 8080\", \"3d_armor:leggings_crystal 1 8080\", \"shields:shield_rainbow 1 6638\", \"3d_armor:boots_crystal 1 8080\"}",
		yl_church = "return {[\"last_heal\"] = 1712857073, [\"last_death_portal\"] = 1712974177, [\"last_death\"] = {[\"x\"] = 1925, [\"y\"] = 43, [\"z\"] = 1431}}",
		partychat = "party",
		yl_commons_player_joined = "1713203919",
		["stamina:level"] = "12",
		["stamina:poisoned"] = "no",
		["stamina:exhaustion"] = "6.5",
		["unified_inventory:bags"] = "return {\"unified_inventory:bag_large\", \"unified_inventory:bag_large\", \"unified_inventory:bag_large\", \"unified_inventory:bag_large\"}",
		["signslib:pos"] = "(2794,2,769)",
		yl_commons_player_created = "1708184177",
		["ocean_build.last_warning"] = "1711468478",
		["ocean_build.forbidden"] = "true",
		["ocean_build.ocean_built"] = "12",
		repellant = "0",
		digged_nodes = "209109",
		hud_state = "on",
		inflicted_damage = "99002",
		jointime = "1708184177",
		bitten = "0",
		punch_count = "4737",
		played_time = "800175",
		xp = "165618",
		placed_nodes = "12980",
		died = "81",
		crafted = "36434",
		yl_commons_thankyou = "23"
	}
}

Log identifier


[MOD] yl_report log identifier = V2HcshbFQtJTwHe15ULagUphOWropuee

Profiler save:

profile-20240415T181641.json_prettyEE

Status:

# Server: version: 5.7.0-yl-thx-tmm | game: Minetest Game | uptime: 2d 41min 9s | max lag: 1.4s | clients (25/52): AliasAlreadyTaken, BabyBear, Bailiff, Binarix128, Bingo, Boot, Crazylad, DanteLeo, flux, julia57, Keya, KuchikiYegger, LadyPixels, MeZN, Murmel, ninja_9, Noii, Parrish, Pelu, playor, poppyasdan, Ravise, RosLenin33, Service, yaraqasem

Teleport command:

/teleport xyz 2290 6 1113

Compass command:

/give_compass Construction V2HcshbFQtJTwHe15ULagUphOWropuee D2691E 2290 6 1113
Crazylad reports a bug: > "Idea for Airship and Sailship NPC's" What if it showed the teleport coords of the city next to the city listed on the NPC dialog? For example, "Haven, @ 1940, 23.5, 1003". It would be good for heading to a place you know the coords to, but you don't know the closest city to that place. Player position: ``` { x = 2290.1999511719, y = 6, z = 1112.8000488281 } ``` Player look: ``` { x = 0.49943509697914, y = -0.6477210521698, z = 0.57534515857697 } ``` Player information: ``` { version_string = "5.8.0", state = "Active", ip_version = 6, min_rtt = 0.12399999797344, min_jitter = 0, max_jitter = 3.9630000591278, avg_jitter = 0.059000000357628, connection_uptime = 1095, serialization_version = 29, patch = 0, major = 5, avg_rtt = 0.195999994874, minor = 8, lang_code = "", protocol_version = 42, max_rtt = 4.1240000724792, formspec_version = 7 } ``` Player meta: ``` { fields = { ["3d_armor_inventory"] = "return {\"\", \"3d_armor:helmet_crystal 1 8080\", \"3d_armor:chestplate_crystal 1 8080\", \"3d_armor:leggings_crystal 1 8080\", \"shields:shield_rainbow 1 6638\", \"3d_armor:boots_crystal 1 8080\"}", yl_church = "return {[\"last_heal\"] = 1712857073, [\"last_death_portal\"] = 1712974177, [\"last_death\"] = {[\"x\"] = 1925, [\"y\"] = 43, [\"z\"] = 1431}}", partychat = "party", yl_commons_player_joined = "1713203919", ["stamina:level"] = "12", ["stamina:poisoned"] = "no", ["stamina:exhaustion"] = "6.5", ["unified_inventory:bags"] = "return {\"unified_inventory:bag_large\", \"unified_inventory:bag_large\", \"unified_inventory:bag_large\", \"unified_inventory:bag_large\"}", ["signslib:pos"] = "(2794,2,769)", yl_commons_player_created = "1708184177", ["ocean_build.last_warning"] = "1711468478", ["ocean_build.forbidden"] = "true", ["ocean_build.ocean_built"] = "12", repellant = "0", digged_nodes = "209109", hud_state = "on", inflicted_damage = "99002", jointime = "1708184177", bitten = "0", punch_count = "4737", played_time = "800175", xp = "165618", placed_nodes = "12980", died = "81", crafted = "36434", yl_commons_thankyou = "23" } } ``` Log identifier ``` [MOD] yl_report log identifier = V2HcshbFQtJTwHe15ULagUphOWropuee ``` Profiler save: ``` profile-20240415T181641.json_prettyEE ``` Status: ``` # Server: version: 5.7.0-yl-thx-tmm | game: Minetest Game | uptime: 2d 41min 9s | max lag: 1.4s | clients (25/52): AliasAlreadyTaken, BabyBear, Bailiff, Binarix128, Bingo, Boot, Crazylad, DanteLeo, flux, julia57, Keya, KuchikiYegger, LadyPixels, MeZN, Murmel, ninja_9, Noii, Parrish, Pelu, playor, poppyasdan, Ravise, RosLenin33, Service, yaraqasem ``` Teleport command: ``` /teleport xyz 2290 6 1113 ``` Compass command: ``` /give_compass Construction V2HcshbFQtJTwHe15ULagUphOWropuee D2691E 2290 6 1113 ```
AliasAlreadyTaken was assigned by yourland-report 2024-04-15 18:16:41 +00:00
AliasAlreadyTaken added this to the 1.2 Cities and Invasions milestone 2024-04-15 19:34:06 +00:00
AliasAlreadyTaken added the
1. kind/enhancement
label 2024-04-15 19:34:11 +00:00
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Reference: your-land/bugtracker#6656
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