rewired_X reports: can tubes not connect to the f ... #6505

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opened 2024-03-16 20:53:36 +00:00 by yourland-report · 4 comments

rewired_X reports a bug:

can tubes not connect to the front of a shared chest? its visual only but it might get someone to think that items are going into the chest from the front

Player position:

{
	y = 112.5,
	z = 354.54098510742,
	x = 2976.6831054688
}

Player look:

{
	y = -0.24344572424889,
	z = 0.34046366810799,
	x = -0.90819525718689
}

Player information:

{
	max_rtt = 2.6059999465942,
	avg_jitter = 0.0019999966025352,
	connection_uptime = 2358,
	serialization_version = 29,
	patch = 0,
	minor = 8,
	formspec_version = 7,
	protocol_version = 42,
	state = "Active",
	major = 5,
	version_string = "5.8.0",
	lang_code = "",
	max_jitter = 2.4850001335144,
	ip_version = 6,
	min_rtt = 0.1169999986887,
	avg_rtt = 0.12099999934435,
	min_jitter = 0
}

Player meta:

{
	fields = {
		["stamina:poisoned"] = "no",
		yl_commons_thankyou = "75",
		["stamina:exhaustion"] = "31",
		played_time = "7365742",
		digged_nodes = "367714",
		placed_nodes = "80456",
		died = "929",
		crafted = "136252",
		partychat = "party",
		jointime = "1659200153",
		bitten = "0",
		yl_commons_player_joined = "1710620084",
		["signslib:pos"] = "(4203,53,1086)",
		["ocean_build.ocean_built"] = "12",
		repellant = "0",
		yl_commons_player_created = "1659200153",
		arenalib_infobox_arenaID = "0",
		["ocean_build.last_warning"] = "1.67388e+09",
		["ocean_build.forbidden"] = "true",
		hud_state = "on",
		xp = "270277",
		["unified_inventory:bags"] = "return {\"unified_inventory:bag_large\", \"unified_inventory:bag_large\", \"unified_inventory:bag_large\", \"unified_inventory:bag_large\"}",
		arenalib_watchID = "0",
		["3d_armor_inventory"] = "return {\"3d_armor:boots_crystal 1 1220\", \"3d_armor:chestplate_crystal 1 1220\", \"3d_armor:helmet_crystal 1 1220\", \"shields:shield_rainbow 1 14904\", \"3d_armor:leggings_crystal 1 1220\", \"\"}",
		xp_redo_hud_color = "0xE03fd8",
		yl_church = "return {[\"last_death_portal\"] = 1710598787, [\"last_heal\"] = 1690328119, [\"last_death\"] = {[\"x\"] = 1939, [\"y\"] = 79, [\"z\"] = 1860}}",
		punch_count = "196436",
		["stamina:level"] = "14",
		inflicted_damage = "4148366"
	}
}

Log identifier


[MOD] yl_report log identifier = 2YMeFv6ydNE7KwcNbRNX30kOM0IgS3ig

Profiler save:

profile-20240316T205336.json_prettyEE

Status:

# Server: version: 5.7.0-yl-thx-tmm | game: Minetest Game | uptime: 4h 39min 25s | max lag: 0.723s | clients (21/52): 98URL, AliasAlreadyTaken, AspireMint, Bailiff, Boot, der_c_aus_a, DragonWrangler1, flux, Keya, laira, Lucien, Murmel, nakama-ta, Noii, patw99, poppyasdan, rewired_X, Service, shizle, Wace4, whosit

Teleport command:

/teleport xyz 2977 113 355

Compass command:

/give_compass Construction 2YMeFv6ydNE7KwcNbRNX30kOM0IgS3ig D2691E 2977 113 355
rewired_X reports a bug: > can tubes not connect to the front of a shared chest? its visual only but it might get someone to think that items are going into the chest from the front Player position: ``` { y = 112.5, z = 354.54098510742, x = 2976.6831054688 } ``` Player look: ``` { y = -0.24344572424889, z = 0.34046366810799, x = -0.90819525718689 } ``` Player information: ``` { max_rtt = 2.6059999465942, avg_jitter = 0.0019999966025352, connection_uptime = 2358, serialization_version = 29, patch = 0, minor = 8, formspec_version = 7, protocol_version = 42, state = "Active", major = 5, version_string = "5.8.0", lang_code = "", max_jitter = 2.4850001335144, ip_version = 6, min_rtt = 0.1169999986887, avg_rtt = 0.12099999934435, min_jitter = 0 } ``` Player meta: ``` { fields = { ["stamina:poisoned"] = "no", yl_commons_thankyou = "75", ["stamina:exhaustion"] = "31", played_time = "7365742", digged_nodes = "367714", placed_nodes = "80456", died = "929", crafted = "136252", partychat = "party", jointime = "1659200153", bitten = "0", yl_commons_player_joined = "1710620084", ["signslib:pos"] = "(4203,53,1086)", ["ocean_build.ocean_built"] = "12", repellant = "0", yl_commons_player_created = "1659200153", arenalib_infobox_arenaID = "0", ["ocean_build.last_warning"] = "1.67388e+09", ["ocean_build.forbidden"] = "true", hud_state = "on", xp = "270277", ["unified_inventory:bags"] = "return {\"unified_inventory:bag_large\", \"unified_inventory:bag_large\", \"unified_inventory:bag_large\", \"unified_inventory:bag_large\"}", arenalib_watchID = "0", ["3d_armor_inventory"] = "return {\"3d_armor:boots_crystal 1 1220\", \"3d_armor:chestplate_crystal 1 1220\", \"3d_armor:helmet_crystal 1 1220\", \"shields:shield_rainbow 1 14904\", \"3d_armor:leggings_crystal 1 1220\", \"\"}", xp_redo_hud_color = "0xE03fd8", yl_church = "return {[\"last_death_portal\"] = 1710598787, [\"last_heal\"] = 1690328119, [\"last_death\"] = {[\"x\"] = 1939, [\"y\"] = 79, [\"z\"] = 1860}}", punch_count = "196436", ["stamina:level"] = "14", inflicted_damage = "4148366" } } ``` Log identifier ``` [MOD] yl_report log identifier = 2YMeFv6ydNE7KwcNbRNX30kOM0IgS3ig ``` Profiler save: ``` profile-20240316T205336.json_prettyEE ``` Status: ``` # Server: version: 5.7.0-yl-thx-tmm | game: Minetest Game | uptime: 4h 39min 25s | max lag: 0.723s | clients (21/52): 98URL, AliasAlreadyTaken, AspireMint, Bailiff, Boot, der_c_aus_a, DragonWrangler1, flux, Keya, laira, Lucien, Murmel, nakama-ta, Noii, patw99, poppyasdan, rewired_X, Service, shizle, Wace4, whosit ``` Teleport command: ``` /teleport xyz 2977 113 355 ``` Compass command: ``` /give_compass Construction 2YMeFv6ydNE7KwcNbRNX30kOM0IgS3ig D2691E 2977 113 355 ```
AliasAlreadyTaken was assigned by yourland-report 2024-03-16 20:53:36 +00:00
AliasAlreadyTaken added the
1. kind/bug
label 2024-03-16 22:46:26 +00:00

Is that only the case on YL or also on upstream?

Is that only the case on YL or also on upstream?
AliasAlreadyTaken added the
4. step/needs confirmation
label 2024-03-16 22:46:52 +00:00
Member

Why not? You can turn the chest how you like it. Others may need all possible side connections for their machine constructions. For me this is not a bug, its an opportunity. Nothing changes in this since years. So let it the way it is.

Why not? You can turn the chest how you like it. Others may need all possible side connections for their machine constructions. For me this is not a bug, its an opportunity. Nothing changes in this since years. So let it the way it is.

It is a visual glitch and unexpected behaviour when a tube connects to a side of a chest which doesn't have one of those black squares.

Does it do anything wild? Most likely no.

It is a visual glitch and unexpected behaviour when a tube connects to a side of a chest which doesn't have one of those black squares. Does it do anything wild? Most likely no.
Member

which shared chest? tubes connect to the front of soko's chesttools shared chests just fine. the others are slated for removal at some point, hopefully.

image

which shared chest? tubes connect to the front of soko's chesttools shared chests just fine. the others are slated for removal at some point, hopefully. ![image](/attachments/5390e298-7b4a-432e-9b28-044736bc7f1c)
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Reference: your-land/bugtracker#6505
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