rewired_X reports: could it be made so the announ ... #6400

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opened 2024-03-05 13:46:38 +00:00 by yourland-report · 6 comments

rewired_X reports a bug:

could it be made so the announce flag's message is one-use and then it becomes blank and not persist across uses?

Player position:

{
	x = 3946.7421875,
	y = 106.5,
	z = 19.05299949646
}

Player look:

{
	x = -0.6871509552002,
	y = -0.60320800542831,
	z = -0.40492430329323
}

Player information:

{
	max_rtt = 6.5289998054504,
	protocol_version = 42,
	lang_code = "",
	min_rtt = 0.1169999986887,
	minor = 8,
	min_jitter = 0,
	max_jitter = 6.4029998779297,
	avg_jitter = 0.0019999891519547,
	connection_uptime = 808,
	serialization_version = 29,
	patch = 0,
	state = "Active",
	formspec_version = 7,
	version_string = "5.8.0",
	avg_rtt = 0.15800000727177,
	ip_version = 6,
	major = 5
}

Player meta:

{
	fields = {
		digged_nodes = "366861",
		placed_nodes = "80197",
		yl_commons_thankyou = "69",
		crafted = "135135",
		yl_commons_player_joined = "1709645642",
		["unified_inventory:bags"] = "return {\"unified_inventory:bag_large\", \"unified_inventory:bag_large\", \"unified_inventory:bag_large\", \"unified_inventory:bag_large\"}",
		inflicted_damage = "4132026",
		["ocean_build.ocean_built"] = "12",
		yl_commons_player_created = "1659200153",
		repellant = "0",
		["stamina:poisoned"] = "no",
		hud_state = "on",
		died = "914",
		bitten = "0",
		arenalib_watchID = "0",
		xp = "270639",
		["ocean_build.forbidden"] = "true",
		yl_church = "return {[\"last_death_portal\"] = 1708718236, [\"last_death\"] = {[\"y\"] = 12, [\"z\"] = 1647, [\"x\"] = 1975}, [\"last_heal\"] = 1690328119}",
		arenalib_infobox_arenaID = "0",
		["3d_armor_inventory"] = "return {\"3d_armor:leggings_crystal 1 14100\", \"shields:shield_rainbow 1 5640\", \"3d_armor:boots_crystal 1 14100\", \"3d_armor:helmet_crystal 1 14100\", \"3d_armor:chestplate_crystal 1 14100\", \"\"}",
		["ocean_build.last_warning"] = "1.67388e+09",
		xp_redo_hud_color = "0xE03fd8",
		["stamina:level"] = "9",
		jointime = "1659200153",
		played_time = "7057845",
		["signslib:pos"] = "(4203,53,1086)",
		punch_count = "195795",
		partychat = "party",
		["stamina:exhaustion"] = "86"
	}
}

Log identifier


[MOD] yl_report log identifier = jxcFyuKWfarC8xkOekLFH4nO5khCKTME

Profiler save:

profile-20240305T134638.json_prettyEE

Status:

# Server: version: 5.7.0-yl-thx-tmm | game: Minetest Game | uptime: 1d 23h 33min 52s | max lag: 1.36s | clients (18/52): AliasAlreadyTaken, Bailiff, dento, DragonWrangler1, flux, formations52, GreenHavens, Hecate, jim15, Labyrinth, LadyPixels, Lupercus, Murmel, rewired_X, Service, Sokomine, Stevee, tour

Teleport command:

/teleport xyz 3947 107 19

Compass command:

/give_compass Construction jxcFyuKWfarC8xkOekLFH4nO5khCKTME D2691E 3947 107 19
rewired_X reports a bug: > could it be made so the announce flag's message is one-use and then it becomes blank and not persist across uses? Player position: ``` { x = 3946.7421875, y = 106.5, z = 19.05299949646 } ``` Player look: ``` { x = -0.6871509552002, y = -0.60320800542831, z = -0.40492430329323 } ``` Player information: ``` { max_rtt = 6.5289998054504, protocol_version = 42, lang_code = "", min_rtt = 0.1169999986887, minor = 8, min_jitter = 0, max_jitter = 6.4029998779297, avg_jitter = 0.0019999891519547, connection_uptime = 808, serialization_version = 29, patch = 0, state = "Active", formspec_version = 7, version_string = "5.8.0", avg_rtt = 0.15800000727177, ip_version = 6, major = 5 } ``` Player meta: ``` { fields = { digged_nodes = "366861", placed_nodes = "80197", yl_commons_thankyou = "69", crafted = "135135", yl_commons_player_joined = "1709645642", ["unified_inventory:bags"] = "return {\"unified_inventory:bag_large\", \"unified_inventory:bag_large\", \"unified_inventory:bag_large\", \"unified_inventory:bag_large\"}", inflicted_damage = "4132026", ["ocean_build.ocean_built"] = "12", yl_commons_player_created = "1659200153", repellant = "0", ["stamina:poisoned"] = "no", hud_state = "on", died = "914", bitten = "0", arenalib_watchID = "0", xp = "270639", ["ocean_build.forbidden"] = "true", yl_church = "return {[\"last_death_portal\"] = 1708718236, [\"last_death\"] = {[\"y\"] = 12, [\"z\"] = 1647, [\"x\"] = 1975}, [\"last_heal\"] = 1690328119}", arenalib_infobox_arenaID = "0", ["3d_armor_inventory"] = "return {\"3d_armor:leggings_crystal 1 14100\", \"shields:shield_rainbow 1 5640\", \"3d_armor:boots_crystal 1 14100\", \"3d_armor:helmet_crystal 1 14100\", \"3d_armor:chestplate_crystal 1 14100\", \"\"}", ["ocean_build.last_warning"] = "1.67388e+09", xp_redo_hud_color = "0xE03fd8", ["stamina:level"] = "9", jointime = "1659200153", played_time = "7057845", ["signslib:pos"] = "(4203,53,1086)", punch_count = "195795", partychat = "party", ["stamina:exhaustion"] = "86" } } ``` Log identifier ``` [MOD] yl_report log identifier = jxcFyuKWfarC8xkOekLFH4nO5khCKTME ``` Profiler save: ``` profile-20240305T134638.json_prettyEE ``` Status: ``` # Server: version: 5.7.0-yl-thx-tmm | game: Minetest Game | uptime: 1d 23h 33min 52s | max lag: 1.36s | clients (18/52): AliasAlreadyTaken, Bailiff, dento, DragonWrangler1, flux, formations52, GreenHavens, Hecate, jim15, Labyrinth, LadyPixels, Lupercus, Murmel, rewired_X, Service, Sokomine, Stevee, tour ``` Teleport command: ``` /teleport xyz 3947 107 19 ``` Compass command: ``` /give_compass Construction jxcFyuKWfarC8xkOekLFH4nO5khCKTME D2691E 3947 107 19 ```
AliasAlreadyTaken was assigned by yourland-report 2024-03-05 13:46:38 +00:00
Member

Idea for the flags was that "commander" would create a number of flags and switch between them do give different orders quickly.
But if people use them in some other way, then maybe flags should be redone...

Idea for the flags was that "commander" would create a number of flags and switch between them do give different orders quickly. But if people use them in some other way, then maybe flags should be redone...
AliasAlreadyTaken added the
4. step/discussion
label 2024-03-06 07:14:24 +00:00

What's the idea behind this change request?

What's the idea behind this change request?

the idea is to make the message single use, that way when you use the flag again, you don't have to stop, change the message, and then use it, or just do like me and forget the message you originally had on it, and then confuse everyone when you use it and the old message is there

the idea is to make the message single use, that way when you use the flag again, you don't have to stop, change the message, and then use it, or just do like me and forget the message you originally had on it, and then confuse everyone when you use it and the old message is there
Member

To me it feels that just using /look or /look! is simpler - since you have to stop to type anyway. And current flag allows you to save typing, if you repeat messages...

What definitely needs to be added:

  • flag's description should show the preset message.

As for behavior changes, would be nice to hear more opinions... It could also be a checkbox for "one-time message"...

To me it feels that just using `/look` or `/look!` is simpler - since you have to stop to type anyway. And current flag allows you to save typing, if you repeat messages... What definitely needs to be added: - flag's description should show the preset message. As for behavior changes, would be nice to hear more opinions... It could also be a checkbox for "one-time message"...

To me it feels that just using /look or /look! is simpler

agreed, also with /look! you can announce things and not be in danger, or at least not be in much.

> To me it feels that just using /look or /look! is simpler agreed, also with /look! you can announce things and not be in danger, or at least not be in much.
Member

i just carry one flag that sez "focus" - it's meant to be used in the heat of battle. if i've got time to change the message, i'll just use /a.

i just carry one flag that sez "focus" - it's meant to be used in the heat of battle. if i've got time to change the message, i'll just use `/a`.
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Reference: your-land/bugtracker#6400
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