Replay actions #6357
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1. kind/balancing
1. kind/breaking
1. kind/bug
1. kind/construction
1. kind/documentation
1. kind/enhancement
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3. source/integration
3. source/lag
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4. step/help wanted
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4. step/partially fixed
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5. result/cannot reproduce
5. result/duplicate
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ugh/petz
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ugh/QA NOK
ugh/QA OK
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Reference: your-land/bugtracker#6357
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Let's create some technique or method to gather actions and then replay them somewhere in a testworld.
This may help debugging in known circumstances, while also using "live data" without bothering people, causing lag or crashes on main.
https://github.com/regulus79/tenent_timetravel
might be helpful
If I understand correctly what "replay" means in this case, it could also be used to "record" whole battles and then re-enact them on a test server while flying around the battlefield choosing the best camera view, with the cinematic mode of movement and high quality graphics too, to produce detailed videos of the battle (as in the "Mount and Blade" videogame).
Or is that not a side possibility?