whosit reports: yl_speak_up: add a function to ... #6318
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1. kind/balancing
1. kind/breaking
1. kind/bug
1. kind/construction
1. kind/documentation
1. kind/enhancement
1. kind/griefing
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1. kind/node limit
1. kind/other
1. kind/protocol
2. prio/controversial
2. prio/critical
2. prio/elevated
2. prio/good first issue
2. prio/interesting
2. prio/low
3. source/art
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3. source/ingame
3. source/integration
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4. step/discussion
4. step/help wanted
4. step/needs confirmation
4. step/partially fixed
4. step/question
4. step/ready to deploy
4. step/ready to QA test
4. step/want approval
5. result/cannot reproduce
5. result/duplicate
5. result/fixed
5. result/maybe
5. result/wontfix
ugh/petz
ugh/QA main
ugh/QA NOK
ugh/QA OK
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Reference: your-land/bugtracker#6318
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whosit reports a bug:
Player position:
Player look:
Player information:
Player meta:
Log identifier
Profiler save:
Status:
Teleport command:
Compass command:
Isn't it the
$PLAYER_NAME$
thingly?I meant to be usable in preconditions.
What I want is:
I'm aware of this wish and I've considered adding something like that - but so far decided against.
The problem is that not all players may be able to deal with such an option. I fear that it may lead to negative exclusiveness - to NPC treating players diffrently when they are friend or foe of the NPC's owner. That could be particulary problematic if the NPC becomes part of a quest.
Anyone who is technically able to use such an option should also be trusted to use this function. Therefore, this decision should be left to the NPC owner.