Jammy reports: merge pillar bases and pillar ... #6001

Closed
opened 2024-01-17 08:37:36 +00:00 by yourland-report · 1 comment

Jammy reports a bug:

merge pillar bases and pillar tops. they look almost the same and can already be rotated to each other with screwdrivers. also, this saves node limit

Player position:

{
	y = 166.5,
	z = 18433.39453125,
	x = 18761.19921875
}

Player look:

{
	y = -0.63324582576752,
	z = -0.75706619024277,
	x = -0.16078110039234
}

Player information:

{
	lang_code = "zh_CN",
	version_string = "5.7.0",
	state = "Active",
	major = 5,
	minor = 7,
	min_rtt = 0.14300000667572,
	avg_rtt = 0.22400000691414,
	formspec_version = 6,
	avg_jitter = 0.077000007033348,
	connection_uptime = 123,
	serialization_version = 29,
	protocol_version = 42,
	max_jitter = 2.7449998855591,
	min_jitter = 0,
	max_rtt = 2.8940000534058,
	ip_version = 6,
	patch = 0
}

Player meta:

{
	fields = {
		yl_commons_player_created = "1700288470",
		yl_commons_player_joined = "1705480552",
		partychat = "party",
		["ocean_build.last_warning"] = "1704798436",
		["signslib:pos"] = "(18756,164,18426)",
		["petz:werewolf"] = "0",
		punch_count = "15309",
		["petz:lycanthropy"] = "0",
		inflicted_damage = "295486",
		["ambience.svol"] = "0.1",
		["stamina:poisoned"] = "no",
		["ocean_build.ocean_built"] = "11",
		["stamina:exhaustion"] = "49.5",
		["unified_inventory:bags"] = "return {\"unified_inventory:bag_large\", \"unified_inventory:bag_large\", \"water_life:croc_bag\", \"unified_inventory:bag_large\"}",
		hud_state = "on",
		repellant = "0",
		["3d_armor_inventory"] = "return {\"3d_armor:leggings_rainbow 1 17910\", \"3d_armor:chestplate_rainbow 1 1472\", \"shields:shield_rainbow 1 5026\", \"3d_armor:boots_crystal 1 12565\", \"3d_armor:helmet_rainbow 1 1472\", \"\"}",
		bitten = "0",
		played_time = "1205968",
		digged_nodes = "120547",
		placed_nodes = "44708",
		died = "263",
		crafted = "63862",
		yl_church = "return {[\"last_heal\"] = 1700995484, [\"last_death_portal\"] = 1705361970, [\"last_death\"] = {[\"y\"] = 50, [\"z\"] = 18471, [\"x\"] = 18821}}",
		xp = "92918",
		jointime = "1700288470",
		["stamina:level"] = "9",
		["petz:werewolf_clan_idx"] = "2",
		yl_commons_thankyou = "27"
	}
}

Log identifier


[MOD] yl_report log identifier = qHARp7BclthkMA6MnjjUrDFAsa3FUbYH

Profiler save:

profile-20240117T083736.json_prettyEE

Status:

# Server: version: 5.7.0-yl-thx-tmm | game: Minetest Game | uptime: 2d 21h 47min 52s | max lag: 0.592s | clients (15/52): AliasAlreadyTaken, AspireMint, Bailiff, David19, daydream, flux, jackofthebean000, Jammy, JinnyC, kogucik97, Murmel, rheo, Service, taonza12, Xavier12

Teleport command:

/teleport xyz 18761 167 18433

Compass command:

/give_compass Construction qHARp7BclthkMA6MnjjUrDFAsa3FUbYH D2691E 18761 167 18433
Jammy reports a bug: > merge pillar bases and pillar tops. they look almost the same and can already be rotated to each other with screwdrivers. also, this saves node limit Player position: ``` { y = 166.5, z = 18433.39453125, x = 18761.19921875 } ``` Player look: ``` { y = -0.63324582576752, z = -0.75706619024277, x = -0.16078110039234 } ``` Player information: ``` { lang_code = "zh_CN", version_string = "5.7.0", state = "Active", major = 5, minor = 7, min_rtt = 0.14300000667572, avg_rtt = 0.22400000691414, formspec_version = 6, avg_jitter = 0.077000007033348, connection_uptime = 123, serialization_version = 29, protocol_version = 42, max_jitter = 2.7449998855591, min_jitter = 0, max_rtt = 2.8940000534058, ip_version = 6, patch = 0 } ``` Player meta: ``` { fields = { yl_commons_player_created = "1700288470", yl_commons_player_joined = "1705480552", partychat = "party", ["ocean_build.last_warning"] = "1704798436", ["signslib:pos"] = "(18756,164,18426)", ["petz:werewolf"] = "0", punch_count = "15309", ["petz:lycanthropy"] = "0", inflicted_damage = "295486", ["ambience.svol"] = "0.1", ["stamina:poisoned"] = "no", ["ocean_build.ocean_built"] = "11", ["stamina:exhaustion"] = "49.5", ["unified_inventory:bags"] = "return {\"unified_inventory:bag_large\", \"unified_inventory:bag_large\", \"water_life:croc_bag\", \"unified_inventory:bag_large\"}", hud_state = "on", repellant = "0", ["3d_armor_inventory"] = "return {\"3d_armor:leggings_rainbow 1 17910\", \"3d_armor:chestplate_rainbow 1 1472\", \"shields:shield_rainbow 1 5026\", \"3d_armor:boots_crystal 1 12565\", \"3d_armor:helmet_rainbow 1 1472\", \"\"}", bitten = "0", played_time = "1205968", digged_nodes = "120547", placed_nodes = "44708", died = "263", crafted = "63862", yl_church = "return {[\"last_heal\"] = 1700995484, [\"last_death_portal\"] = 1705361970, [\"last_death\"] = {[\"y\"] = 50, [\"z\"] = 18471, [\"x\"] = 18821}}", xp = "92918", jointime = "1700288470", ["stamina:level"] = "9", ["petz:werewolf_clan_idx"] = "2", yl_commons_thankyou = "27" } } ``` Log identifier ``` [MOD] yl_report log identifier = qHARp7BclthkMA6MnjjUrDFAsa3FUbYH ``` Profiler save: ``` profile-20240117T083736.json_prettyEE ``` Status: ``` # Server: version: 5.7.0-yl-thx-tmm | game: Minetest Game | uptime: 2d 21h 47min 52s | max lag: 0.592s | clients (15/52): AliasAlreadyTaken, AspireMint, Bailiff, David19, daydream, flux, jackofthebean000, Jammy, JinnyC, kogucik97, Murmel, rheo, Service, taonza12, Xavier12 ``` Teleport command: ``` /teleport xyz 18761 167 18433 ``` Compass command: ``` /give_compass Construction qHARp7BclthkMA6MnjjUrDFAsa3FUbYH D2691E 18761 167 18433 ```
AliasAlreadyTaken was assigned by yourland-report 2024-01-17 08:37:37 +00:00
AliasAlreadyTaken added the
1. kind/enhancement
label 2024-01-17 10:59:40 +00:00
Member

dupe of #3664

When you rotate pillars, complex textures won't match. This will look ugly on existing builds as well, so, wontfix.

dupe of https://gitea.your-land.de/your-land/bugtracker/issues/3664 When you rotate pillars, complex textures won't match. This will look ugly on existing builds as well, so, wontfix.
whosit added the
5. result/duplicate
label 2024-01-17 11:48:34 +00:00
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Reference: your-land/bugtracker#6001
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