Goblin catapult #589

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opened 2021-05-29 20:49:26 +00:00 by AliasAlreadyTaken · 4 comments

Make a function that takes a playername and a position. It hurls the player into an arc up in the air in the general direction relativ to the catapult, then teleports him close (but with minor deviation) above the position he wants to go. At the same time the player starts his "journey", forceload the block he is going to "land" and spawn mimic glue 2 blocks abpoce the ground. By the time the player gets there, it should have create some cushioning

Make a function that takes a playername and a position. It hurls the player into an arc up in the air in the general direction relativ to the catapult, then teleports him close (but with minor deviation) above the position he wants to go. At the same time the player starts his "journey", forceload the block he is going to "land" and spawn mimic glue 2 blocks abpoce the ground. By the time the player gets there, it should have create some cushioning
AliasAlreadyTaken added the
1. kind/enhancement
label 2021-07-18 09:13:45 +00:00

There could be even an option for a totally random spot (although generating some random coords manually won't be that hard :)

I see a minor technical issue with that ... the target location can be a sea (level 0), or land, possibly high mountains (level 100+). You may need to determine correct landing height in advance, possibly need to examine several blocks above target. But even with some risk of dying on impact that would be useful :)

There could be even an option for a totally random spot (although generating some random coords manually won't be that hard :) I see a minor technical issue with that ... the target location can be a sea (level 0), or land, possibly high mountains (level 100+). You may need to determine correct landing height in advance, possibly need to examine several blocks above target. But even with some risk of dying on impact that would be useful :)
Member

finding a random place to put the player so that they're on land isn't difficult - i wrote a mod that gives every player their own unique spawn location https://github.com/fluxionary/minetest-random_spawn

alias has voiced hesitation at providing such a feature, though.

finding a random place to put the player so that they're on land isn't difficult - i wrote a mod that gives every player their own unique spawn location https://github.com/fluxionary/minetest-random_spawn alias has voiced hesitation at providing such a feature, though.
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Owner

Instead, we'll aim the goblin catapult in haven at each quadrant of the map: #4417

Instead, we'll aim the goblin catapult in haven at each quadrant of the map: #4417
AliasAlreadyTaken added the
5. result/fixed
label 2023-12-07 18:34:22 +00:00
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This issue was resolved with the issue mentioned above

This issue was resolved with the issue mentioned above
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Reference: your-land/bugtracker#589
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