Parrish reports: entity spawn seems to be off f ... #5721
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Reference: your-land/bugtracker#5721
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Parrish reports a bug:
Player position:
Player look:
Player information:
Player meta:
Log identifier
Profiler save:
Status:
Teleport command:
Compass command:
one was a mime but there was another green tree monster a few minutes apart
wait, tree monsters are spawning during the day?! but the "green tree monsters" are decided by mobs_redo logic, not spawnit. they spawn next to acacia bush leaves:
130f46c81f/tree_monster.lua (L36-L44)
Strange then.
Currently I am using my phone so I am unable to upload another screenshot but a few minutes before I spotted this one, another one spawned and exploded near me.
Maybe the logic is broken too?
i need more info on what this means
they don't spawn at all in protected areas, unless they are allowed
again, need more info
Cant say too much about rares.
Did catch a neon green silkworm but i have mainly seen a ton of wolves (none black)
Warthog spawns have gone up though
p.ex pumbas: they were very rare (could only spawn in mushroom biom near small mushrooms), now they spawn in savannah.
scorpions: never found them in savannah or the dry dirt desert, now they appear there too.
re: pumbas: what tour says is correct, but that's only true if ethereal is enabled. if it's not, they spawn in savannas. i don't think they need to remain rare, but feedback is appreciated. IRL they live in savannas (https://upload.wikimedia.org/wikipedia/commons/c/ca/Distribution_P._africanus.svg, https://upload.wikimedia.org/wikipedia/commons/5/58/Vegetation_Africa.png).