water_life beaver has behaves poorly #5662
Labels
No Label
1. kind/balancing
1. kind/breaking
1. kind/bug
1. kind/construction
1. kind/documentation
1. kind/enhancement
1. kind/griefing
1. kind/invalid
1. kind/meme
1. kind/node limit
1. kind/other
1. kind/protocol
2. prio/controversial
2. prio/critical
2. prio/elevated
2. prio/good first issue
2. prio/interesting
2. prio/low
3. source/art
3. source/client
3. source/engine
3. source/ingame
3. source/integration
3. source/lag
3. source/license
3. source/mod upstream
3. source/unknown
3. source/website
4. step/approved
4. step/at work
4. step/blocked
4. step/discussion
4. step/help wanted
4. step/needs confirmation
4. step/partially fixed
4. step/question
4. step/ready to deploy
4. step/ready to QA test
4. step/want approval
5. result/cannot reproduce
5. result/duplicate
5. result/fixed
5. result/maybe
5. result/wontfix
ugh/petz
ugh/QA main
ugh/QA NOK
ugh/QA OK
No Milestone
No project
No Assignees
3 Participants
Notifications
Due Date
No due date set.
Dependencies
No dependencies set.
Reference: your-land/bugtracker#5662
Loading…
Reference in New Issue
No description provided.
Delete Branch "%!s(<nil>)"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
_Originally posted by @yourland-report in #5655
Parrish reports a bug:
I haven't noticed anything up with water_life's beaver as of yet...but ill stay on the lookout
cf. #5636
the beaver was going around in circles like this croc is doing - on top of a sleeping petz kitten - perhaps that is a clue, but when Parrish filed this report the beaver was doing it and we couldn't see it's 'prey' and a few nodes over a croc was doing it that day too... it looked to me like a routing logic issue but now IDK
Once the kitty despawned the croc went back to walking around normally so it was def attraction to prey (that it couldn't actually hurt anwyays) in this case - on test server - anyway.