worldeditadditions creates unbounded number of region-marking entities #5475
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#5369 DragonWrangler1 reports: floating farm with a tree towe ...
your-land/bugtracker
Reference: your-land/bugtracker#5475
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this can easily be triggered accidentally by marking a region on one side of the map doing other stuff, going to the other side of the map, and marking a position. worldeditadditions then tries to create entities along the entire borders of the region, resulting in the server timing out, as well as running out of entities to use.
i don't see an issue about this already, though alias and i have already talked about it.
worldeditadditions needs to be removed ASAP so we can go back to the normal headaches and dangers of worldedit...
QA
Worldeditadditions is removed since 1.1.122, I cannot reproduce the issue without worldedit additions
this is live! yay! so many trees to re-generate....