worldeditadditions creates unbounded number of region-marking entities #5475

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opened 2023-11-10 19:36:15 +00:00 by flux · 2 comments
Member

this can easily be triggered accidentally by marking a region on one side of the map doing other stuff, going to the other side of the map, and marking a position. worldeditadditions then tries to create entities along the entire borders of the region, resulting in the server timing out, as well as running out of entities to use.

i don't see an issue about this already, though alias and i have already talked about it.

worldeditadditions needs to be removed ASAP so we can go back to the normal headaches and dangers of worldedit...

this can easily be triggered accidentally by marking a region on one side of the map doing other stuff, going to the other side of the map, and marking a position. worldeditadditions then tries to create entities along the entire borders of the region, resulting in the server timing out, as well as running out of entities to use. i don't see an issue about this already, though alias and i have already talked about it. worldeditadditions needs to be removed ASAP so we can go back to the normal headaches and dangers of worldedit...
flux added the
1. kind/bug
2. prio/critical
labels 2023-11-10 19:36:15 +00:00
flux added a new dependency 2023-11-12 23:01:17 +00:00

QA

Worldeditadditions is removed since 1.1.122, I cannot reproduce the issue without worldedit additions

QA Worldeditadditions is removed since 1.1.122, I cannot reproduce the issue without worldedit additions
AliasAlreadyTaken added the
4. step/ready to QA test
ugh/QA OK
labels 2023-12-05 14:12:12 +00:00
AliasAlreadyTaken added this to the 1.1.122 milestone 2023-12-05 14:12:14 +00:00
AliasAlreadyTaken added the
ugh/QA main
label 2023-12-05 14:12:20 +00:00
flux added
5. result/fixed
and removed
4. step/ready to QA test
labels 2023-12-18 01:39:48 +00:00
Author
Member

this is live! yay! so many trees to re-generate....

this is live! yay! so many trees to re-generate....
flux closed this issue 2023-12-18 01:40:05 +00:00
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Reference: your-land/bugtracker#5475
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